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init
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53
lua/entities/gmod_track_controller/cl_init.lua
Normal file
53
lua/entities/gmod_track_controller/cl_init.lua
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include("shared.lua")
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local frame = nil
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function CreateFrame()
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if !frame or !frame:IsValid() then
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local self = net.ReadEntity()
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local Map = game.GetMap() or ""
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if Map:find("gm_metrostroi") and Map:find("lite") then
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Map = "gm_metrostroi_lite"
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elseif Map:find("gm_metrostroi") then
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Map = "gm_metrostroi"
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elseif Map:find("gm_mus_orange_line") and Map:find("long") then
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Map = "gm_orange"
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elseif Map:find("gm_mus_orange_line") then
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Map = "gm_orange_lite"
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end
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frame = vgui.Create("DFrame")
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frame:SetDeleteOnClose(true)
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frame:SetTitle("Dispatch control")
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--frame:SetSize(275, 34+24*17)
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frame:SetDraggable(false)
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frame:SetSizable(false)
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frame:MakePopup()
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frame:SetSize(ScrW()-40,ScrH()-40)
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frame:Center()
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local StationChoose = vgui.Create( "DComboBox",frame )
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StationChoose:SetPos( 5, 30 )
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StationChoose:SetSize( 250, 20 )
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StationChoose:SetValue( "Choose station" )
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for k,v in pairs(Metrostroi.WorkingStations[Map][1]) do
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if Metrostroi.AnnouncerData[v] then StationChoose:AddChoice(Metrostroi.AnnouncerData[v][1]) end
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end
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local PlayerChoose = vgui.Create( "DComboBox",frame )
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PlayerChoose:SetPos( ScrW()-300,30 )
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PlayerChoose:SetSize( 250, 20 )
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PlayerChoose:SetValue( "Choose player" )
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for i = 1,20 do
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PlayerChoose:AddChoice(i)
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end
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local Main = vgui.Create( "DPanel",frame )
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Main:SetPos(0,60)
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Main:SetSize(frame:GetWide(),frame:GetTall()-60)
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Main.Paint = function(self,w,h)
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surface.DrawRect(5, 0, w-10, h-5)
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end
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end
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end
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function ENT:Initialize()
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end
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net.Receive("TrackController",CreateFrame)
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