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init
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46
lua/weapons/button_presser/cl_init.lua
Normal file
46
lua/weapons/button_presser/cl_init.lua
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include("shared.lua")
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SWEP.PrintName = "Button presser"
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SWEP.Slot = 3
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SWEP.SlotPos = 2
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SWEP.DrawAmmo = false
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SWEP.DrawCrosshair = true
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SWEP.HoldType = "normal"
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function SWEP:Holster()
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return true
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end
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function SWEP:OnRemove()
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end
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function SWEP:Initialize()
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end
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function SWEP:Reload()
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end
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function SWEP:PrimaryAttack()
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if IsFirstTimePredicted() then
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end
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self:SetNextPrimaryFire( CurTime() + 10 )
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end
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function SWEP:SecondaryAttack()
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self:SetNextSecondaryFire( CurTime() + 0.5 )
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end
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function SWEP:Deploy()
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end
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function SWEP:Think()
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end
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function SWEP:DrawHUD()
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if self:GetNW2Int("Type") == 1 then
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draw.SimpleText("Current button:"..self:GetNW2String("Name","Unknown"),"CloseCaption_Bold",ScrW()/2, 0,Color(127,255,0),1)
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end
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end
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