AddCSLuaFile("cl_init.lua") AddCSLuaFile("shared.lua") include("shared.lua") ENT.BogeyDistance = 650 -- Needed for gm trainspawner ENT.SyncTable = { "EnableBVEmer","Ticker","KAH","KAHk","ALS","ALSk","FDepot","PassScheme","EnableBV","DisableBV","Ring","R_Program2","R_Announcer","R_Line","R_Emer","R_Program1", "DoorSelectL","DoorSelectR","DoorBlock", "EmerBrakeAdd","EmerBrakeRelease","EmerBrake","DoorClose","AttentionMessage","Attention","AttentionBrake","EmergencyBrake", "SF1","SF2","SF3","SF4","SF5","SF6","SF7","SF8","SF9","SF10","SF11","SF12", "SF13","SF14","SF15","SF16","SF17","SF18","SF19","SF20","SF21","SF22", "SFV1","SFV2","SFV3","SFV4","SFV5","SFV6","SFV7","SFV8","SFV9","SFV10","SFV11", "SFV12","SFV13","SFV14","SFV15","SFV16","SFV17","SFV18","SFV19","SFV20","SFV21","SFV22", "SFV23","SFV24","SFV25","SFV26","SFV27","SFV28","SFV29","SFV30","SFV31","SFV32","SFV33", "Stand","EmergencyCompressor","EmergencyControls","Wiper","DoorLeft","AccelRate","HornB","DoorRight", "Pant1","Pant2","Vent1","Vent2","Vent","PassLight","CabLight","Headlights1","Headlights2", "ParkingBrake","TorecDoors","BBER","BBE","Compressor","CabLightStrength","AppLights1","AppLights2", "Battery", "ALSFreq", "VityazF1", "VityazF2", "VityazF3", "VityazF4", "Vityaz1", "Vityaz4", "Vityaz7", "Vityaz2", "Vityaz5", "Vityaz8", "Vityaz0", "Vityaz3", "Vityaz6", "Vityaz9", "VityazF5", "VityazF6", "VityazF7", "VityazF8", "VityazF9", "K29", "UAVA", "EmerX1","EmerX2","EmerCloseDoors","EmergencyDoors", "R_ASNPMenu","R_ASNPUp","R_ASNPDown","R_ASNPOn", "VentHeatMode", "RearBrakeLineIsolation","RearTrainLineIsolation", "FrontBrakeLineIsolation","FrontTrainLineIsolation", "PB", "GV", } -------------------------------------------------------------------------------- function ENT:Initialize() -- Set model and initialize self:SetModel("models/metrostroi_train/81-720/81-720.mdl") self.BaseClass.Initialize(self) self:SetPos(self:GetPos() + Vector(0,0,150)) self.Plombs = { KAH = {true,"KAHk"}, KAHk = true, ALS = {true,"ALSk"}, ALSk = true, BARSBlock = true, UAVA = true, Init = true, } -- Create seat entities self.DriverSeat = self:CreateSeat("driver",Vector(439,13,-40)) self.InstructorsSeat = self:CreateSeat("instructor",Vector(445,50,-50),Angle(0,40,0),"models/vehicles/prisoner_pod_inner.mdl") self.InstructorsSeat2 = self:CreateSeat("instructor",Vector(435,35,-50),Angle(0,90,0),"models/vehicles/prisoner_pod_inner.mdl") self.InstructorsSeat3 = self:CreateSeat("instructor",Vector(435,-45,-50),Angle(0,90+40,0),"models/vehicles/prisoner_pod_inner.mdl") self.InstructorsSeat4 = self:CreateSeat("instructor",Vector(425,-25,-50),Angle(0,90,0),"models/vehicles/prisoner_pod_inner.mdl") -- Hide seats self.DriverSeat:SetRenderMode(RENDERMODE_TRANSALPHA) self.DriverSeat:SetColor(Color(0,0,0,0)) self.InstructorsSeat:SetRenderMode(RENDERMODE_TRANSALPHA) self.InstructorsSeat:SetColor(Color(0,0,0,0)) self.InstructorsSeat2:SetRenderMode(RENDERMODE_TRANSALPHA) self.InstructorsSeat2:SetColor(Color(0,0,0,0)) self.InstructorsSeat3:SetRenderMode(RENDERMODE_TRANSALPHA) self.InstructorsSeat3:SetColor(Color(0,0,0,0)) self.InstructorsSeat4:SetRenderMode(RENDERMODE_TRANSALPHA) self.InstructorsSeat4:SetColor(Color(0,0,0,0)) -- Create bogeys if Metrostroi.BogeyOldMap then self.FrontBogey = self:CreateBogey(Vector( 350,-1,-91),Angle(0,180,0),true,"720") self.RearBogey = self:CreateBogey(Vector(-320,1,-91),Angle(0,0,0),false,"720") self.FrontCouple = self:CreateCouple(Vector( 448,0,-79),Angle(0,0,0),true,"717") self.RearCouple = self:CreateCouple(Vector(-419.5-6.8,0,-79),Angle(0,180,0),false,"717") else self.FrontBogey = self:CreateBogey(Vector( 350,-1,-91),Angle(0,180,0),true,"720") self.RearBogey = self:CreateBogey(Vector(-320,1,-91),Angle(0,0,0),false,"720") self.FrontCouple = self:CreateCouple(Vector( 454 -8,0,-79),Angle(0,0,0),true,"717") self.RearCouple = self:CreateCouple(Vector(-419-6.8+8,0,-79),Angle(0,180,0),false,"717") end self.FrontBogey:SetNWBool("Async",true) self.RearBogey:SetNWBool("Async",true) self.FrontBogey:SetNWInt("MotorSoundType",2) self.RearBogey:SetNWInt("MotorSoundType",2) local rand = math.random()*0.05 self.FrontBogey:SetNWFloat("SqualPitch",1.45+rand) self.RearBogey:SetNWFloat("SqualPitch",1.45+rand) self.FrontCouple.EKKDisconnected = true -- Initialize key mapping self.KeyMap = { [KEY_W] = "PanelKVUp", [KEY_S] = "PanelKVDown", [KEY_1] = "PanelKV1", [KEY_2] = "PanelKV2", [KEY_3] = "PanelKV3", [KEY_4] = "PanelKV4", [KEY_5] = "PanelKV5", [KEY_6] = "PanelKV6", [KEY_7] = "PanelKV7", [KEY_8] = "PanelKV8", [KEY_9] = "KRO-", [KEY_0] = "KRO+", [KEY_A] = "DoorLeft", [KEY_D] = "DoorRight", [KEY_V] = "DoorClose", [KEY_G] = "EnableBVSet", [KEY_SPACE] = { def="PBSet", [KEY_LSHIFT] = "AttentionBrakeSet", }, [KEY_PAD_ENTER] = "KVWrenchKV", [KEY_EQUAL] = "R_Program1Set", [KEY_RBRACKET] = "R_Program1Set", [KEY_MINUS] = "R_Program2Set", [KEY_LSHIFT] = { def="PanelControllerUnlock", [KEY_SPACE] = "AttentionBrakeSet", [KEY_V] = "EmergencyDoorsToggle", [KEY_7] = "WrenchNone", [KEY_8] = "WrenchKRR", [KEY_9] = "WrenchKRO9", [KEY_0] = "WrenchKRO", [KEY_G] = "EnableBVEmerSet", [KEY_2] = "RingSet", [KEY_L] = "HornEngage", [KEY_PAD_ENTER] = "KVWrenchNone", }, [KEY_LALT] = { [KEY_V] = "DoorCloseToggle", [KEY_PAD_1] = "Vityaz1Set", [KEY_PAD_2] = "Vityaz2Set", [KEY_PAD_3] = "Vityaz3Set", [KEY_PAD_4] = "Vityaz4Set", [KEY_PAD_5] = "Vityaz5Set", [KEY_PAD_6] = "Vityaz6Set", [KEY_PAD_7] = "Vityaz7Set", [KEY_PAD_8] = "Vityaz8Set", [KEY_PAD_9] = "Vityaz9Set", [KEY_PAD_0] = "Vityaz0Set", [KEY_PAD_DECIMAL] = "VityazF5Set", [KEY_PAD_ENTER] = "VityazF8Set", [KEY_UP] = "VityazF6Set", [KEY_LEFT] = "VityazF5Set", [KEY_DOWN] = "VityazF7Set", [KEY_RIGHT] = "VityazF9Set", [KEY_PAD_MINUS] = "VityazF2Set", [KEY_PAD_PLUS] = "VityazF3Set", [KEY_PAD_MULTIPLY] = "VityazF4Set", [KEY_PAD_DIVIDE] = "VityazF1Set", [KEY_SPACE] = "AttentionMessageSet", }, [KEY_PAD_PLUS] = "EmerBrakeAddSet", [KEY_PAD_MINUS] = "EmerBrakeReleaseSet", [KEY_F] = "PneumaticBrakeUp", [KEY_R] = "PneumaticBrakeDown", [KEY_PAD_1] = "PneumaticBrakeSet1", [KEY_PAD_2] = "PneumaticBrakeSet2", [KEY_PAD_3] = "PneumaticBrakeSet3", [KEY_PAD_4] = "PneumaticBrakeSet4", [KEY_PAD_5] = "PneumaticBrakeSet5", [KEY_PAD_6] = "PneumaticBrakeSet6", [KEY_PAD_DIVIDE] = "EmerX1Set", [KEY_PAD_MULTIPLY] = "EmerX2Set", [KEY_PAD_9] = "EmerBrakeToggle", [KEY_BACKSPACE] = "EmergencyBrakeToggle", [KEY_L] = "HornBSet", } self.KeyMap[KEY_RALT] = self.KeyMap[KEY_LALT] self.KeyMap[KEY_RSHIFT] = self.KeyMap[KEY_LSHIFT] self.KeyMap[KEY_RCONTROL] = self.KeyMap[KEY_LCONTROL] -- Cross connections in train wires self.TrainWireCrossConnections = { [4] = 3, -- Orientation F<->B [13] = 12, -- Reverser F<->B [38] = 37, -- Doors L<->R } self.InteractionZones = { { Pos = Vector(466, 64, 30), Radius = 48, ID = "CabinDoorLeft" }, { Pos = Vector(466, 64, -30), Radius = 48, ID = "CabinDoorLeft" }, { Pos = Vector(466, -60, 30), Radius = 48, ID = "CabinDoorRight" }, { Pos = Vector(466, -60, -30), Radius = 48, ID = "CabinDoorRight" }, { Pos = Vector(378, 39, 50), Radius = 32, ID = "OtsekDoor" }, { Pos = Vector(378, 39, 11), Radius = 32, ID = "OtsekDoor" }, { ID = "FrontBrakeLineIsolationToggle", Pos = Vector(495, -22, -60), Radius = 16, }, { ID = "FrontTrainLineIsolationToggle", Pos = Vector(495, 22, -60), Radius = 16, }, { ID = "RearBrakeLineIsolationToggle", Pos = Vector(-470, 30, -60), Radius = 16, }, { ID = "RearTrainLineIsolationToggle", Pos = Vector(-470, -30, -60), Radius = 16, }, { ID = "RearDoor", Pos = Vector(-464.8,-30,0), Radius = 20, }, { ID = "GVToggle", Pos = Vector(128,60,-75), Radius = 20, }, { ID = "AirDistributorDisconnectToggle", Pos = Vector(-177, -66, -50), Radius = 20, }, } self.PassengerDoor = false self.CabinDoorLeft = false self.CabinDoorRight = false self.RearDoor = false self.OtsekDoor = false self.WrenchMode = 0 end function ENT:NonSupportTrigger() self.ALS:TriggerInput("Set",1) self.ALSk:TriggerInput("Set",1) self.BARSBlock:TriggerInput("Set",3) self.Plombs.ALS = nil self.Plombs.ALSk = nil self.Plombs.BARSBlock = nil end -------------------------------------------------------------------------------- function ENT:Think() local retVal = self.BaseClass.Think(self) local power = self.Electric.Battery80V > 62 --print(self,self.BPTI.T,self.BPTI.State) --[[ if self.BUV.Brake > 0 then self:SetPackedRatio("RNState", power and (Train.K2.Value>0 or Train.K3.Value>0) and self.Electric.RN > 0 and (1-self.Electric.RNState)+math.Clamp(1-(math.abs(self.Electric.Itotal)-50)/50,0,1) or 1) else self:SetPackedRatio("RNState", power and (Train.K2.Value>0 or Train.K3.Value>0) and self.Electric.RN > 0 and self.Electric.RNState+math.Clamp(1-(math.abs(self.Electric.Itotal)-50)/50,0,1) or 1) end--]] if self.BPTI.State < 0 then self:SetPackedRatio("RNState", ((self.BPTI.RNState)-0.25)*math.Clamp((math.abs(self.Electric.Itotal/2)-30-self.Speed*2)/20,0,1)) --self:SetNW2Int("RNFreq", 13) else--if self.BPTI.State > 0 then self:SetPackedRatio("RNState", (0.75-self.BPTI.RNState)*math.Clamp((math.abs(self.Electric.Itotal/2)-30-self.Speed*2)/20,0,1)) --self:SetNW2Int("RNFreq", ((self.BPTI.FreqState or 0)-1/3)/(2/3)*12) --[[ else self:SetPackedRatio("RNState", 0)--]] end self:SetPackedRatio("Speed", self.Speed) self:SetNW2Int("Wrench",self.WrenchMode) self:SetPackedRatio("Controller",self.Panel.Controller) self:SetPackedRatio("KRO",(self.RV.KROPosition+1)/2) self:SetPackedRatio("KRR",(self.RV.KRRPosition+1)/2) self:SetPackedRatio("VentCondMode",self.VentCondMode.Value/3) self:SetPackedRatio("VentStrengthMode",self.VentStrengthMode.Value/3) --self:SetPackedRatio("VentHeatMode",self.VentHeatMode.Value/2) self:SetPackedRatio("BARSBlock",self.BARSBlock.Value/3) self:SetPackedBool("BBEWork",power and self.BUV.BBE > 0) self:SetPackedBool("WorkBeep",power) --print(0.4+math.max(0,math.min(1,1-(self.Speed-30)/30))*0.5) --print((80-self.Engines.Speed)) self:SetPackedBool("HeadlightsEnabled1",self.Panel.Headlights1>0) self:SetPackedBool("HeadlightsEnabled2",self.Panel.Headlights2>0) local headlights = self.Panel.Headlights1*0.5+self.Panel.Headlights2*0.5 local redlights = self.Panel.RedLights>0 self:SetPackedBool("BacklightsEnabled",redlights) self:SetPackedBool("CabinEnabledEmer", self.Panel.CabLights > 0) self:SetPackedBool("CabinEnabledFull", self.Panel.CabLights > 0.5) self:SetPackedRatio("SalonLighting",power and (self.BUV.MainLights and 1 or self.SFV20.Value > 0.5 and 0.4) or 0) --self:SetPackedRatio("TrainLine",7.3/16) --self:SetPackedRatio("BrakeLine",5.2/16) --self:SetPackedRatio("BrakeCylinder",self.AsyncInverter.PN1*1.1/6) if self:GetWagonNumber() == 37 then --self.BV:TriggerInput("Set",0) end self:SetPackedRatio("BIAccel",power and self.BARS.BIAccel or 0) self:SetNW2Int("BISpeed",power and self.Speed or -1)--CurTime()%5*20 self:SetNW2Bool("BISpeedLimitBlink",power and self.BARS.BINoFreq > 0) self:SetNW2Int("BISpeedLimit",power and self.BARS.SpeedLimit or 100) self:SetNW2Int("BISpeedLimitNext",power and self.BARS.NextLimit or 100) self:SetNW2Bool("BIForward",power and self.BARS.BIDirection >= 0)--power and (self.RV["KRO3-4"] > 0 or self.RV["KRR5-6"] > 0) and self.BARS.Speed > -0.2) self:SetNW2Bool("BIBack",power and self.BARS.BIDirection <= 0)--power and (self.RV["KRO3-4"] > 0 or self.RV["KRR5-6"] > 0) and self.BARS.Speed < 0.2) self:SetNW2Bool("DoorsClosed",power and self.BUKP.DoorClosed) self:SetNW2Bool("HVoltage",power and self.BUKP.HVBad) self:SetNW2Bool("DoorLeftLamp",self.Panel.DoorLeft>0) self:SetNW2Bool("DoorRightLamp",self.Panel.DoorRight>0) self:SetNW2Bool("EmerBrakeWork",self.Panel.EmerBrakeWork>0) self:SetNW2Bool("TickerLamp",self.Panel.Ticker>0) self:SetNW2Bool("KAHLamp",self.Panel.KAH>0) self:SetNW2Bool("ALSLamp",self.Panel.ALS>0) self:SetNW2Bool("PassSchemeLamp",self.Panel.PassScheme>0) self:SetNW2Bool("R_AnnouncerLamp",self.Panel.R_Announcer>0) self:SetNW2Bool("R_LineLamp",self.Panel.R_Line>0) self:SetNW2Bool("AccelRateLamp",power and self.BUKP.Slope) self:SetNW2Bool("DoorCloseLamp",self.Panel.DoorClose>0) self:SetNW2Bool("DoorBlockLamp",self.Panel.DoorBlock>0) self:SetPackedBool("AppLights", self.Panel.EqLights>0) self:SetPackedRatio("LV",self.Electric.Battery80V/150) self:SetPackedRatio("HV",self.Electric.Main750V/1000) self:SetPackedRatio("I13",(self.Electric.I13+500)/1000) self:SetPackedRatio("I24",(self.Electric.I24+500)/1000) self:SetPackedBool("PassengerDoor",self.PassengerDoor) self:SetPackedBool("CabinDoorLeft",self.CabinDoorLeft) self:SetPackedBool("CabinDoorRight",self.CabinDoorRight) self:SetPackedBool("RearDoor",self.RearDoor) self:SetPackedBool("OtsekDoor",self.OtsekDoor) self:SetPackedBool("CompressorWork",self.Pneumatic.Compressor) self:SetPackedBool("Vent1Work",self.Electric.Vent1>0) self:SetPackedBool("Vent2Work",self.Electric.Vent2>0) self:SetPackedBool("RingEnabled",self.BUKP.Ring) self:SetNW2Int("PassSchemesLED",self.PassSchemes.PassSchemeCurr) self:SetNW2Int("PassSchemesLEDN",self.PassSchemes.PassSchemeNext) self:SetPackedBool("PassSchemesLEDO",self.PassSchemes.PassSchemePath) self:SetPackedBool("AnnPlay",self.Panel.AnnouncerPlaying > 0) self:SetPackedRatio("Cran", self.Pneumatic.DriverValvePosition) self:SetPackedRatio("BL", self.Pneumatic.BrakeLinePressure/16.0) self:SetPackedRatio("TL", self.Pneumatic.TrainLinePressure/16.0) self:SetPackedRatio("BC", math.min(3.2,self.Pneumatic.BrakeCylinderPressure)/6.0) self.Engines:TriggerInput("Speed",self.Speed) if IsValid(self.FrontBogey) and IsValid(self.RearBogey) and not self.IgnoreEngine then local A = 2*self.Engines.BogeyMoment self.FrontBogey.MotorForce = (24000+3000*(A < 0 and 1 or 0))--*add--35300+10000*(A < 0 and 1 or 0) self.FrontBogey.Reversed = self.KMR2.Value > 0 self.FrontBogey.DisableSound = 0 self.RearBogey.MotorForce = (24000+3000*(A < 0 and 1 or 0))--*add--+5000--35300 self.RearBogey.Reversed = self.KMR1.Value > 0 self.RearBogey.DisableSound = 0 -- These corrections are required to beat source engine friction at very low values of motor power local P = math.max(0,0.04449 + 1.06879*math.abs(A) - 0.465729*A^2) if math.abs(A) > 0.4 then P = math.abs(A) end if math.abs(A) < 0.05 then P = 0 end if self.Speed < 10 then P = P*(1.0 + 0.5*(10.0-self.Speed)/10.0) end self.RearBogey.MotorPower = P*0.5*((A > 0) and 1 or -1) self.FrontBogey.MotorPower = P*0.5*((A > 0) and 1 or -1) -- Apply brakes self.FrontBogey.PneumaticBrakeForce = (50000.0--[[ +5000+10000--]] ) --40000 self.FrontBogey.BrakeCylinderPressure = self.Pneumatic.BrakeCylinderPressure self.FrontBogey.ParkingBrakePressure = math.max(0,(3-self.Pneumatic.ParkingBrakePressure)/3)/2 self.FrontBogey.BrakeCylinderPressure_dPdT = -self.Pneumatic.BrakeCylinderPressure_dPdT self.FrontBogey.DisableContacts = self.BUV.Pant self.RearBogey.PneumaticBrakeForce = (50000.0--[[ +5000+10000--]] ) --40000 self.RearBogey.BrakeCylinderPressure = self.Pneumatic.BrakeCylinderPressure self.RearBogey.BrakeCylinderPressure_dPdT = -self.Pneumatic.BrakeCylinderPressure_dPdT self.RearBogey.ParkingBrakePressure = math.max(0,(3-self.Pneumatic.ParkingBrakePressure)/3)/2 self.RearBogey.DisableContacts = self.BUV.Pant end return retVal end function ENT:OnCouple(train,isfront) if isfront and self.FrontAutoCouple then self.FrontBrakeLineIsolation:TriggerInput("Open",1.0) self.FrontTrainLineIsolation:TriggerInput("Open",1.0) self.FrontAutoCouple = false elseif not isfront and self.RearAutoCouple then self.RearBrakeLineIsolation:TriggerInput("Open",1.0) self.RearTrainLineIsolation:TriggerInput("Open",1.0) self.RearAutoCouple = false end self.BaseClass.OnCouple(self,train,isfront) end function ENT:OnButtonPress(button,ply) if string.find(button,"PneumaticBrakeSet") then self.Pneumatic:TriggerInput("BrakeSet",tonumber(button:sub(-1,-1))) return end if button == "PassengerDoor" then self.PassengerDoor = not self.PassengerDoor end if button == "CabinDoorLeft" then self.CabinDoorLeft = not self.CabinDoorLeft end if button == "OtsekDoor" then self.OtsekDoor = not self.OtsekDoor end if button == "CabinDoorRight" then self.CabinDoorRight = not self.CabinDoorRight end if button == "RearDoor" and (self.RearDoor or not self.BUV.BlockTorec) then self.RearDoor = not self.RearDoor end if button == "DoorLeft" then self.DoorSelectL:TriggerInput("Set",1) self.DoorSelectR:TriggerInput("Set",0) if self.EmergencyDoors.Value == 1 or self.DoorClose.Value == 0 then self.DoorLeft:TriggerInput("Set",1) end end if button == "DoorRight" then self.DoorSelectL:TriggerInput("Set",0) self.DoorSelectR:TriggerInput("Set",1) if self.EmergencyDoors.Value == 1 or self.DoorClose.Value == 0 then self.DoorRight:TriggerInput("Set",1) end end if button == "DoorClose" then if self.EmergencyDoors.Value == 1 then self.EmerCloseDoors:TriggerInput("Set",1) else self.DoorClose:TriggerInput("Set",1-self.DoorClose.Value) self.EmerCloseDoors:TriggerInput("Set",0) end end if button == "KRO+" then if self.WrenchMode == 1 then self.RV:TriggerInput("KROSet",self.RV.KROPosition+1) elseif self.WrenchMode == 2 then self.RV:TriggerInput("KRRSet",self.RV.KRRPosition+1) end end if button == "KRO-" then if self.WrenchMode == 1 then self.RV:TriggerInput("KROSet",self.RV.KROPosition-1) elseif self.WrenchMode == 2 then self.RV:TriggerInput("KRRSet",self.RV.KRRPosition-1) end end if button == "WrenchKRO" or button == "WrenchKRO9" then if self.WrenchMode == 0 then self:PlayOnce("kro_in","cabin",1) self.WrenchMode = 1 else self:OnButtonPress(button == "WrenchKRO9" and "KRO-" or "KRO+") end end if button == "WrenchKRR" then if self.WrenchMode == 0 then self:PlayOnce("krr_in","cabin",1) self.WrenchMode = 2 end end if button == "WrenchNone" then if self.WrenchMode ~= 0 then if self.WrenchMode == 2 and self.RV.KRRPosition == 0 then self:PlayOnce("krr_out","cabin",1,1) self.WrenchMode = 0 elseif self.WrenchMode == 1 and self.RV.KROPosition == 0 then self:PlayOnce("kro_out","cabin",1,1) self.WrenchMode = 0 end end end end function ENT:OnButtonRelease(button,ply) if string.find(button,"PneumaticBrakeSet") then if button == "PneumaticBrakeSet1" and (self.Pneumatic.DriverValvePosition == 1) then self.Pneumatic:TriggerInput("BrakeSet",2) end return end if button == "DoorLeft" then self.DoorLeft:TriggerInput("Set",0) end if button == "DoorRight" then self.DoorRight:TriggerInput("Set",0) end if button == "DoorClose" then self.EmerCloseDoors:TriggerInput("Set",0) end end