AddCSLuaFile() --Entity only for spawner! function ENT:Initialize() self:Remove() end ENT.Type = "anim" ENT.Base = "gmod_subway_base" ENT.PrintName = "81-717 MVM Custom" ENT.SkinsType = "81-717_msk" ENT.Spawnable = false ENT.AdminSpawnable = false ENT.SubwayTrain = { Type = "81", Name = "81-717.5m", WagType = 1, Manufacturer = "MVM", } ENT.Spawner = { model = { "models/metrostroi_train/81-717/81-717_mvm.mdl", "models/metrostroi_train/81-717/interior_mvm.mdl", "models/metrostroi_train/81-717/717_body_additional.mdl", "models/metrostroi_train/81-717/brake_valves/334.mdl", "models/metrostroi_train/81-717/lamps_type1.mdl", "models/metrostroi_train/81-717/couch_old.mdl", "models/metrostroi_train/81-717/couch_cap_l.mdl", "models/metrostroi_train/81-717/handlers_old.mdl", "models/metrostroi_train/81-717/mask_222.mdl", "models/metrostroi_train/81-717/couch_cap_r.mdl", "models/metrostroi_train/81-717/cabine_mvm.mdl", "models/metrostroi_train/81-717/pult/body_classic.mdl", "models/metrostroi_train/81-717/pult/pult_mvm_classic.mdl", "models/metrostroi_train/81-717/pult/ars_old.mdl", }, head = "gmod_subway_81-717_mvm", interim = "gmod_subway_81-714_mvm", func = function(train,i,max,LastRot) train.CustomSettings = true local typ = train:GetNW2Int("Type") local body = train:GetNW2Int("BodyType") if typ==1 then train.NumberRangesID = body>1 and 3 or (math.random()>0.5 and 2 or 1) else train.NumberRangesID = body>1 and (math.random()>0.5 and 6 or 7) or (math.random()>0.5 and 4 or 5) end end, {"Type","Spawner.717.Type","List",{"81-717","81-717.5"}}, {"BodyType","Spawner.717.BodyType","List",{"Spawner.717.Type.MVM","Spawner.717.Type.LVZ"}}, {"Scheme","Spawner.717.Schemes","List",function() local Schemes = {} for k,v in pairs(Metrostroi.Skins["717_new_schemes"] or {}) do Schemes[k] = v.name or k end return Schemes end}, {}, {"MaskType","Spawner.717.MaskType","List",{"2-2 (M)","2-2-2","2-2-2 (M)","1-4-1 (M)"}}, {"Cran","Spawner.717.CranType","List",{"334","013"}}, {"Announcer","Spawner.717.Announcer","List",function() local Announcer = {} for k,v in pairs(Metrostroi.AnnouncementsASNP or {}) do Announcer[k] = v.name or k end return Announcer end}, {"LampType","Spawner.717.LampType","List",{"Spawner.717.Common.Random","Spawner.717.Lamp.LPV02","Spawner.717.Lamp.LLV01"}}, {"SeatType","Spawner.717.SeatType","List",{"Spawner.717.Common.Random","Spawner.717.Common.Old","Spawner.717.Common.New"}}, {"ARSType","Spawner.717.ARS","List",{"Spawner.717.Common.Random","Spawner.717.ARS.1","Spawner.717.ARS.2","Spawner.717.ARS.3","Spawner.717.ARS.4","Spawner.717.ARS.5"}}, Metrostroi.Skins.GetTable("Texture","Spawner.Texture",false,"train"), Metrostroi.Skins.GetTable("PassTexture","Spawner.PassTexture",false,"pass"), Metrostroi.Skins.GetTable("CabTexture","Spawner.CabTexture",false,"cab"), --{}, {"RingType","Spawner.717.RingType","List",{"Spawner.717.Common.Random","Spawner.717.RingType.1","Spawner.717.RingType.2","Spawner.717.RingType.3","Spawner.717.RingType.4","Spawner.717.RingType.5","Spawner.717.RingType.6","Spawner.717.RingType.7","Spawner.717.RingType.8"}}, {"BPSNType","Spawner.717.BPSNType","List",{"Spawner.717.Common.Random","Spawner.717.BPSNType.1","Spawner.717.BPSNType.2","Spawner.717.BPSNType.3","Spawner.717.BPSNType.4","Spawner.717.BPSNType.5","Spawner.717.BPSNType.6","Spawner.717.BPSNType.7","Spawner.717.BPSNType.8","Spawner.717.BPSNType.9","Spawner.717.BPSNType.10","Spawner.717.BPSNType.11","Spawner.717.BPSNType.12","Spawner.717.BPSNType.13"}}, {}, {"SpawnMode","Spawner.717.SpawnMode","List",{"Spawner.717.SpawnMode.Full","Spawner.717.SpawnMode.Deadlock","Spawner.717.SpawnMode.NightDeadlock","Spawner.717.SpawnMode.Depot"}, nil,function(ent,val,rot,i,wagnum,rclk) if rclk then return end if ent._SpawnerStarted~=val then ent.VB:TriggerInput("Set",val<=2 and 1 or 0) ent.ParkingBrake:TriggerInput("Set",val==3 and 1 or 0) if ent.AR63 then local first = i==1 or _LastSpawner~=CurTime() ent.A53:TriggerInput("Set",val<=2 and 1 or 0) ent.A49:TriggerInput("Set",val<=2 and 1 or 0) ent.AR63:TriggerInput("Set",val<=2 and 1 or 0) ent.R_UNch:TriggerInput("Set",val==1 and 1 or 0) ent.R_Radio:TriggerInput("Set",val==1 and 1 or 0) ent.BPSNon:TriggerInput("Set",(val==1 and first) and 1 or 0) ent.VMK:TriggerInput("Set",(val==1 and first) and 1 or 0) ent.ARS:TriggerInput("Set",(ent.Plombs.RC1 and val==1 and first) and 1 or 0) ent.ALS:TriggerInput("Set",val==1 and 1 or 0) ent.L_1:TriggerInput("Set",val==1 and 1 or 0) ent.L_3:TriggerInput("Set",val==1 and 1 or 0) ent.L_4:TriggerInput("Set",val==1 and 1 or 0) ent.EPK:TriggerInput("Set",(ent.Plombs.RC1 and val==1) and 1 or 0) ent.DriverValveDisconnect:TriggerInput("Set",(val==4 and first) and 1 or 0) _LastSpawner=CurTime() ent.CabinDoor = val==4 and first ent.PassengerDoor = val==4 ent.RearDoor = val==4 else ent.FrontDoor = val==4 ent.RearDoor = val==4 end if val == 1 then timer.Simple(1,function() if not IsValid(ent) then return end ent.BV:TriggerInput("Enable",1) end) end ent.GV:TriggerInput("Set",val<4 and 1 or 0) ent._SpawnerStarted = val end ent.Pneumatic.TrainLinePressure = val==3 and math.random()*4 or val==2 and 4.5+math.random()*3 or 7.6+math.random()*0.6 ent.Pneumatic.BrakeLinePressure = val == 4 and 5.2 or val == 1 and 2.3 or math.min(ent.Pneumatic.TrainLinePressure+0.25,math.random()*4) ent.Pneumatic.WorkingChamberPressure = val==3 and math.random()*1.0 or val==2 and 4.0+math.random()*1.0 or 5.2 end}, }