diff --git a/lua/weapons/gmod_tool/stools/signalling.lua b/lua/weapons/gmod_tool/stools/signalling.lua index ff8f9a7..242b69f 100644 --- a/lua/weapons/gmod_tool/stools/signalling.lua +++ b/lua/weapons/gmod_tool/stools/signalling.lua @@ -71,7 +71,7 @@ if CLIENT then language.Add("Tool.signalling.name", "Signalling Tool") language.Add("Tool.signalling.desc", "Adds and modifies signalling equipment (ARS/ALS) or signs") language.Add("Tool.signalling.0", "Primary: Spawn/update selected signalling entity (point at the inner side of rail)\nReload: Copy ARS/light settings\nSecondary: Remove") - language.Add("Undone_signalling", "Undone ARS/signalling equipment") + --language.Add("Undone_signalling", "Undone ARS/signalling equipment") end function TOOL:SpawnSignal(ply,trace,param) @@ -128,10 +128,10 @@ function TOOL:SpawnSignal(ply,trace,param) if not found then ent:Spawn() -- Add to undo - undo.Create("signalling") + --[[undo.Create("signalling") undo.AddEntity(ent) undo.SetPlayer(ply) - undo.Finish() + undo.Finish()]] end ent.SignalType = self.Signal.Type-1 ent.ARSOnly = self.Signal.ARSOnly @@ -199,10 +199,10 @@ function TOOL:SpawnSign(ply,trace,param) if not found then ent:Spawn() -- Add to undo - undo.Create("signalling") + --[[undo.Create("signalling") undo.AddEntity(ent) undo.SetPlayer(ply) - undo.Finish() + undo.Finish()]] end ent.SignType = self.Sign.Type ent.YOffset = self.Sign.YOffset @@ -420,10 +420,10 @@ function TOOL:SpawnAutoPlate(ply,trace,param) if not found then ent:Spawn() -- Add to undo - undo.Create("signalling") + --[[undo.Create("signalling") undo.AddEntity(ent) undo.SetPlayer(ply) - undo.Finish() + undo.Finish()]] end return ent end