-------------------------------------------------------------------------------- -- 81-722 horn -------------------------------------------------------------------------------- -- Copyright (C) 2013-2018 Metrostroi Team & FoxWorks Aerospace s.r.o. -- Contains proprietary code. See license.txt for additional information. -------------------------------------------------------------------------------- Metrostroi.DefineSystem("81_722_Horn") TRAIN_SYSTEM.DontAccelerateSimulation = true function TRAIN_SYSTEM:Initialize() self.Active = false end function TRAIN_SYSTEM:Outputs() --"21", return { "Active" } end function TRAIN_SYSTEM:Inputs() return { "Engage"} end function TRAIN_SYSTEM:TriggerInput(name,value) if name == "Engage" then self.Active = value > 0.5 self.Train:SetNW2Bool("HornState",self.Active) end end function TRAIN_SYSTEM:Think() end function TRAIN_SYSTEM:ClientThink(dT) local active = self.Train:GetNW2Bool("HornState",false) self.Active = self.Active or false -- Calculate pitch local absolutePitch = 1 - math.exp(-10*self.Train:GetPackedRatio("TLPressure")) local absoluteVolume = 1 - math.exp(-4*self.Train:GetPackedRatio("TLPressure")) local pitch = 1 -- Play horn sound self.Train:SetSoundState("horn",self.Active and absoluteVolume or 0,absolutePitch*pitch,nil,1.09) --[[ if (self.Active ~= active) and (not active) then if absolutePitch > 0.2 then self.Train:PlayOnce(self.Train:GetNW2Bool("HornType",false) and "horn3_end" or "horn3_end","cabin",1.09,101.5*absolutePitch*pitch) --0.85 end end]] --[[ if (self.Active ~= active) and (active) then self.Train.Transient = -5.0 end]] self.Active = active end