From 427f4a36db95e3410db501a8fa31d7c77b698799 Mon Sep 17 00:00:00 2001 From: kosmik641 Date: Sat, 16 Jan 2021 14:57:30 +0300 Subject: [PATCH] =?UTF-8?q?=D0=A3=D0=B1=D1=80=D0=B0=D0=BD=D1=8B=20=D0=BB?= =?UTF-8?q?=D0=B5=D1=82=D0=B0=D1=8E=D1=89=D0=B8=D0=B5=20=D1=81=D0=B8=D0=B4?= =?UTF-8?q?=D1=8F=D1=87=D0=B8=D0=B5=20=D0=BC=D0=B5=D1=81=D1=82=D1=8B,=20?= =?UTF-8?q?=D0=B7=D0=B0=D0=BC=D0=B5=D0=BD=D0=B5=D0=BD=D1=8B=20=D0=BD=D0=B0?= =?UTF-8?q?=20=D1=81=D1=82=D0=BE=D1=8F=D1=89=D0=B8=D0=B5.=20=D0=94=D0=BE?= =?UTF-8?q?=D0=B1=D0=B0=D0=B2=D0=BB=D0=B5=D0=BD=D0=BE=20=D0=B5=D1=89=D1=91?= =?UTF-8?q?=202=20=D0=BC=D0=B5=D1=81=D1=82=D0=B0.?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- lua/entities/gmod_subway_81-722/init.lua | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/lua/entities/gmod_subway_81-722/init.lua b/lua/entities/gmod_subway_81-722/init.lua index 3622863..feb1b6b 100644 --- a/lua/entities/gmod_subway_81-722/init.lua +++ b/lua/entities/gmod_subway_81-722/init.lua @@ -52,8 +52,10 @@ function ENT:Initialize() -- Create seat entities self.DriverSeat = self:CreateSeat("driver",Vector(450-2,11,-35+2)) - self.InstructorsSeat = self:CreateSeat("instructor",Vector(430,35,-30)) - self.InstructorsSeat2 = self:CreateSeat("instructor",Vector(430,-20,-30)) + self.InstructorsSeat = self:CreateSeat("instructor",Vector(440,42,-50),Angle(0,60,0),"models/vehicles/prisoner_pod_inner.mdl") + self.InstructorsSeat2 = self:CreateSeat("instructor",Vector(420,12,-47),Angle(0,90,0),"models/vehicles/prisoner_pod_inner.mdl") + self.InstructorsSeat3 = self:CreateSeat("instructor",Vector(428,-19,-50),Angle(0,120,0),"models/vehicles/prisoner_pod_inner.mdl") + self.InstructorsSeat4 = self:CreateSeat("instructor",Vector(455,-30,-50),Angle(0,90,0),"models/vehicles/prisoner_pod_inner.mdl") -- Hide seats self.DriverSeat:SetRenderMode(RENDERMODE_TRANSALPHA) @@ -62,6 +64,10 @@ function ENT:Initialize() self.InstructorsSeat:SetColor(Color(0,0,0,0)) self.InstructorsSeat2:SetRenderMode(RENDERMODE_TRANSALPHA) self.InstructorsSeat2:SetColor(Color(0,0,0,0)) + self.InstructorsSeat3:SetRenderMode(RENDERMODE_TRANSALPHA) + self.InstructorsSeat3:SetColor(Color(0,0,0,0)) + self.InstructorsSeat4:SetRenderMode(RENDERMODE_TRANSALPHA) + self.InstructorsSeat4:SetColor(Color(0,0,0,0)) -- Create bogeys self.FrontBogey = self:CreateBogey(Vector( 322,0,-90),Angle(0,180,0),true,"722")