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53
lua/metrostroi/systems/sys_81_720_horn.lua
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53
lua/metrostroi/systems/sys_81_720_horn.lua
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--------------------------------------------------------------------------------
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-- 81-720 train horn
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--------------------------------------------------------------------------------
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-- Copyright (C) 2013-2018 Metrostroi Team & FoxWorks Aerospace s.r.o.
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-- Contains proprietary code. See license.txt for additional information.
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--------------------------------------------------------------------------------
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Metrostroi.DefineSystem("81_720_Horn")
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TRAIN_SYSTEM.DontAccelerateSimulation = true
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function TRAIN_SYSTEM:Initialize()
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self.Active = false
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end
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function TRAIN_SYSTEM:Outputs() --"21",
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return { "Active" }
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end
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function TRAIN_SYSTEM:Inputs()
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return { "Engage"}
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end
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function TRAIN_SYSTEM:TriggerInput(name,value)
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if name == "Engage" then
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self.Active = value > 0.5
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end
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end
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function TRAIN_SYSTEM:Think()
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self.Train:SetNW2Bool("HornState",self.Active or self.Train.Electric.V1 > 0)
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end
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function TRAIN_SYSTEM:ClientThink(dT)
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local active = self.Train:GetNW2Bool("HornState",false)
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self.Active = self.Active
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-- Calculate pitch
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local absolutePitch = 1 - math.exp(-10*self.Train:GetPackedRatio("TL"))
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local absoluteVolume = 1 - math.exp(-4*self.Train:GetPackedRatio("TL"))
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local pitch = 1
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-- Play horn sound
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self.Train:SetSoundState("horn",self.Active and absoluteVolume or 0,absolutePitch*pitch,nil,1.09)
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--[[
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if (self.Active ~= active) and (not active) then
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if absolutePitch > 0.2 then
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self.Train:PlayOnce(self.Train:GetNW2Bool("HornType",false) and "horn3_end" or "horn3_end","cabin",1.09,101.5*absolutePitch*pitch) --0.85
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end
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end]]
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--[[
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if (self.Active ~= active) and (active) then
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self.Train.Transient = -5.0
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end]]
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self.Active = active
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end
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