AddCSLuaFile("cl_init.lua") AddCSLuaFile("shared.lua") include("shared.lua") ENT.BogeyDistance = 650 -- Needed for gm trainspawner --"DURASelectMain","DURASelectAlternate","DURAToggleChannel","DURAPowerToggle", ENT.SyncTable = { "CustomC","Custom1","Custom2","Custom3","CustomD", "CustomE","CustomF","CustomG","R_UNch","R_ZS","R_G","R_Radio","R_Program1","R_Program2","KVT","KB","KSD", "VZ1","VUD1","KDL","KDLR","KDLK","KDP","KDLRK","DoorSelect","Ring","UKS","AGS", "KRZD","R_VPR","VozvratRP","AVU","KVP","ConverterProtection","RZP", "KSN","ARS","ALS","OtklAVU","TormAT","L_1","L_3","DIPoff", "VMK","BPSNon","RezMK","ARS13","L_4","VUS","VAH","VAD","EmergencyBrakeValve", "KAH","KAHK","KDPK","CabinHeat","KRR","KRP", "RC1","VB","BPS","UOS", "PB", "UAVA","AVULight_light","PD","AVU", "DriverValveBLDisconnect","DriverValveTLDisconnect","DriverValveTLDisconnect","ParkingBrake","EPK", "VUD2","VDL", "GV","DIPon","DIPoff","VozvratRP","KU1","RezMK", "VU3","VU1","VU2","AV8B","VU","KDLK","VDLK","KDPK","RST", "DoorSelect","LPU","R_ASNPMenu","R_ASNPUp","R_ASNPDown","R_ASNPOn", } ENT.SyncFunctions = { "" } function ENT:Initialize() self.Plombs = { RST = true, Init = true, OtklAVU = true, UAVA = true, } -- Set model and initialize self:SetModel("models/metrostroi_train/81-508/81-508.mdl") self.BaseClass.Initialize(self) self:SetPos(self:GetPos() + Vector(0,0,140)) -- Create seat entities self.DriverSeat = self:CreateSeat("driver",Vector(425,-39,-27.5),Angle(0,0,0)) self.InstructorsSeat = self:CreateSeat("instructor",Vector(430,40,-48+6+2.5),Angle(0,90,0),"models/vehicles/prisoner_pod_inner.mdl") self.ExtraSeat1 = self:CreateSeat("instructor",Vector(443,0,-48+6+2.5),Angle(0,90,0),"models/vehicles/prisoner_pod_inner.mdl") self.ExtraSeat2 = self:CreateSeat("instructor",Vector(420,-20,-48+6),Angle(0,90,0),"models/vehicles/prisoner_pod_inner.mdl") -- Hide seats self.DriverSeat:SetColor(Color(0,0,0,0)) self.DriverSeat:SetRenderMode(RENDERMODE_TRANSALPHA) self.InstructorsSeat:SetColor(Color(0,0,0,0)) self.InstructorsSeat:SetRenderMode(RENDERMODE_TRANSALPHA) self.ExtraSeat1:SetColor(Color(0,0,0,0)) self.ExtraSeat1:SetRenderMode(RENDERMODE_TRANSALPHA) self.ExtraSeat2:SetColor(Color(0,0,0,0)) self.ExtraSeat2:SetRenderMode(RENDERMODE_TRANSALPHA) -- Create bogeys self.FrontBogey = self:CreateBogey(Vector( 317-5,0,-89),Angle(0,180,0),true,"717") self.RearBogey = self:CreateBogey(Vector(-317+0,0,-89),Angle(0,0,0),false,"717") self.FrontCouple = self:CreateCouple(Vector( 419.5+3.5,0,-75),Angle(0,0,0),true,"717") self.RearCouple = self:CreateCouple(Vector(-421.5-3.5,0,-75),Angle(0,180,0),false,"717") local pneumoPow = 0.8+(math.random()^0.4)*0.3 self.FrontBogey.PneumaticPow = pneumoPow self.RearBogey.PneumaticPow = pneumoPow -- Initialize key mapping self.KeyMap = { [KEY_1] = "KVSetX1", [KEY_2] = "KVSetX2", [KEY_3] = "KVSetX3", [KEY_4] = "KVSet0", [KEY_5] = "KVSetT1", [KEY_6] = "KVSetT1AB", [KEY_7] = "KVSetT2", [KEY_8] = "KRP", [KEY_EQUAL] = "R_Program1Set", [KEY_MINUS] = "R_Program2Set", [KEY_G] = "VozvratRPSet", [KEY_0] = "KVReverserUp", [KEY_9] = "KVReverserDown", [KEY_PAD_PLUS] = "KVReverserUp", [KEY_PAD_MINUS] = "KVReverserDown", [KEY_W] = "KVUp", [KEY_S] = "KVDown", [KEY_F] = "PneumaticBrakeUp", [KEY_R] = "PneumaticBrakeDown", [KEY_A] = "KDL", [KEY_D] = "KDP", [KEY_V] = "VUD1Toggle", [KEY_L] = "HornEngage", [KEY_N] = "VZ1Set", [KEY_PAD_1] = "PneumaticBrakeSet1", [KEY_PAD_2] = "PneumaticBrakeSet2", [KEY_PAD_3] = "PneumaticBrakeSet3", [KEY_PAD_4] = "PneumaticBrakeSet4", [KEY_PAD_5] = "PneumaticBrakeSet5", [KEY_PAD_6] = "PneumaticBrakeSet6", [KEY_PAD_7] = "PneumaticBrakeSet7", [KEY_PAD_DIVIDE] = "KRPSet", [KEY_PAD_MULTIPLY] = "KAHSet", --[KEY_J] = "KVWrenchKRU", --[KEY_SPACE] = "PBSet", [KEY_BACKSPACE] = "EmergencyBrake", [KEY_PAD_0] = "DriverValveDisconnect", [KEY_LSHIFT] = { [KEY_W] = "KVUp_Unlocked", [KEY_SPACE] = "KVTSet", [KEY_A] = "DURASelectAlternate", [KEY_D] = "DURASelectMain", [KEY_V] = "DURAToggleChannel", [KEY_1] = "DIPonSet", [KEY_2] = "DIPoffSet", [KEY_4] = "KVSet0Fast", --[KEY_L] = "DriverValveDisconnect", [KEY_7] = "KVWrenchNone", [KEY_8] = "KVWrenchKRU", [KEY_9] = "KVWrenchKV", [KEY_0] = "KVWrench0", [KEY_6] = "KVSetT1A", }, [KEY_RSHIFT] = { [KEY_7] = "KVWrenchNone", [KEY_9] = "KVWrenchKV", [KEY_0] = "KVWrench0", --[KEY_L] = "DriverValveDisconnect", [KEY_F] = "BCCDSet", [KEY_R] = "VZPSet", }, [KEY_LALT] = { [KEY_V] = "VUD1Toggle", }, } self.InteractionZones = { { Pos = Vector(-471,-30,0), Radius = 28, ID = "RearDoor" }, { Pos = Vector(473,32,28), Radius = 28, ID = "FrontDoor1" }, { Pos = Vector(473,32,-28), Radius = 28, ID = "FrontDoor2" }, { Pos = Vector(383.02,31.85,2), Radius = 28, ID = "PassengerDoor1" }, { Pos = Vector(383.02,-31.85,2), Radius = 28, ID = "PassengerDoor2" }, { Pos = Vector(408.18,63.59,-26), Radius = 16, ID = "CabinDoor1" }, { Pos = Vector(408.18,63.59,6), Radius = 16, ID = "CabinDoor2" }, { Pos = Vector(408.18,63.59,38), Radius = 16, ID = "CabinDoor3" }, { Pos = Vector(458.18,63.59,-26), Radius = 16, ID = "CabinDoor4" }, { Pos = Vector(458.18,63.59,6), Radius = 16, ID = "CabinDoor5" }, { Pos = Vector(458.18,63.59,38), Radius = 16, ID = "CabinDoor6" }, } self.Lights = { -- Head [2] = { "glow", Vector(469.4, 45.43,-30.7), Angle(0,0,0), Color(255,220,180), brightness = 1, scale = 1.0 }, [4] = { "glow", Vector(458+9,-14.86, 58), Angle(0,0,0), Color(255,220,180), brightness = 1, scale = 0.5 }, [5] = { "glow", Vector(458+9,0, 58), Angle(0,0,0), Color(255,220,180), brightness = 1, scale = 0.5 }, [6] = { "glow", Vector(458+9, 14.86, 58), Angle(0,0,0), Color(255,220,180), brightness = 1, scale = 0.5 }, -- Emergency lit [9] = { "headlight", Vector(412,0,51), Angle(80,0,0), Color(255,255,255), brightness = 1, farz = 117, nearz = 0.01, shadows = 0, fov = 120 }, -- Cabin [22] = { "light", Vector(432+5.9,-54.5,42.2), Angle(90,0,0), Color(255,180,128), brightness = 0.75, scale = 0.4, texture = "sprites/light_glow03.vmt" }, [23] = { "dynamiclight", Vector(432,-10.0,20), Angle(0,0,0), Color(255,255,255), brightness = 0.0005, distance = 600}, -- Interior [11] = { "dynamiclight", Vector( 250, 0, -5), Angle(0,0,0), Color(255,125,25), brightness = 6, distance = 250}, [12] = { "dynamiclight", Vector( 0, 0, -5), Angle(0,0,0), Color(255,125,25), brightness = 6, distance = 300}, [13] = { "dynamiclight", Vector(-250, 0, -5), Angle(0,0,0), Color(255,125,25), brightness = 6, distance = 250}, [15] = { "light", Vector(402.202942,69.270073,44.79285), Angle(0,0,0), Color(150,255,255), brightness = 0.9, scale = 0.10, texture = "sprites/light_glow02.vmt" }, [16] = { "light", Vector(402.202942,69.270073,41.509621), Angle(0,0,0), Color(50,255,0), brightness = 0.9, scale = 0.10, texture = "sprites/light_glow02.vmt" }, [17] = { "light", Vector(402.202942,69.270073,37.3862), Angle(0,0,0), Color(255,255,0), brightness = 0.9, scale = 0.10, texture = "sprites/light_glow02.vmt" }, [70 ] = { "headlight", Vector( 450, -60, -47), Angle(45,-90,0), Color(255,255,255), brightness = 0.5, distance = 400 , fov=120, shadows = 1 }, } -- Cross connections in train wires self.TrainWireInverts = { [18] = true, [34] = true, } self.TrainWireCrossConnections = { [5] = 4, -- Reverser F<->B [31] = 32, -- Doors L<->R } -- Setup door positions self.LeftDoorPositions = {} self.RightDoorPositions = {} for i=0,3 do table.insert(self.LeftDoorPositions,Vector(353.0 - 35*0.5 - 231*i,65,-1.8)) table.insert(self.RightDoorPositions,Vector(353.0 - 35*0.5 - 231*i,-65,-1.8)) end -- KV wrench mode self.KVWrenchMode = 0 -- Parking brake ratio self.ManualBrake = 0.0 self.RearDoor = false self.FrontDoor = false self.CabinDoor = false self.PassengerDoor = false -- self.A5:TriggerInput("Set",0) self:TrainSpawnerUpdate() end function ENT:TrainSpawnerUpdate() self.Texture = self:GetNW2String("Texture") self.PassTexture = self:GetNW2String("PassTexture") self.CabTexture = self:GetNW2String("CabTexture") local texture = Metrostroi.Skins["train"][self.Texture] local passtexture = Metrostroi.Skins["pass"][self.PassTexture] local cabintexture = Metrostroi.Skins["cab"][self.CabTexture] for k in pairs(self:GetMaterials()) do self:SetSubMaterial(k-1,"") end for k,v in pairs(self:GetMaterials()) do if v == "models/metrostroi_train/81/int02" then if not Metrostroi.Skins["717_schemes"] or not Metrostroi.Skins["717_schemes"]["m"] then self:SetSubMaterial(k-1,Metrostroi.Skins["717_schemes"][""]) else if not self.Adverts or self.Adverts ~= 4 then self:SetSubMaterial(k-1,Metrostroi.Skins["717_schemes"]["m"].adv) else self:SetSubMaterial(k-1,Metrostroi.Skins["717_schemes"]["m"].clean) end end elseif v == "models/metrostroi_train/81/tabl" then if not self.SignsList then self:PrepareSigns() end if self.SignsList[self.SignsIndex] then self:SetSubMaterial(k-1,self.SignsList[self.SignsIndex][1]) end end local tex = string.Explode("/",v) tex = tex[#tex] if cabintexture and cabintexture.textures[tex] then self:SetSubMaterial(k-1,cabintexture.textures[tex]) end if passtexture and passtexture.textures[tex] then self:SetSubMaterial(k-1,passtexture.textures[tex]) end if texture and texture.textures[tex] then self:SetSubMaterial(k-1,texture.textures[tex]) end end end -------------------------------------------------------------------------------- function ENT:Think() local RetVal = self.BaseClass.Think(self) -- Check if wrench was pulled out if self.DriversWrenchPresent then self.KV:TriggerInput("Enabled",self:IsWrenchPresent() and 1 or 0) end self:SetPackedBool("RedLight",(self.Panel["RedLightLeft"] > 0.5 or self.Panel["RedLightRight"] > 0.5 ) and not IsValid(self.FrontTrain)) -- Emergency Ezh cabin lights self:SetLightPower(9, self.AV8B.Value < 0.5 and self.VU2.Value > 0.5 and self.Panel["V1"] > 0.5) -- Cabin lights --self:SetLightPower(22, self.L_2.Value > 0.5 and self.Panel["V1"] > 0.5) self:SetLightPower(23, self.VU3.Value > 0.5) --Gauges lights self:SetPackedBool("PanelLights",self.L_3.Value > 0.5 and self.Panel["V1"] > 0.5) local lightsActive2 = self.PowerSupply.XT3_4 > 65.0 local lightsActive1 = (self.VU2.Value > 0.5 and self.Panel["V1"] > 0.5) or lightsActive2 self:SetPackedBool("Lamps_emer",lightsActive1) self:SetPackedBool("Lamps_full",lightsActive2) local Light if self.Pneumatic.Compressor == 1 then Light = (lightsActive2 and 0.6 or 0.3) else Light = (lightsActive2 and 0.8 or 0.4) end self:SetLightPower(11, lightsActive1, Light) self:SetLightPower(12, lightsActive1, Light) self:SetLightPower(13, lightsActive1, Light) self:SetPackedRatio("LampsI",math.Round((self.Electric.I24-150)/1000.0,1.5)) -- Total temperature local IGLA_Temperature = math.max(self.Electric.T1,self.Electric.T2) -- Switch and button states self:SetPackedBool(0,self:IsWrenchPresent()) -- Signal if doors are open or no to platform simulation self.LeftDoorsOpen = (self.Pneumatic.LeftDoorState[1] > 0.5) or (self.Pneumatic.LeftDoorState[2] > 0.5) or (self.Pneumatic.LeftDoorState[3] > 0.5) or (self.Pneumatic.LeftDoorState[4] > 0.5) self.RightDoorsOpen = (self.Pneumatic.RightDoorState[1] > 0.5) or (self.Pneumatic.RightDoorState[2] > 0.5) or (self.Pneumatic.RightDoorState[3] > 0.5) or (self.Pneumatic.RightDoorState[4] > 0.5) self:WriteTrainWire(35,(self.Pneumatic.BrakeCylinderPressure > 0.1) and 1 or 0) -- DIP/power self:SetPackedBool(32,self.Panel["V1"] > 0.5) -- Red RP local TW18 = self:GetTrainWire18() if self:ReadTrainWire(20) == 0 or (self.Panel["V1"] < 0.5) then TW18 = 0 end self:SetPackedBool(131,TW18 > 0) self:SetPackedRatio("LRP",TW18) self.TrueBrakeAngle = self.TrueBrakeAngle or 0 if self.ManualBrake < 0.001 and self.ManualBrake > self.TrueBrakeAngle then self.TrueBrakeAngle = self.ManualBrake end if self.ManualBrake > 0.999 and self.ManualBrake < self.TrueBrakeAngle then self.TrueBrakeAngle = self.ManualBrake end self.TrueBrakeAngle = self.TrueBrakeAngle + (self.ManualBrake - self.TrueBrakeAngle)*2.0*(self.DeltaTime or 0) self:SetPackedRatio("ManualBrake",self.TrueBrakeAngle) -- Green RP self:SetPackedBool(36,self.Panel["GreenRP"] > 0.5) -- Cabin heating self:SetPackedBool(37,self.Panel["KUP"] > 0.5) -- AVU self:SetPackedBool(38,self.Panel["AVU"] > 0.5) -- Ring self:SetPackedBool(39,self.Panel["Ring"] > 0.5) -- SD self:SetPackedBool(40,self.Panel["V1"] > 0.5 and self.Panel["SD"] < 0.5) -- KSD self:SetPackedBool("KSD",self.KSD.Value == 0.00) -- KRP self:SetPackedBool(113,self.KRP.Value == 1.0) self:SetPackedBool("DriverValveBLDisconnect",self.DriverValveBLDisconnect.Value == 1.0) self:SetPackedBool("DriverValveTLDisconnect",self.DriverValveTLDisconnect.Value == 1.0) if self.DriverValveDisconnect.Blocked > 0 and self.Pneumatic.ValveType == 2 then self.DriverValveDisconnect:TriggerInput("Block",0) self.DriverValveBLDisconnect:TriggerInput("Block",1) self.DriverValveTLDisconnect:TriggerInput("Block",1) end if self.DriverValveDisconnect.Blocked == 0 and self.Pneumatic.ValveType == 1 then self.DriverValveDisconnect:TriggerInput("Block",1) self.DriverValveBLDisconnect:TriggerInput("Block",0) self.DriverValveTLDisconnect:TriggerInput("Block",0) end self:SetPackedBool("EPK",self.EPK.Value == 1.0) self:SetPackedBool("VPR",self.RST.Value > 0 and self.Panel["V1"] > 0) self:SetPackedBool("LST",self:ReadTrainWire(6) > 0.5) self:SetPackedBool("LVD",self:ReadTrainWire(1) > 0.5) self:SetPackedBool("RK",self:ReadTrainWire(2) > 0.5) self:SetPackedBool(19,self.OtklAVU.Value == 1.0) self:SetPackedBool(20,self.Pneumatic.Compressor == 1.0) self:SetPackedBool(21,self.Pneumatic.LeftDoorState[1] > 0.5) self:SetPackedBool(25,self.Pneumatic.RightDoorState[1] > 0.5) self:SetPackedBool(112,(self.RheostatController.Velocity ~= 0.0)) self:SetPackedBool(55,(self.DoorSelect.Value == 1.0)) self:SetPackedBool("VZ1",(self.VZ1.Value == 1)) self:SetPackedBool(17,self.KRZD.Value == 1.0) self:SetPackedBool(156,self.RearDoor) self:SetPackedBool(157,self.FrontDoor) self:SetPackedBool(158,self.PassengerDoor) self:SetPackedBool(159,self.CabinDoor) self:SetNW2Bool("ASNPPlay",self.VB.Value > 0 and self:ReadTrainWire(47) > 0) --KRR self:SetPackedBool("KRR",self.KRR.Value > 0.5) --Radiostation self:SetPackedBool(125,self.R_G.Value == 1.0) self:SetPackedBool(127,self.R_ZS.Value == 1.0) self:SetPackedBool(126,self.R_Radio.Value == 1.0) self:SetPackedBool(128,self.R_Program1.Value == 1.0) self:SetPackedBool(129,self.R_Program2.Value == 1.0) --[[ -- LST self:SetPackedBool(49,self:ReadTrainWire(6) > 0.5) -- LVD self:SetPackedBool(50,self:ReadTrainWire(1) > 0.5) self:SetPackedBool(165,self.PB.Value > 0) -- AV states -- for i,v in ipairs(self.Panel.AVMap) do -- if tonumber(v) -- then self:SetPackedBool(64+(i-1),self["A"..v].Value == 1.0) -- elseif self[v] then self:SetPackedBool(64+(i-1),self[v].Value == 1.0) -- end -- end self:SetPackedBool(62,self.L_3.Value > 0.5) self:SetPackedBool(64+19,self.VU1.Value > 0.5) self:SetPackedBool(64+12,self.VU.Value > 0.5) self:SetPackedBool(64+24,self.RST.Value > 0.5) self:SetPackedBool(64+7 ,self.AV8B.Value > 0.5) self:SetPackedBool(64+36,self.VU2.Value > 0.5) self:SetPackedBool(64+13,self.VU3.Value > 0.5) self:SetPackedBool("VPR",self.RST.Value == 1.0 and self.Panel["V1"]) ]] -- Feed packed floats self:SetPackedRatio(0, 1-self.Pneumatic.DriverValvePosition/7) self:SetPackedRatio(1, (self.KV.ControllerPosition+3)/7) self:SetPackedRatio(2, 1-(self.KV.ReverserPosition+1)/2) self:SetPackedRatio(4, self.Pneumatic.ReservoirPressure/16.0) self:SetPackedRatio(5, self.Pneumatic.TrainLinePressure/16.0) self:SetPackedRatio(6, math.min(2.7,self.Pneumatic.BrakeCylinderPressure)/6.0) self:SetPackedRatio(7, self.Electric.Power750V/1000.0) self:SetPackedRatio(8, 0.5 + 0.5*(self.Electric.I24/500.0)) self:SetPackedRatio(9, self.Pneumatic.BrakeLinePressure_dPdT or 0) if self.Pneumatic.TrainLineOpen then self:SetPackedRatio(9, (-self.Pneumatic.TrainLinePressure_dPdT or 0)*6) else self:SetPackedRatio(9, self.Pneumatic.BrakeLinePressure_dPdT or 0) end self:SetPackedRatio(10,(self.Panel["V1"] * self.Battery.Voltage) / 82.0) self:SetPackedRatio(11,IGLA_Temperature) self:SetPackedBool("EmergencyBrakeValve",self.EmergencyBrakeValve.Value > 0) self:SetPackedBool(152,self.UAVA.Value == 1.0) self:SetPackedBool(128,self.R_Program1.Value == 1.0) self:SetPackedBool(129,self.R_Program2.Value == 1.0) self:SetPackedBool(22,self.Pneumatic.ValveType == 2) -- Update ARS system (no ars on E) self:SetPackedRatio(3, self.ALS_ARS.Speed/100.0) self:SetPackedRatio("Speed", self.Speed/100) ---print (self.Speed) if (self.ALS_ARS.Ring == true) then self:SetPackedBool(39,true) end -- Exchange some parameters between engines, pneumatic system, and real world self.Engines:TriggerInput("Speed",self.Speed) if IsValid(self.FrontBogey) and IsValid(self.RearBogey) and not self.IgnoreEngine then local A = 2*self.Engines.BogeyMoment self.FrontBogey.MotorForce = 27000+13000*(A < 0 and 1 or 0) self.FrontBogey.Reversed = (self.RKR.Value > 0.5) self.RearBogey.MotorForce = 27000+13000*(A < 0 and 1 or 0) self.RearBogey.Reversed = (self.RKR.Value < 0.5) -- These corrections are required to beat source engine friction at very low values of motor power local A = 2*self.Engines.BogeyMoment local P = math.max(0,0.04449 + 1.06879*math.abs(A) - 0.465729*A^2) if math.abs(A) > 0.4 then P = math.abs(A) end if math.abs(A) < 0.05 then P = 0 end if self.Speed < 10 then P = P*(1.0 + 0.5*(10.0-self.Speed)/10.0) end self.RearBogey.MotorPower = P*0.5*((A > 0) and 1 or -1) self.FrontBogey.MotorPower = P*0.5*((A > 0) and 1 or -1) -- Apply brakes local add = 1 if math.abs(self:GetAngles().pitch) > 4 then add = math.min((math.abs(self:GetAngles().pitch)-4)/2,1)*2 end self.FrontBogey.PneumaticBrakeForce = 50000.0 self.FrontBogey.BrakeCylinderPressure = self.Pneumatic.BrakeCylinderPressure*add self.FrontBogey.BrakeCylinderPressure_dPdT = -self.Pneumatic.BrakeCylinderPressure_dPdT self.FrontBogey.ParkingBrake = self.ParkingBrake.Value > 0.5 self.RearBogey.PneumaticBrakeForce = 50000.0 self.RearBogey.BrakeCylinderPressure = self.Pneumatic.BrakeCylinderPressure*add self.RearBogey.BrakeCylinderPressure_dPdT = -self.Pneumatic.BrakeCylinderPressure_dPdT end -- Generate bogey sounds local jerk = math.abs((self.Acceleration - (self.PrevAcceleration or 0)) / self.DeltaTime) self.PrevAcceleration = self.Acceleration if jerk > (2.0 + self.Speed/15.0) then self.PrevTriggerTime1 = self.PrevTriggerTime1 or CurTime() self.PrevTriggerTime2 = self.PrevTriggerTime2 or CurTime() if ((math.random() > 0.00) or (jerk > 10)) and (CurTime() - self.PrevTriggerTime1 > 1.5) then self.PrevTriggerTime1 = CurTime() self.FrontBogey:EmitSound("subway_trains/bogey/chassis_"..math.random(1,5)..".wav", 85, math.random(96,110)) end if ((math.random() > 0.00) or (jerk > 10)) and (CurTime() - self.PrevTriggerTime2 > 1.5) then self.PrevTriggerTime2 = CurTime() self.RearBogey:EmitSound("subway_trains/bogey/chassis_"..math.random(1,5)..".wav", 85, math.random(96,110)) end end -- Temporary hacks --self:SetNW2Float("V",self.Speed) --self:SetNW2Float("A",self.Acceleration) return RetVal end -------------------------------------------------------------------------------- function ENT:OnButtonPress(button,ply) -- Parking brake if button == "ParkingBrakeLeft" then self.ManualBrake = math.max(0.0,(self.ManualBrake or 0) - 0.05) if self.ManualBrake == 0.0 then return end end if button == "ParkingBrakeRight" then self.ManualBrake = math.min(1.0,(self.ManualBrake or 0) + 0.05) if self.ManualBrake == 1.0 then return end end if string.find(button,"PneumaticBrakeSet") then self.Pneumatic:TriggerInput("BrakeSet",tonumber(button:sub(-1,-1))) return end if button:find("FrontDoor") then self.FrontDoor = not self.FrontDoor if self.FrontDoor then self:PlayOnce("door_open_tor","cabin") else self:PlayOnce("door_close_tor","cabin") end end if button:find("RearDoor") then self.RearDoor = not self.RearDoor if self.RearDoor then self:PlayOnce("door_open_tor") else self:PlayOnce("door_close_tor") end end if button:find("PassengerDoor") then self.PassengerDoor = not self.PassengerDoor if self.PassengerDoor then self:PlayOnce("door_open_tor","cabin") else self:PlayOnce("door_close_tor","cabin") end end if button:find("CabinDoor") then self.CabinDoor = not self.CabinDoor if self.CabinDoor then self:PlayOnce("door_open_tor","cabin") else self:PlayOnce("door_close_tor","cabin") end end if button == "NextSign" then self:PrepareSigns() self.SignsIndex = self.SignsIndex + 1 if self.SignsIndex > #self.SignsList then self.SignsIndex = 1 end self:SetNW2String("FrontText",self.SignsList[self.SignsIndex][2]) end if button == "PrevSign" then self:PrepareSigns() self.SignsIndex = self.SignsIndex - 1 if self.SignsIndex < 1 then self.SignsIndex = #self.SignsList end self:SetNW2String("FrontText",self.SignsList[self.SignsIndex][2]) end if button == "Num1P" then if not self.RouteNumber then self.RouteNumber = "00" end local num = tonumber(self.RouteNumber[2]) num = num + 1 if num > 9 then num = 0 end self.RouteNumber = string.SetChar(self.RouteNumber,2, num) self:SetNW2String("RouteNumber",self.RouteNumber) local trn = self.WagonList[#self.WagonList] if IsValid(trn) and trn ~= self then trn.RouteNumber = self.RouteNumber trn:SetNW2String("RouteNumber",self.RouteNumber) end end if button == "Num1M" then if not self.RouteNumber then self.RouteNumber = "00" end local num = tonumber(self.RouteNumber[2]) num = num - 1 if num < 0 then num = 9 end self.RouteNumber = string.SetChar(self.RouteNumber,2, num) self:SetNW2String("RouteNumber",self.RouteNumber) local trn = self.WagonList[#self.WagonList] if IsValid(trn) and trn ~= self then trn.RouteNumber = self.RouteNumber trn:SetNW2String("RouteNumber",self.RouteNumber) end end if button == "Num2P" then if not self.RouteNumber then self.RouteNumber = "00" end local num = tonumber(self.RouteNumber[1]) num = num + 1 if num > 9 then num = 0 end self.RouteNumber = string.SetChar(self.RouteNumber,1, num) self:SetNW2String("RouteNumber",self.RouteNumber) local trn = self.WagonList[#self.WagonList] if IsValid(trn) and trn ~= self then trn.RouteNumber = self.RouteNumber trn:SetNW2String("RouteNumber",self.RouteNumber) end end if button == "Num2M" then if not self.RouteNumber then self.RouteNumber = "00" end local num = tonumber(self.RouteNumber[1]) num = num - 1 if num < 0 then num = 9 end self.RouteNumber = string.SetChar(self.RouteNumber,1, num) self:SetNW2String("RouteNumber",self.RouteNumber) local trn = self.WagonList[#self.WagonList] if IsValid(trn) and trn ~= self then trn.RouteNumber = self.RouteNumber trn:SetNW2String("RouteNumber",self.RouteNumber) end end -- Parking brake if button == "ManualBrakeLeft" then self.ManualBrake = math.max(0.0,self.ManualBrake - 0.008) if self.ManualBrake == 0.0 then return end --print(self.ManualBrake) end if button == "ManualBrakeRight" then self.ManualBrake = math.min(1.0,self.ManualBrake + 0.008) if self.ManualBrake == 1.0 then return end --print(self.ManualBrake) end if button == "KVUp" then if self.KV.ControllerPosition ~= -1 then self.KV:TriggerInput("ControllerUp",1.0) end end if button == "KVUp_Unlocked" then self.KV:TriggerInput("ControllerUp",1.0) end if button == "KVDown" then self.KV:TriggerInput("ControllerDown",1.0) end -- KRU if (self.KVWrenchMode == 2) and (button == "KVReverserUp") then self.KRU:TriggerInput("Up",1) self:OnButtonPress("KRUUp") end if (self.KVWrenchMode == 2) and (button == "KVReverserDown") then self.KRU:TriggerInput("Down",1) self:OnButtonPress("KRUDown") end if (self.KVWrenchMode == 2) and (button == "KVSetX1") then self.KRU:TriggerInput("SetX1",1) self:OnButtonPress("KRUSetX1") end if (self.KVWrenchMode == 2) and (button == "KVSetX2") then self.KRU:TriggerInput("SetX2",1) self:OnButtonPress("KRUSetX2") end if (self.KVWrenchMode == 2) and (button == "KVSetX3") then self.KRU:TriggerInput("SetX3",1) self:OnButtonPress("KRUSetX3") end if (self.KVWrenchMode == 2) and (button == "KVSet0") then self.KRU:TriggerInput("Set0",1) self:OnButtonPress("KRUSet0") end if button == "KVSetT1AB" then if self.KV.ControllerPosition == -2 then self.KV:TriggerInput("ControllerSet",-1) timer.Simple(0.20,function() self.KV:TriggerInput("ControllerSet",-2) end) else self.KV:TriggerInput("ControllerSet",-2) end end if button == "KVWrench0" then if self.KVWrenchMode == 3 or self.KVWrenchMode == 1 then if self.KVWrenchMode ~= 1 then self:PlayOnce("revers_in","cabin",0.7) end self.KVWrenchMode = 0 self.DriversWrenchPresent = false self.DriversWrenchMissing = false self.KV:TriggerInput("Enabled",1) self.KRU:TriggerInput("Enabled",0) end end if button == "KVWrenchKV" then if self.KVWrenchMode == 3 or self.KVWrenchMode == 0 then if self.KVWrenchMode ~= 0 then self:PlayOnce("revers_in","cabin",0.7) end self.KVWrenchMode = 1 self.DriversWrenchPresent = true self.DriversWrenchMissing = false self.KV:TriggerInput("Enabled",1) self.KRU:TriggerInput("Enabled",0) end end --THERE IS NO KRU IN THIS EZH MODEL --[[ if button == "KVWrenchKRU" then if self.KVWrenchMode == 3 then self:PlayOnce("kru_in","cabin",0.7) self.KVWrenchMode = 2 self.DriversWrenchPresent = false self.DriversWrenchMissing = true self.KV:TriggerInput("Enabled",0) self.KRU:TriggerInput("Enabled",1) self.KRU:TriggerInput("LockX3",1) end end]] if button == "KVWrenchNone" then if self.KVWrenchMode ~= 3 and self.KV.ReverserPosition == 0 then if self.KVWrenchMode == 2 then self:PlayOnce("kru_out","cabin",0.7) else self:PlayOnce("revers_out","cabin",0.7) end self.KVWrenchMode = 3 self.DriversWrenchPresent = false self.DriversWrenchMissing = true self.KV:TriggerInput("Enabled",0) self.KRU:TriggerInput("Enabled",0) end end --if button == "KVT2Set" then self.KVT:TriggerInput("Close",1) end if button == "KDL" and self.VUD1.Value < 1 then self.KDL:TriggerInput("Close",1) self:OnButtonPress("KDLSet") end if button == "KDP" and self.VUD1.Value < 1 then self.KDP:TriggerInput("Close",1) self:OnButtonPress("KDPSet") end if button == "VDL" and self.VUD1.Value < 1 then self.VDL:TriggerInput("Close",1) self:OnButtonPress("VDLSet") end if button == "KRP" then self.KRP:TriggerInput("Set",1) self:OnButtonPress("KRPSet") end if button == "EmergencyBrake" then self.KV:TriggerInput("ControllerSet",-3) self.Pneumatic:TriggerInput("BrakeSet",7) self.DriverValveBLDisconnect:TriggerInput("Set",1) return end if button == "DriverValveDisconnect" then if self.DriverValveBLDisconnect.Value == 0 or self.DriverValveTLDisconnect.Value == 0 then self.DriverValveBLDisconnect:TriggerInput("Set",1) self.DriverValveTLDisconnect:TriggerInput("Set",1) else --self:PlayOnce("pneumo_disconnect1","cabin",0.9) self.DriverValveBLDisconnect:TriggerInput("Set",0) self.DriverValveTLDisconnect:TriggerInput("Set",0) end if self.DriverValveBLDisconnect.Value == 1.0 then if self.EPK.Value == 1 then self:PlayOnce("epv_on","cabin",0.9) end else --self:PlayOnce("pneumo_disconnect2","cabin",0.9) if self.EPK.Value == 1 then self:PlayOnce("epv_off","cabin",0.9) end end return end -- Special logic if (button == "VDL") or (button == "KDL") or (button == "KDP") then --self.VUD1:TriggerInput("Open",1) end if (button == "KDP") then --self.DoorSelect:TriggerInput("Close",1) end if (button == "VUD1Set") or (button == "VUD1Toggle") or (button == "VUD2Set") or (button == "VUD2Toggle") then self.VDL:TriggerInput("Open",1) self.KDL:TriggerInput("Open",1) self.KDP:TriggerInput("Open",1) end if button == "GVToggle" then if self.GV.Value > 0.5 then self:PlayOnce("revers_f",nil,0.7) else self:PlayOnce("revers_b",nil,0.7) end return end --[[if (button == "UAVAToggle") then if self.UAVA then if self.UAVA.Value > 0.5 then self:PlayOnce("uava_off","cabin") else self:PlayOnce("uava_off","cabin") end end return end]] end function ENT:OnButtonRelease(button) if string.find(button,"PneumaticBrakeSet") then return end --if button == "KVT2Set" then self.KVT:TriggerInput("Open",1) end if button == "KDL" and self.VUD1.Value < 1 then self.KDL:TriggerInput("Open",1) self:OnButtonRelease("KDLSet") end if button == "KDP" and self.VUD1.Value < 1 then self.KDP:TriggerInput("Open",1) self:OnButtonRelease("KDPSet") end if button == "VDL" and self.VUD1.Value < 1 then self.VDL:TriggerInput("Open",1) self:OnButtonRelease("VDLSet") end if button == "KRP" then self.KRP:TriggerInput("Set",0) self:OnButtonRelease("KRPSet") end --[[ if (button == "PneumaticBrakeDown") and (self.Pneumatic.DriverValvePosition == 1) then self.Pneumatic:TriggerInput("BrakeSet",2) end if self.Pneumatic.ValveType == 1 then if (button == "PneumaticBrakeUp") and (self.Pneumatic.DriverValvePosition == 5) then self.Pneumatic:TriggerInput("BrakeSet",4) end end ]] if (not string.find(button,"KVT")) and string.find(button,"KV") then return end if string.find(button,"KRU") then return end end function ENT:OnCouple(train,isfront) if isfront and self.FrontAutoCouple then self.FrontBrakeLineIsolation:TriggerInput("Open",1.0) self.FrontTrainLineIsolation:TriggerInput("Open",1.0) self.FrontAutoCouple = false elseif not isfront and self.RearAutoCouple then self.RearBrakeLineIsolation:TriggerInput("Open",1.0) self.RearTrainLineIsolation:TriggerInput("Open",1.0) self.RearAutoCouple = false end self.BaseClass.OnCouple(self,train,isfront) end function ENT:TriggerTurbostroiInput(sys,name,val) self.BaseClass.TriggerTurbostroiInput(self,sys,name,val) if sys == "Panel" and name:find("HeadLights") or sys == "L_4" then local brightness = math.min(1,self.Panel["HeadLights1"])*0.50 + math.min(1,self.Panel["HeadLights2"])*0.25 + math.min(1,self.Panel["HeadLights3"])*0.25 if (self.Panel["HeadLights3"] > 0.5 or self.Panel["HeadLights1"] > 0.5) then-- and (self.L_4.Value > 0.5) then self:SetPackedRatio("Headlight",brightness) else self:SetPackedRatio("Headlight",0) end self:SetPackedBool("HeadLights1",self.Panel["HeadLights1"] > 0) self:SetPackedBool("HeadLights2",self.Panel["HeadLights2"] > 0) end end