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https://github.com/metrostroi-repo/MetrostroiAddon.git
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release branch init
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@@ -148,35 +148,34 @@ function ENT:Think()
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--local mul = self.SF45.Value > 0.5 and self.BUV.MainLights and 1 or self.SF46.Value > 0.5 and 0.5 or 0
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--self:SetLightPower(11,self.BUV.Power and mul > 0, mul)
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--self:SetLightPower(12,self.BUV.Power and mul > 0, mul)
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self.Engines:TriggerInput("Speed",self.Speed)
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if IsValid(self.FrontBogey) and IsValid(self.RearBogey) and not self.IgnoreEngine then
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local A = 2*self.Engines.BogeyMoment
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self.FrontBogey.MotorForce = (24000+3000*(A < 0 and 1 or 0))--*add--35300+10000*(A < 0 and 1 or 0)
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self.FrontBogey.Reversed = self.KMR2.Value > 0
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self.FrontBogey.DisableSound = 0
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self.RearBogey.MotorForce = (24000+3000*(A < 0 and 1 or 0))--*add--+5000--35300
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self.RearBogey.Reversed = self.KMR1.Value > 0
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self.RearBogey.DisableSound = 0
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self.Engines:TriggerInput("Speed",self.Speed)
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if IsValid(self.FrontBogey) and IsValid(self.RearBogey) and not self.IgnoreEngine then
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local A = 2*self.Engines.BogeyMoment
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self.FrontBogey.MotorForce = (24000+3000*(A < 0 and 1 or 0))--*add--35300+10000*(A < 0 and 1 or 0)
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self.FrontBogey.Reversed = self.KMR2.Value > 0
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self.FrontBogey.DisableSound = 0
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self.RearBogey.MotorForce = (24000+3000*(A < 0 and 1 or 0))--*add--+5000--35300
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self.RearBogey.Reversed = self.KMR1.Value > 0
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self.RearBogey.DisableSound = 0
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-- These corrections are required to beat source engine friction at very low values of motor power
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local P = math.max(0,0.04449 + 1.06879*math.abs(A) - 0.465729*A^2)
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if math.abs(A) > 0.4 then P = math.abs(A) end
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if math.abs(A) < 0.05 then P = 0 end
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if self.Speed < 10 then P = P*(1.0 + 0.5*(10.0-self.Speed)/10.0) end
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self.RearBogey.MotorPower = P*0.5*((A > 0) and 1 or -1)
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self.FrontBogey.MotorPower = P*0.5*((A > 0) and 1 or -1)
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-- These corrections are required to beat source engine friction at very low values of motor power
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local P = math.max(0,0.04449 + 1.06879*math.abs(A) - 0.465729*A^2)
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if math.abs(A) > 0.4 then P = math.abs(A) end
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if math.abs(A) < 0.05 then P = 0 end
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if self.Speed < 10 then P = P*(1.0 + 0.5*(10.0-self.Speed)/10.0) end
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self.RearBogey.MotorPower = P*0.5*((A > 0) and 1 or -1)
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self.FrontBogey.MotorPower = P*0.5*((A > 0) and 1 or -1)
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self.FrontBogey.PneumaticBrakeForce = (50000.0--[[ +5000+10000--]] ) --40000
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self.FrontBogey.BrakeCylinderPressure = self.Pneumatic.BrakeCylinderPressure
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self.FrontBogey.ParkingBrakePressure = math.max(0,(3-self.Pneumatic.ParkingBrakePressure)/3)/2
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self.FrontBogey.BrakeCylinderPressure_dPdT = -self.Pneumatic.BrakeCylinderPressure_dPdT
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self.FrontBogey.DisableContacts = self.BUV.Pant
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self.RearBogey.PneumaticBrakeForce = (50000.0--[[ +5000+10000--]] ) --40000
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self.RearBogey.BrakeCylinderPressure = self.Pneumatic.BrakeCylinderPressure
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self.RearBogey.BrakeCylinderPressure_dPdT = -self.Pneumatic.BrakeCylinderPressure_dPdT
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self.RearBogey.ParkingBrakePressure = math.max(0,(3-self.Pneumatic.ParkingBrakePressure)/3)/2
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self.RearBogey.DisableContacts = self.BUV.Pant
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end
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self.FrontBogey.PneumaticBrakeForce = (50000.0--[[ +5000+10000--]] ) --40000
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self.FrontBogey.BrakeCylinderPressure = self.Pneumatic.BrakeCylinderPressure
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self.FrontBogey.ParkingBrakePressure = math.max(0,(3-self.Pneumatic.ParkingBrakePressure)/3)
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self.FrontBogey.BrakeCylinderPressure_dPdT = -self.Pneumatic.BrakeCylinderPressure_dPdT
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self.FrontBogey.DisableContacts = self.BUV.Pant
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self.RearBogey.PneumaticBrakeForce = (50000.0--[[ +5000+10000--]] ) --40000
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self.RearBogey.BrakeCylinderPressure = self.Pneumatic.BrakeCylinderPressure
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self.RearBogey.BrakeCylinderPressure_dPdT = -self.Pneumatic.BrakeCylinderPressure_dPdT
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self.RearBogey.DisableContacts = self.BUV.Pant
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end
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return retVal
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end
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