-------------------------------------------------------------------------------- -- ASNP announcer and announcer-related code for 81-70*/81-71* trains -------------------------------------------------------------------------------- -- Copyright (C) 2013-2018 Metrostroi Team & FoxWorks Aerospace s.r.o. -- Contains proprietary code. See license.txt for additional information. -------------------------------------------------------------------------------- Metrostroi.DefineSystem("81_71_ASNP") TRAIN_SYSTEM.DontAccelerateSimulation = true function TRAIN_SYSTEM:Initialize() self.LineOut = 0 self.TriggerNames = { "R_ASNPMenu", "R_ASNPUp", "R_ASNPDown", "R_ASNPOn", "R_Program1", "R_Program2", "R_Program1H", "R_Program2H", "R_ASNPPath", "R_Radio" --R_Announcer --R_Line } self.Triggers = {} self.State = 0 self.Line = 1 self.Path = false self.Station = 1 self.Arrived = true self.RouteNumber = 0 self.Line = 1 if not self.Train.R_ASNPOn then self.Train:LoadSystem("R_ASNPOn","Relay","Switch",{ normally_closed = true, bass = true }) self.Train:LoadSystem("R_ASNPMenu","Relay","Switch",{bass = true }) self.Train:LoadSystem("R_ASNPUp","Relay","Switch",{bass = true }) self.Train:LoadSystem("R_ASNPDown","Relay","Switch",{bass = true }) self.Train:LoadSystem("R_ASNPPath","Relay","Switch",{normally_closed = false, bass = true }) end self.K1 = 0 self.K2 = 0 --self.Train:LoadSystem("R_Program1","Relay","Switch",{bass = true }) --self.Train:LoadSystem("R_Program2","Relay","Switch",{bass = true }) end if TURBOSTROI then return end function TRAIN_SYSTEM:Inputs() return {"Disable"} end function TRAIN_SYSTEM:Outputs() return {"K1","K2","LineOut"} end function TRAIN_SYSTEM:TriggerInput(name,value) if name == "Disable" then self.Disable = value>0 if self.Disable then self:Initialize() end end end if CLIENT then local function createFont(name,font,size) surface.CreateFont("Metrostroi_"..name, { font = font, size = size, weight = 500, blursize = false, antialias = true, underline = false, italic = false, strikeout = false, symbol = false, rotary = false, shadow = false, additive = false, outline = false, extended = true, scanlines = false, }) end createFont("ASNP","Liquid Crystal Display",30,400) function TRAIN_SYSTEM:ClientThink() if not self.Train:ShouldDrawPanel("ASNPScreen") then return end --RunConsoleCommand("say","президент!!!") if not self.DrawTimer then render.PushRenderTarget(self.Train.ASNP,0,0,512, 128) render.Clear(0, 0, 0, 0) render.PopRenderTarget() end if self.DrawTimer and CurTime()-self.DrawTimer < 0.1 then return end self.DrawTimer = CurTime() render.PushRenderTarget(self.Train.ASNP,0,0,512, 128) --render.Clear(0, 0, 0, 0) cam.Start2D() self:ASNPScreen(self.Train) cam.End2D() render.PopRenderTarget() end function TRAIN_SYSTEM:PrintText(x,y,text,inverse) if text == "II" then self:PrintText(x-0.2,y,"I",inverse) self:PrintText(x+0.2,y,"I",inverse) return end local str = {utf8.codepoint(text,1,-1)} for i=1,#str do local char = utf8.char(str[i]) if inverse then draw.SimpleText(string.char(0x7f),"Metrostroi_ASNP",(x+i)*20.5+5,y*40+40,Color(0,0,0),TEXT_ALIGN_CENTER,TEXT_ALIGN_CENTER) draw.SimpleText(char,"Metrostroi_ASNP",(x+i)*20.5+5,y*40+40,Color(140,190,0,150),TEXT_ALIGN_CENTER,TEXT_ALIGN_CENTER) else draw.SimpleText(char,"Metrostroi_ASNP",(x+i)*20.5+5,y*40+40,Color(0,0,0),TEXT_ALIGN_CENTER,TEXT_ALIGN_CENTER) end end end TRAIN_SYSTEM.LoadSeq = "/-\\|" function TRAIN_SYSTEM:ASNPScreen(Train) local State = self.Train:GetNW2Int("ASNP:State",-1) if State ~= 0 then surface.SetDrawColor(140,190,0,self.Warm and 130 or 255) self.Warm = true else surface.SetDrawColor(20,50,0,230) self.Warm = false end surface.DrawRect(0,0,512,128) if State == 0 then return end if State == -2 then self:PrintText(0,0,"Map not supported") self:PrintText(0,1,"Карта не поддерживается") return end if State == 1 then self:PrintText(0,0,"Нажмите \"MENU\"") self:PrintText(0 ,1,"для начала настройки") end if State > 1 and not Metrostroi.ASNPSetup then self:PrintText(0,0,"Client error") self:PrintText(0,1,"No announcer at client") return end if State == 2 then local RouteNumber = Format("%2d",Train:GetNW2Int("ASNP:RouteNumber",0)) local sel = Train:GetNW2Int("ASNP:Selected",0) self:PrintText(0,0,"Выбор N маршрута") self:PrintText(0,1,RouteNumber) end local stbl = Metrostroi.ASNPSetup and Metrostroi.ASNPSetup[Train:GetNW2Int("Announcer",1)] if State > 2 and not stbl then self:PrintText(0,0,"Client error") self:PrintText(0,1,"No line at client") return end if State == 3 then local Line = self.Train:GetNW2Int("ASNP:Line",1) local ltbl = stbl[Line] local St,En = ltbl[1],ltbl[#ltbl] self:PrintText(0,0,ltbl.Loop and "Выбор линии (кол)" or "Выбор линии -") -- self:PrintText(20,0,"-") -- if RealTime()%0.8 > 0.4 then -- self:PrintText(17,0,Format("%03d",St[1])) -- self:PrintText(21,0,Format("%03d",En[1])) -- end -- local timer = math.ceil(RealTime()%6/1.5) self:PrintText(0,1,(ltbl.Name or "Нет названия")) -- if timer == 1 then self:PrintText(0,1,(ltbl.Name or "Нет названия")) -- elseif timer == 2 then self:PrintText(0,1,"От:") self:PrintText(3,1,St[2]) -- elseif timer == 3 then self:PrintText(0,1,"До:") self:PrintText(3,1,En[2]) -- elseif timer == 4 then self:PrintText(0,1,"\"+-\" выбор \"MENU\" ввод") end end if State == 4 then local Line = Train:GetNW2Int("ASNP:Line",1) local ltbl = stbl[Line] if ltbl.Loop then local Path = Train:GetNW2Bool("ASNP:Path") self:PrintText(0,0,"Выбор пути") self:PrintText(0,1,Path and "II" or "I") else local St = ltbl[Train:GetNW2Int("ASNP:Station",1)] self:PrintText(0,0,"Текущая станция -") self:PrintText(0,1,St[2]) end end if State == 5 then local Line = Train:GetNW2Int("ASNP:Line",1) local ltbl = stbl[Line] if ltbl.Loop then local station = Train:GetNW2Int("ASNP:LastStation",1) local En = ltbl[station] self:PrintText(0,0,"Выбор ст. оборота -") if station == 0 then self:PrintText(0,1,"Кольцевой") else self:PrintText(0,1,En[2]) end -- self:PrintText(20,0,"-") -- if RealTime()%0.8 > 0.4 then -- if En then -- self:PrintText(21,0,Format("%03d",En[1])) -- else -- self:PrintText(22,0,Path) -- end -- end else local St = ltbl[Train:GetNW2Int("ASNP:FirstStation",1)] local En = ltbl[Train:GetNW2Int("ASNP:LastStation",1)] self:PrintText(0,0,"Выбор ст. оборота -") self:PrintText(0,1,En[2]) -- self:PrintText(20,0,"-") -- self:PrintText(17,0,Format("%03d",St[1])) -- if RealTime()%0.8 > 0.4 then -- self:PrintText(21,0,Format("%03d",En[1])) -- end end end if State == 6 then local Line = Train:GetNW2Int("ASNP:Line",1) local ltbl = stbl[Line] local Arrived = Train:GetNW2Bool("ASNP:Arrived") self:PrintText(0,0,"Выбор приб / отпр") self:PrintText(0,1,Arrived and "Отпр." or "Приб.") end if State == 7 then if Train:GetNW2Bool("ASNP:StopMessage",false) then self:PrintText(3,0,"ПЕРЕД ОТПРАВЛЕНИЕМ") self:PrintText(0,1,"НАЖМИ КНОПКУ ОБЪЯВИТЬ") return end local Line = Train:GetNW2Int("ASNP:Line",1) local ltbl = stbl[Line] local Path = Train:GetNW2Bool("ASNP:Path") local St = ltbl[Train:GetNW2Int("ASNP:FirstStation",1)] local En if Path and not ltbl.Loop then En = ltbl[Train:GetNW2Int("ASNP:FirstStation",1)] else En = ltbl[Train:GetNW2Int("ASNP:LastStation",1)] end local Station = ltbl[Train:GetNW2Int("ASNP:Station",1)] if not Station then return end local Dep = self.Train:GetNW2Bool("ASNP:Arrived",false) if Dep then self:PrintText(0,0,"Отпр.") else self:PrintText(0,0,"Приб.") end self:PrintText(6,0,Station[2]) if Train:GetNW2Bool("ASNP:Playing",false) then self:PrintText(0,1,"<<< ИДЕТ ОБЪЯВЛЕНИЕ >>>") --elseif Station == En then -- self:PrintText(0,1,"<<< КОНЕЧАЯ >>>") else --self:PrintText(0,1,string.rep("I",Path and 2 or 1)) local findE = Train.SubwayTrain.Type=="E" if not findE and Path then self:PrintText(-0.2,1,"I") self:PrintText( 0.2,1,"I") elseif not findE then self:PrintText(0,1,"I") end self:PrintText(findE and 0 or 2,1,string.format("%2d",Train:GetNW2Int("ASNP:RouteNumber",0))) if ltbl.Loop and Train:GetNW2Int("ASNP:LastStation",1) == 0 then self:PrintText(6,1,"Кольцевой") else self:PrintText(6,1,En[2]:upper()) end if Train:GetNW2Bool("ASNP:CanLocked",false) then if Train:GetNW2Bool("ASNP:LockedL",false) then self:PrintText(20,0,"Бл.Л") end if Train:GetNW2Bool("ASNP:LockedR",false) then self:PrintText(20,1,"Бл.П") end end end end end return end function TRAIN_SYSTEM:Zero() self.Station = self.Path and self.LastStation or self.FirstStation self.Arrived = true self:UpdateBoards() end function TRAIN_SYSTEM:Next() local tbl = Metrostroi.ASNPSetup[self.Train:GetNW2Int("Announcer",1)][self.Line] if tbl.Loop then if self.Arrived then if self.Path then self.Station = self.Station - 1 else self.Station = self.Station + 1 end if self.Station == 0 or self.Station > #tbl then self.Station = self.Station == 0 and #tbl or 1 end if self.Station == 0 or self.Station > #tbl then self.Station = self.Station == 0 and (self.LastStation > 0 and self.LastStation or #tbl) or 1 end self.Arrived = false --self.Station = 1 else self.Arrived = true end else if self.Arrived then if self.Station ~= (self.Path and self.FirstStation or self.LastStation) then if self.Path then self.Station = math.max(self.FirstStation,self.Station - 1) else self.Station = math.min(self.LastStation,self.Station + 1) end self.Arrived = false end else self.Arrived = true end end self:UpdateBoards() end function TRAIN_SYSTEM:Prev() local tbl = Metrostroi.ASNPSetup[self.Train:GetNW2Int("Announcer",1)][self.Line] if tbl.Loop then if not self.Arrived then if self.Path then self.Station = self.Station + 1 else self.Station = self.Station - 1 end if self.Station == 0 or self.Station > #tbl then self.Station = self.Station == 0 and (self.LastStation > 0 and self.LastStation or #tbl) or 1 end --self.Station = 1 self.Arrived = true else self.Arrived = false end else if not self.Arrived then if self.Path then self.Station = math.min(self.LastStation,self.Station + 1) else self.Station = math.max(self.FirstStation,self.Station - 1) end self.Arrived = true else if self.Station ~= (self.Path and self.LastStation or self.FirstStation) then self.Arrived = false end end end self:UpdateBoards() end function TRAIN_SYSTEM:AnnQueue(msg) local Announcer = self.Train.Announcer if msg and type(msg) ~= "table" then Announcer:Queue{msg} else Announcer:Queue(msg) end end function TRAIN_SYSTEM:Play(dep,not_last) local message local tbl = Metrostroi.ASNPSetup[self.Train:GetNW2Int("Announcer",1)][self.Line] local stbl = tbl[self.Station] local last,lastst local path = self.Path and 2 or 1 if tbl.Loop then last = self.LastStation lastst = not dep and self.LastStation > 0 and self.Station == last and tbl[last].arrlast else last = self.Path and self.FirstStation or self.LastStation lastst = not dep and self.Station == last and tbl[last].arrlast end if dep then message = stbl.dep[path] else if lastst then message = stbl.arrlast[path] else message = stbl.arr[path] end end self:AnnQueue{"click1","buzz_start"} if lastst and not stbl.ignorelast then self:AnnQueue(-1) end self:AnnQueue(message) --local stbl = Metrostroi.ASNPSetup[self.Train:GetNW2Int("Announcer",1)][self.Line][self.Station] if self.LastStation > 0 and not dep and self.Station ~= last and tbl[last].not_last and (stbl.have_interchange or math.abs(last-self.Station) <= 3) then local ltbl = tbl[last] if stbl.not_last_c then local patt = stbl.not_last_c[path] self:AnnQueue(ltbl[patt] or ltbl.not_last) else self:AnnQueue(ltbl.not_last) end end self:AnnQueue{"buzz_end","click2"} self:UpdateBoards() end function TRAIN_SYSTEM:CANReceive(source,sourceid,target,targetid,textdata,numdata) if sourceid == self.Train:GetWagonNumber() then return end if textdata == "RouteNumber" then self.RouteNumber = numdata end if textdata == "Path" then self.Path = numdata > 0 end if textdata == "Line" then self.Line = numdata end if textdata == "FirstStation" then self.FirstStation = numdata end if textdata == "LastStation" then self.LastStation = numdata end if textdata == "Activate" then local tbl = Metrostroi.ASNPSetup[self.Train:GetNW2Int("Announcer",1)][self.Line] self.Station = tbl.Loop and 1 or self.Path and self.LastStation or self.FirstStation self.Arrived = true self.State = 7 --[[local last = self.Path and not tbl.Loop and self.FirstStation or self.LastStation local lastst = tbl[last] and tbl[last][1] if lastst then self.Train:SetNW2Int("LastStation",lastst) end self.Train:SetNW2Int("RouteNumber",self.RouteNumber)]] end end function TRAIN_SYSTEM:SyncASNP() --[[ local tbl = Metrostroi.ASNPSetup[self.Train:GetNW2Int("Announcer",1)][self.Line] local last = self.Path and self.FirstStation or self.LastStation local lastst = tbl[last] and tbl[last][1] if lastst then self.Train:SetNW2Int("LastStation",lastst) end self.Train:SetNW2Int("RouteNumber",self.RouteNumber)]] self.Train:CANWrite("ASNP",self.Train:GetWagonNumber(),"ASNP",nil,"RouteNumber",self.RouteNumber) self.Train:CANWrite("ASNP",self.Train:GetWagonNumber(),"ASNP",nil,"Path",self.Path and 0 or 1) self.Train:CANWrite("ASNP",self.Train:GetWagonNumber(),"ASNP",nil,"Line",self.Line) self.Train:CANWrite("ASNP",self.Train:GetWagonNumber(),"ASNP",nil,"FirstStation",self.FirstStation) self.Train:CANWrite("ASNP",self.Train:GetWagonNumber(),"ASNP",nil,"LastStation",self.LastStation) self.Train:CANWrite("ASNP",self.Train:GetWagonNumber(),"ASNP",nil,"Activate") end function TRAIN_SYSTEM:UpdateBoards() if not self.PassSchemeWork then return end local tbl = Metrostroi.ASNPSetup[self.Train:GetNW2Int("Announcer",1)][self.Line] local stbl = tbl.LED local last = self.Path and self.FirstStation or self.LastStation local curr = 0 if self.Path then for i=#stbl,self.Station+1,-1 do if stbl[i] then curr = curr + stbl[i] end end else for i=1,self.Station-1 do if stbl[i] then curr = curr + stbl[i] end end end local nxt = 0 if self.Arrived then curr = curr + stbl[self.Station] else nxt = stbl[self.Station] end self.Train:CANWrite("ASNP",self.Train:GetWagonNumber(),"PassSchemes",nil,"Current",curr) self.Train:CANWrite("ASNP",self.Train:GetWagonNumber(),"PassSchemes",nil,"Arrival",nxt) self.Train:CANWrite("ASNP",self.Train:GetWagonNumber(),"PassSchemes",nil,"Path",self.Path) self.Train:CANWrite("ASNP",self.Train:GetWagonNumber(),"Tickers",nil,"Next",not self.Arrived) self.Train:CANWrite("ASNP",self.Train:GetWagonNumber(),"Tickers",nil,"Curr",tbl[self.Station][2]) self.Train:CANWrite("ASNP",self.Train:GetWagonNumber(),"Tickers",nil,"Last",tbl[last] and tbl[last].not_last and tbl[last][2]) end function TRAIN_SYSTEM:Trigger(name,value) local tbl = Metrostroi.ASNPSetup[self.Train:GetNW2Int("Announcer",1)] if name=="R_ASNPPath" then self.Train.Announcer:Reset() self.Path = value self.Arrived = true self.FirstStation = 1 self.LastStation = self.Path and 1 or #tbl[self.Line] self.Station = self.Path and #tbl[self.Line] or 1 self.PlayNextArmed = false return end if name:find("R_ASNP") then self.TriggerButton = value and false or name self.TriggerButtonTime = value and false or CurTime() end if (not self.Train.R_Radio or self.Train.R_Radio.Value>0) and (name == "R_Program2" or name == "R_Program2H") and value and self.LineOut==0 then if self.State ~= 7 and tbl[self.Line] and tbl[self.Line].spec_last then self:AnnQueue{"click1","buzz_start"} self:AnnQueue(-1) self:AnnQueue(tbl[self.Line].spec_last) self:AnnQueue{"buzz_end","click2"} elseif self.State == 7 then local ltbl = Metrostroi.ASNPSetup[self.Train:GetNW2Int("Announcer",1)][self.Line] local stbl = ltbl[self.Station] local last,lastst if self.Arrived then if tbl.Loop then ltbl = self.LastStation lastst = self.LastStation > 0 and self.Station == last and ltbl[last].arrlast else last = self.Path and self.FirstStation or self.LastStation lastst = self.Station == last and ltbl[last].arrlast end end if self.LineOut>0 then self:AnnQueue{-2,"buzz_end","click2"} end if lastst and not ltbl[last].ignorelast then self:AnnQueue{"click1","buzz_start"} self:AnnQueue(-1) if stbl.spec_last_c then local patt = stbl.spec_last_c[self.Path and 2 or 1] self:AnnQueue(ltbl[patt] or ltbl.spec_last) else self:AnnQueue(ltbl.spec_last) end self:AnnQueue{"buzz_end","click2"} else self.StopMessage = not self.StopMessage self:AnnQueue{"click1","buzz_start"} if stbl.spec_wait_c then local patt = stbl.spec_wait_c[self.Path and 2 or 1] self:AnnQueue((ltbl[patt] or ltbl.spec_wait)[self.StopMessage and 1 or 2]) else self:AnnQueue(ltbl.spec_wait[self.StopMessage and 1 or 2]) end self:AnnQueue{"buzz_end","click2"} end end end if name == "R_Radio" and not value and self.LineOut>0 then self.Train.Announcer:Reset() self.PlayNextArmed = false return end if self.State == 1 and name == "R_ASNPMenu" and value then self.State = 2 -- self.Selected = 0 elseif self.State == 2 and value then local stbl = Metrostroi.ASNPSetup[self.Train:GetNW2Int("Announcer",1)] if name == "R_ASNPMenu" then self.State = #stbl>1 and 3 or 4 end if (name == "R_ASNPUp" or name == "R_ASNPDown") then local num = Format("%02d",self.RouteNumber) if name == "R_ASNPUp" then self.RouteNumber = tonumber(self.RouteNumber)>=99 and 99 or self.RouteNumber+1 end if name == "R_ASNPDown" then self.RouteNumber = tonumber(self.RouteNumber)<=0 and 0 or self.RouteNumber-1 end end if (name == "R_ASNPUp" or name == "R_ASNPDown") and self.Selected == 2 then self.Selected = 0 end elseif self.State == 3 and value then local stbl = Metrostroi.ASNPSetup[self.Train:GetNW2Int("Announcer",1)] if name == "R_ASNPDown" and value then self.Line =self.Line + 1 if self.Line > #tbl then self.Line = 1 end end if name == "R_ASNPUp" and value then self.Line = math.max(1,self.Line - 1) if self.Line < 1 then self.Line = #tbl end end if name == "R_ASNPMenu" and value then if not tbl[self.Line].Loop then self.FirstStation = 1 end self.State = 4 end elseif self.State == 4 and value and not tbl[self.Line].Loop then --Не кольцевой local stbl = Metrostroi.ASNPSetup[self.Train:GetNW2Int("Announcer",1)][self.Line] if name == "R_ASNPDown" then self.Station = math.min(#stbl,self.Station+1) end if name == "R_ASNPUp" then self.Station = math.max(1,self.Station-1) end if name == "R_ASNPMenu" then self.State = 5 -- self.LastStation = 1 -- while stbl[self.LastStation] and not stbl[self.LastStation].arrlast or self.LastStation == self.Station do -- self.LastStation = self.LastStation - 1 -- if self.LastStation < 1 then self.LastStation = #stbl end -- end self.FirstStation = self.Path and #stbl or 1 end elseif self.State == 4 and value and tbl[self.Line].Loop then --Кольцевой if name == "R_ASNPDown" or name == "R_ASNPUp" then self.Path = not self.Path end if name == "R_ASNPMenu" then self.LastStation = 0 self.FirstStation = 0 self.State = 5 end elseif self.State == 5 and value and not tbl[self.Line].Loop then --Не кольцевой local stbl = Metrostroi.ASNPSetup[self.Train:GetNW2Int("Announcer",1)][self.Line] if name == "R_ASNPDown" then for i=math.min(#stbl,self.LastStation+1),#stbl do if i ~= self.Station and stbl[i].arrlast then self.LastStation = i;found=true;break end end end if name == "R_ASNPUp" then for i=math.max(1,self.LastStation-1),1,-1 do if i ~= self.Station and stbl[i].arrlast then self.LastStation = i;found=true;break end end end if name == "R_ASNPMenu" then self.Path = self.Station > self.LastStation -- self.Station = self.FirstStation -- if (self.Path and self.Station==#stbl) or (not self.Path and self.Station==1) then self.AnnounceLast = self.Path and (self.LastStation~=#stbl) or self.LastStation~=1 -- end if self.Path then local first = self.LastStation self.LastStation = self.FirstStation self.FirstStation = first end self.Arrived = true self.State = 6 end elseif self.State == 5 and value and tbl[self.Line].Loop then --Кольцевой local stbl = Metrostroi.ASNPSetup[self.Train:GetNW2Int("Announcer",1)][self.Line] if name == "R_ASNPDown" then local found = false for i=self.LastStation+1,#stbl do if stbl[i].arrlast then self.LastStation = i;found=true;break end end if not found and self.LastStation ~= 0 then self.LastStation = 0 end end if name == "R_ASNPUp" then local found = false if self.LastStation == 1 then self.LastStation = 0 found = true end for i=self.LastStation-1,1,-1 do if stbl[i].arrlast and stbl[i].arrlast[self.Path and 2 or 1] then self.LastStation = i;found=true;break end end if not found then for i=#stbl,1,-1 do if stbl[i].arrlast and stbl[i].arrlast[self.Path and 2 or 1] then self.LastStation = i;break end end end end if name == "R_ASNPMenu" then self.AnnounceLast = self.LastStation>0 self.State = 6 self.Station = 1 self.Arrived = true end elseif self.State == 6 and value then if name == "R_ASNPDown" or name == "R_ASNPUp" then self.Arrived = not self.Arrived end if name == "R_ASNPMenu" then -- if self.FirstStation ~= 0 then -- if self.LineOut>0 then self:AnnQueue{-2,"buzz_end","click2"} end -- if self.Path then -- self:AnnQueue{"click1","buzz_start","announcer_ready",stbl[self.LastStation].arrlast[3],stbl[self.FirstStation].arrlast[3],"buzz_end","click2"} -- else -- self:AnnQueue{"click1","buzz_start","announcer_ready",stbl[self.FirstStation].arrlast[3],stbl[self.LastStation].arrlast[3],"buzz_end","click2"} -- end -- end self.State = 7 self:UpdateBoards() self:SyncASNP() self.StopMessage = false end elseif self.State == 7 then local stbl = Metrostroi.ASNPSetup[self.Train:GetNW2Int("Announcer",1)][self.Line] -- if name == "R_ASNPMenu" and value then self.ReturnTimer = CurTime() end -- if name == "R_ASNPMenu" and not value and self.ReturnTimer and self.ReturnTimer - CurTime() < 0.0 then -- self.ReturnTimer = nil -- end if name == "R_ASNPMenu" and value and self.LineOut==0 then self.State = 2 self.PlayNextArmed = false self.AnnounceLast = false end -- if name == "R_ASNPDown" and value then self:Next() end -- if name == "R_ASNPUp" and value then self:Prev() end if (name == "R_Program1" or name == "R_Program1H") and value and (not self.Train.R_Radio or self.Train.R_Radio.Value>0) and self.LineOut==0 then if self.Arrived and self.Station == (self.Path and self.FirstStation or self.LastStation) then -- self:Zero() return end self.StopMessage = false if self.AnnounceLast then self.AnnounceLast = false local last = stbl.Loop and self.LastStation or self.Path and self.FirstStation or self.LastStation local ltbl = stbl[last] local ltbl_station = stbl[self.Station] if ltbl_station.not_last_c and ltbl_station.not_last_c[self.Path and 2 or 1] then self:AnnQueue{"click1","buzz_start"} self:AnnQueue(ltbl[ltbl_station.not_last_c[self.Path and 2 or 1]] or ltbl.not_last) self:AnnQueue{"buzz_end","click2"} return elseif ltbl.not_last then self:AnnQueue{"click1","buzz_start"} self:AnnQueue(ltbl.not_last) self:AnnQueue{"buzz_end","click2"} return end end self:Play(self.Arrived) self.PlayNextArmed = true end end end --States: -- -2 - Loaded in another cab -- -1 - Starting up --nil - First setUp and get settings from last --1 - Welcome Screen --2 - Route Choose --3 - Choose start station --4 - Choose end station --5 - Choose path --6 - Choose style of playing --7 - Normal state --8 - Confim a settings (on last stations) function TRAIN_SYSTEM:Think() if self.Disable then return end local Train = self.Train local VV = Train.ASNP_VV local Power = VV.Power > 0.5 if not Power and self.State ~= 0 then self.State = 0 self.ASNPTimer = nil if self.LineOut>0 then self:AnnQueue{-2,"buzz_end","click2"} end end if Power and self.State == 0 then self.State = -1 self.ASNPTimer = CurTime()-math.Rand(-0.3,0.3) end if self.State == -1 and self.ASNPTimer and CurTime()-self.ASNPTimer > 1 then self.State = Metrostroi.ASNPSetup and #Metrostroi.ASNPSetup > 0 and 7 or -2 end if Power and self.State > -1 then for k,v in pairs(self.TriggerNames) do if Train[v] and (Train[v].Value > 0.5) ~= self.Triggers[v] then self.StateTime = false self:Trigger(v,Train[v].Value > 0.5) self.Triggers[v] = Train[v].Value > 0.5 end end end if (not Metrostroi.ASNPSetup or Metrostroi.ASNPSetup and #Metrostroi.ASNPSetup == 0) and self.State > 0 then self.State = -2 end local PSWork = Train.Panel.PassSchemeControl and Train.Panel.PassSchemeControl>0 and self.State==7 if PSWork~=self.PassSchemeWork then self.PassSchemeWork = PSWork if self.PassSchemeWork then self:UpdateBoards() end end local LineOut = #Train.Announcer.Schedule>0 and 1 or 0 if self.PlayNextArmed and self.LineOut~=LineOut and self.LineOut==1 and LineOut==0 then self:Next() end if self.TriggerButton and CurTime()>self.TriggerButtonTime+0.2 and Train[self.TriggerButton].Value>0 then self:Trigger(self.TriggerButton,true) end -- if self.ReturnTimer and CurTime()-self.ReturnTimer > 0.7 then -- if self.State == 7 then -- self.State = 6 -- if self.LineOut>0 then self:AnnQueue{-2,"buzz_end","click2"} end -- end -- self.ReturnTimer = nil -- end Train:SetNW2Int("ASNP:State",self.State) Train:SetNW2Int("ASNP:RouteNumber",self.RouteNumber) Train:SetNW2Int("ASNP:Selected",self.Selected) Train:SetNW2Int("ASNP:Line",self.Line) Train:SetNW2Int("ASNP:FirstStation",self.FirstStation) Train:SetNW2Int("ASNP:LastStation",self.LastStation) Train:SetNW2Bool("ASNP:Path",self.Path) Train:SetNW2Bool("ASNP:StopMessage",self.StopMessage) if self.State>1 and self.State~=7 then self.StateTime = self.StateTime or CurTime()+10 if self.StateTime and CurTime()>self.StateTime then for i=self.State,6 do self:Trigger("R_ASNPMenu",true) end self.StateTime = false end end Train:SetNW2Bool("ASNP:Station",self.Station) Train:SetNW2Bool("ASNP:Arrived",self.Arrived) self.LineOut = LineOut Train:SetNW2Bool("ASNP:Playing",self.LineOut>0) if Train.VBD and self.State>0 then Train:SetNW2Bool("ASNP:CanLocked",true) if Train.ALSCoil.Speed>1 then self.K1 = 0 self.K2 = 0 self.StopTimer = nil else if self.StopTimer==nil then self.StopTimer = CurTime() end if self.StopTimer and CurTime()-self.StopTimer >= 10 then self.StopTimer = false end local tbl = Metrostroi.ASNPSetup[self.Train:GetNW2Int("Announcer",1)] local stbl = tbl[self.Line] and tbl[self.Line][self.Station] if not stbl or not tbl[self.Line].BlockDoors or self.Arrived or (not self.Arrived and self.PlayNextArmed) and self.Station == (self.Path and self.FirstStation or self.LastStation) then self.K1 = 1 self.K2 = 1 elseif self.Arrived or (not self.Arrived and self.PlayNextArmed) then self.K1 = (stbl.both_doors or not stbl.right_doors) and 1 or 0 self.K2 = (stbl.both_doors or stbl.right_doors) and 1 or 0 elseif self.StopTimer~=false then self.K1 = 0 self.K2 = 0 else self.K1 = 1 self.K2 = 1 end end Train:SetNW2Bool("ASNP:LockedL",self.K1==0) Train:SetNW2Bool("ASNP:LockedR",self.K2==0) else Train:SetNW2Bool("ASNP:CanLocked",false) self.K1 = 0 self.K2 = 0 self.StopTimer = false end end