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MetrostroiAddon/lua/entities/gmod_subway_81-724/cl_init.lua
kosmik641 11c124e791 Бортовые номера.
Установка моделей цифр бортовых номеров в modelcallback из-за бага, когда моделька улетает в центр вагона.
2025-12-10 09:09:43 +03:00

793 lines
30 KiB
Lua

--------------------------------------------------------------------------------
-- All the models, materials, sounds belong to their corresponding authors. Permission is granted to only distribute these models through Garry's Mod Steam Workshop and the official Metrostroi GitHub accounts for use with Garry's Mod and Metrostroi Subway Simulator.
--
-- It is forbidden to use any of these models, materials, sounds and other content for any commercial purposes without an explicit permission from the authors. It is forbidden to make any changes in these files in any derivative projects without an explicit permission from the author.
--
-- The following models are (C) 2015-2018 oldy (Aleksandr Kravchenko). All rights reserved.
-- models\metrostroi_train\81-502:
-- - 81-502 (Ema-502 head)
-- - 81-501 (Em-501 intermediate)
-- models\metrostroi_train\81-702:
-- - 81-702 (D head)
-- - 81-702 (D intermediate)
-- models\metrostroi_train\81-703:
-- - 81-703 (E head)
-- - 81-508 (E intermediate)
-- models\metrostroi_train\81-707:
-- - 81-707 (Ezh head)
-- - 81-708 (Ezh1 intermediate)
-- models\metrostroi_train\81-710:
-- - 81-710 (Ezh3 head)
-- - 81-508T (Em-508T intermediate)
-- models\metrostroi_train\81-717:
-- - 81-717 (Moscow head)
-- - 81-714 (Moscow intermediate)
-- - 81-717 (St. Petersburg head)
-- - 81-714 (St. Petersburg intermediate)
-- models\metrostroi_train\81-718:
-- - 81-718 (TISU head)
-- - 81-719 (TISU intermediate)
-- models\metrostroi_train\81-720:
-- - 81-720 (Yauza head)
-- - 81-721 (Yauza intermediate)
-- - 81-722 (Yubileyniy head)
-- models\metrostroi_train\81-722:
-- - 81-723 (Yubileyniy intermediate motor)
-- - 81-724 (Yubileyniy intermediate trailer)
--------------------------------------------------------------------------------
include("shared.lua")
--------------------------------------------------------------------------------
ENT.ClientProps = {}
ENT.ButtonMap = {}
ENT.AutoAnims = {}
ENT.AutoAnimNames = {}
ENT.ClientSounds = {}
--------------------------------------------------------------------------------
ENT.ClientPropsInitialized = false
ENT.ButtonMap["PVZ"] = {
pos = Vector(-461,28,-12), --446 -- 14 -- -0,5
ang = Angle(0,90-10,90),
width = 137,
height = 450,
scale = 0.0625,
hideseat=0.2,
buttons = {
--{ID = "SF31Toggle", x=0+15.15*0, y=40+167*0, w=15,h=45, tooltip="SF31:Поездной питающий провод"},
--{ID = "1:SF31Toggle", x=0+15.15*1, y=40+167*0, w=15,h=45, tooltip="SF31:Поездной питающий провод"},
--{ID = "SF32Toggle", x=0+15.15*2, y=40+167*0, w=15,h=45, tooltip="SF32:Бортовая сеть управление"},
--{ID = "SF33Toggle", x=0+15.15*3, y=40+167*0, w=15,h=45, tooltip="SF33:Питание цепей управленяи"},
{ID = "SF34Toggle", x=0+15.15*4, y=40+167*0, w=15,h=45, tooltip="SF34:ЦИС левый"},
{ID = "SF35Toggle", x=0+15.15*5, y=40+167*0, w=15,h=45, tooltip="SF35:ЦИС правый"},
{ID = "SF36Toggle", x=0+15.15*6, y=40+167*0, w=15,h=45, tooltip="SF36:Бортовая сигнализация"},
--{ID = "SF37Toggle", x=0+15.15*7, y=40+167*0, w=15,h=45, tooltip="SF37:Отжатие токоприёмников"},
--{ID = "SF38Toggle", x=0+15.15*8, y=40+167*0, w=15,h=45, tooltip="SF38:Резерв"},
{ID = "SF41Toggle", x=0+15.15*0, y=40+167*1, w=15,h=45, tooltip="SF41:Двери открытие левые"},
{ID = "SF42Toggle", x=0+15.15*1, y=40+167*1, w=15,h=45, tooltip="SF42:Двери открытие правые"},
{ID = "SF43Toggle", x=0+15.15*2, y=40+167*1, w=15,h=45, tooltip="SF43:Двери закрытие"},
{ID = "SF44Toggle", x=0+15.15*3, y=40+167*1, w=15,h=45, tooltip="SF44:Двери торцевые"},
{ID = "SF45Toggle", x=0+15.15*4, y=40+167*1, w=15,h=45, tooltip="SF45:Освещение салона питание"},
{ID = "SF46Toggle", x=0+15.15*5, y=40+167*1, w=15,h=45, tooltip="SF46:Освещение салона аварийное"},
{ID = "SF47Toggle", x=0+15.15*6, y=40+167*1, w=15,h=45, tooltip="SF47:Вентиляция 1 группа"},
{ID = "SF48Toggle", x=0+15.15*7, y=40+167*1, w=15,h=45, tooltip="SF48:Вентиляция 2 группа"},
--{ID = "SF49Toggle", x=0+15.15*8, y=40+167*1, w=15,h=45, tooltip="SF49:Счётчик"},
{ID = "SF51Toggle", x=0+15.15*0, y=40+167*2, w=15,h=45, tooltip="SF51:БУВ"},
{ID = "SF52Toggle", x=0+15.15*1, y=40+167*2, w=15,h=45, tooltip="SF52:БОДВ"},
{ID = "SF53Toggle", x=0+15.15*2, y=40+167*2, w=15,h=45, tooltip="SF53:Резерв"},
{ID = "SF54Toggle", x=0+15.15*3, y=40+167*2, w=15,h=45, tooltip="SF54:Резерв"},
{ID = "SF55Toggle", x=0+15.15*4, y=40+167*2, w=15,h=45, tooltip="SF55:БУФТ"},
--{ID = "SF56Toggle", x=0+15.15*5, y=40+167*2, w=15,h=45, tooltip="SF56:Инвертор инвертор"},
--{ID = "SF57Toggle", x=0+15.15*6, y=40+167*2, w=15,h=45, tooltip="SF57:Инвертор обогрев"},
--{ID = "SF58Toggle", x=0+15.15*7, y=40+167*2, w=15,h=45, tooltip="SF58:ЦУВ основное"},
--{ID = "SF59Toggle", x=0+15.15*8, y=40+167*2, w=15,h=45, tooltip="SF59:ЦУВ резервное"},
}
}
for i,button in pairs(ENT.ButtonMap.PVZ.buttons) do
--if button.ID:sub(1,2) == "SF" then
button.model = {
model = "models/metrostroi_train/81-722/av1.mdl", z=-8,
var=button.ID:Replace("Toggle",""):Replace("1:",""),speed=16, ang=Angle(90,0,180),
min=0, max=1,
sndvol = 0.4, snd = function(val) return val and "sf_on" or "sf_off" end,
sndmin = 90, sndmax = 1e3,
}
--end
end
ENT.ButtonMap["FrontPneumatic"] = {
pos = Vector(468.0,-45.0,-58.5),
ang = Angle(0,90,90),
width = 900,
height = 100,
scale = 0.1,
buttons = {
{ID = "FrontBrakeLineIsolationToggle",x=000, y=0, w=400, h=100, tooltip="",var="FbI",states={"Train.Buttons.Opened","Train.Buttons.Closed"}},
{ID = "FrontTrainLineIsolationToggle",x=500, y=0, w=400, h=100, tooltip="",var="FtI",states={"Train.Buttons.Opened","Train.Buttons.Closed"}},
}
}
ENT.ClientProps["FrontBrake"] = {--
model = "models/metrostroi_train/bogey/disconnect_valve_red.mdl",
pos = Vector(449+13, -30+0.5, -69),
ang = Angle( 15,-90,0),
hide = 2,30
}
ENT.ClientProps["FrontTrain"] = {--
model = "models/metrostroi_train/bogey/disconnect_valve_blue.mdl",
pos = Vector(449+13, 30+0.5, -69),
ang = Angle(-15,-90,0),
hide = 2,
}
ENT.ClientSounds["FrontBrakeLineIsolation"] = {{"FrontBrake",function() return "disconnect_valve" end,1,1,50,1e3,Angle(-90,0,0)}}
ENT.ClientSounds["FrontTrainLineIsolation"] = {{"FrontTrain",function() return "disconnect_valve" end,1,1,50,1e3,Angle(-90,0,0)}}
ENT.ButtonMap["RearPneumatic"] = {
pos = Vector(-473,45.0,-58.0),
ang = Angle(0,270,90),
width = 900,
height = 100,
scale = 0.1,
buttons = {
{ID = "RearBrakeLineIsolationToggle",x=000, y=0, w=400, h=100, tooltip="",var="RbI",states={"Train.Buttons.Opened","Train.Buttons.Closed"}},
{ID = "RearTrainLineIsolationToggle",x=500, y=0, w=400, h=100, tooltip="",var="RtI",states={"Train.Buttons.Opened","Train.Buttons.Closed"}},
}
}
ENT.ClientProps["RearTrain"] = {--
model = "models/metrostroi_train/bogey/disconnect_valve_blue.mdl",
pos = Vector(-450-18, -30, -69),
ang = Angle(-15,90,0),
hide = 2,
}
ENT.ClientProps["RearBrake"] = {--
model = "models/metrostroi_train/bogey/disconnect_valve_red.mdl",
pos = Vector(-450-18, 30, -69),
ang = Angle( 15,90,0),
hide = 2,
}
ENT.ClientSounds["RearBrakeLineIsolation"] = {{"RearBrake",function() return "disconnect_valve" end,1,1,50,1e3,Angle(-90,0,0)}}
ENT.ClientSounds["RearTrainLineIsolation"] = {{"RearTrain",function() return "disconnect_valve" end,1,1,50,1e3,Angle(-90,0,0)}}
ENT.ButtonMap["FrontDoor"] = {
pos = Vector(462,17,41.3), --28
ang = Angle(0,-90,90),
width = 680,
height = 2000,
scale = 0.1/2,
buttons = {
{ID = "FrontDoor",x=0,y=0,w=680,h=2000, tooltip="Передняя дверь", model = {
var="FrontDoor",sndid="door_cab_f",
sndvol = 1, snd = function(val) return val and "door_cab_open" or "door_cab_close" end,
sndmin = 90, sndmax = 1e3, sndang = Angle(-90,0,0),
noTooltip = true,
}},
}
}
ENT.ButtonMap["RearDoor"] = {
pos = Vector(-468,-17,41.3), --28
ang = Angle(0,90,90),
width = 680,
height = 2000,
scale = 0.1/2,
buttons = {
{ID = "RearDoor",x=0,y=0,w=680,h=2000, tooltip="Задняя дверь", model = {
var="RearDoor",sndid="door_cab_b",
sndvol = 1, snd = function(val) return val and "door_cab_open" or "door_cab_close" end,
sndmin = 90, sndmax = 1e3, sndang = Angle(-90,0,0),
noTooltip = true,
}},
}
}
for i=0,4 do
ENT.ClientProps["TrainNumberL"..i] = {
model = "models/metrostroi_train/81-714_mmz/bortnumber_0.mdl",
pos = Vector(0,0,0),
ang = Angle(-5,90,0),
hide = 1.5,
callback = function(ent,cent)
Metrostroi.BortNumberMMZCallback(ent,cent,"TrainNumberL",i,Vector(57.35, 66.56,18),TEXT_ALIGN_CENTER)
end,
modelcallback = function(ent)
return Metrostroi.BortNumberMMZCallbackModel(ent,"TrainNumberL",i,5,false)
end,
}
ENT.ClientProps["TrainNumberR"..i] = {
model = "models/metrostroi_train/81-714_mmz/bortnumber_0.mdl",
pos = Vector(0,0,0),
ang = Angle(-5,-90,0),
hide = 1.5,
callback = function(ent,cent)
Metrostroi.BortNumberMMZCallback(ent,cent,"TrainNumberR",i,Vector(57.35,-66.56,18),TEXT_ALIGN_CENTER)
end,
modelcallback = function(ent)
return Metrostroi.BortNumberMMZCallbackModel(ent,"TrainNumberR",i,5,true)
end,
}
end
ENT.ClientProps["salon"] = {
model = "models/metrostroi_train/81-722/723_salon1.mdl",
pos = Vector(0,0,0),
ang = Angle(0,0,0),
hide=2,
}
ENT.ClientProps["salon2"] = {
model = "models/metrostroi_train/81-722/723_salon2.mdl",
pos = Vector(0,0,0),
ang = Angle(0,0,0),
hide=2,
}
ENT.ClientProps["underwagon"] = {
model = "models/metrostroi_train/81-722/724_underwagon.mdl",
pos = Vector(0,0,0),
ang = Angle(0,0,0),
hide=2,
}
--------------------------------------------------------------------------------
-- Add doors
--------------------------------------------------------------------------------
--[[ local function GetDoorPosition(i,k,j)
if j == 0
then return Vector(377.0 - 36.0 + 1*(k) - 230*i,-64*(1-2*k),-10)
else return Vector(377.0 - 36.0 + 1*(k) - 230*i,-64*(1-2*k),-10)
end
end
for i=0,3 do
for k=0,1 do
ENT.ClientProps["door"..i.."x"..k.."a"] = {
model = "models/metrostroi_train/81-722/81-722_door_l.mdl",
pos = GetDoorPosition(i,k,0),
ang = Angle(0,90 +180*k,0),
hide = 2,
}
ENT.ClientProps["door"..i.."x"..k.."b"] = {
model = "models/metrostroi_train/81-722/81-722_door_r.mdl",
pos = GetDoorPosition(i,k,1),
ang = Angle(0,90 +180*k,0),
hide = 2,
}
end
end--]]
ENT.ClientProps["door0x1"] = {
model = "models/metrostroi_train/81-722/81-722_doors_pos1.mdl",
pos = Vector( 341.539,63.171,-11.1),
ang = Angle(0,-90,0),
hide = 2.0,
}
ENT.ClientProps["door1x1"] = {
model = "models/metrostroi_train/81-722/81-722_doors_pos2.mdl",
pos = Vector( 111.38,63.171,-11.1),
ang = Angle(0,-90,0),
hide = 2.0,
}
ENT.ClientProps["door2x1"] = {
model = "models/metrostroi_train/81-722/81-722_doors_pos3.mdl",
pos = Vector(-117.756,63.171,-11.1),
ang = Angle(0,-90,0),
hide = 2.0,
}
ENT.ClientProps["door3x1"] = {
model = "models/metrostroi_train/81-722/81-722_doors_pos4.mdl",
pos = Vector(-348.72,63.171,-11.1),
ang = Angle(0,-90,0),
hide = 2.0,
}
ENT.ClientProps["door0x0"] = {
model = "models/metrostroi_train/81-722/81-722_doors_pos4.mdl",
pos = Vector( 341.539,-63.171,-11.1),
ang = Angle(0,90,0),
hide = 2.0,
}
ENT.ClientProps["door1x0"] = {
model = "models/metrostroi_train/81-722/81-722_doors_pos3.mdl",
pos = Vector( 111.38,-63.171,-11.1),
ang = Angle(0,90,0),
hide = 2.0,
}
ENT.ClientProps["door2x0"] = {
model = "models/metrostroi_train/81-722/81-722_doors_pos2.mdl",
pos = Vector(-117.756,-63.171,-11.1),
ang = Angle(0,90,0),
hide = 2.0,
}
ENT.ClientProps["door3x0"] = {
model = "models/metrostroi_train/81-722/81-722_doors_pos1.mdl",
pos = Vector(-348.72,-63.171,-11.1),
ang = Angle(0,90,0),
hide = 2.0,
}
ENT.ClientProps["door_cab_f"] = {
model = "models/metrostroi_train/81-722/81-722_door_cab_t.mdl",
pos = Vector(460.4,-18,-9),
ang = Angle(0,90,-0.15),
hide=2,
}
ENT.ClientProps["door_cab_b"] = {
model = "models/metrostroi_train/81-722/81-722_door_cab_t.mdl",
pos = Vector(-466.7,18,-9),
ang = Angle(0,-90,-0.15),
hide=2,
}
ENT.ClientProps["sarmat"] = {
model = "models/metrostroi_train/81-722/722_sarmat_l.mdl",
pos = Vector(0,0,0),
ang = Angle(0,0,0),
hide = 1.5,
callback = function(ent)
ent.PassSchemesDone = false
end,
}
ENT.ClientProps["sarmatr"] = {
model = "models/metrostroi_train/81-722/722_sarmat_r.mdl",
pos = Vector(0,0,0),
ang = Angle(0,0,0),
hide = 1.5,
callback = function(ent)
ent.PassSchemesDone = false
end,
}
for i=1,4 do
ENT.ClientProps["led_l_f"..i] = {
model = "models/metrostroi_train/81-722/722_led_l_r.mdl",
pos = Vector((i-1)*9.15,0,0),
ang = Angle(0,0,0),
skin=0,
hideseat = 1.5,
}
ENT.ClientProps["led_l_b"..i] = {
model = "models/metrostroi_train/81-722/722_led_l.mdl",
pos = Vector(0.1-(i-1)*9.15,0,0),
ang = Angle(0,0,0),
skin=0,
hideseat = 1.5,
}
ENT.ClientProps["led_r_f"..i] = {
model = "models/metrostroi_train/81-722/722_led_r.mdl",
pos = Vector(-0.2+(i-1)*9.15,0,0),
ang = Angle(0,0,0),
skin=0,
hideseat = 1.5,
}
ENT.ClientProps["led_r_b"..i] = {
model = "models/metrostroi_train/81-722/722_led_r_r.mdl",
pos = Vector(-0.2-(i-1)*9.15,0,0),
ang = Angle(0,0,0),
skin=0,
hideseat = 1.5,
}
end
ENT.ClientProps["doorl_l"] = {
model = "models/metrostroi_train/81-722/722_doorlamp_l.mdl",
pos = Vector(0,0,0),
ang = Angle(0,0,0),
hide = 2,
}
ENT.ClientProps["doorl_r"] = {
model = "models/metrostroi_train/81-722/722_doorlamp_r.mdl",
pos = Vector(0,0,0),
ang = Angle(0,0,0),
hide = 2,
}
ENT.ClientProps["bortlamp_lsd"] = {
model = "models/metrostroi_train/81-722/722_bortlamp1.mdl",
pos = Vector(0,0,0),
ang = Angle(0,0,0),
nohide = true,
}
ENT.ClientProps["bortlamp_pneumo"] = {
model = "models/metrostroi_train/81-722/722_bortlamp2.mdl",
pos = Vector(0,0,0),
ang = Angle(0,0,0),
nohide = true,
}
ENT.ClientProps["lamps_salon"] = {
model = "models/metrostroi_train/81-722/723_lamps_full.mdl",
pos = Vector(0,0,0),
ang = Angle(0,0,0),
}
ENT.ClientProps["lamps_salon"] = {
model = "models/metrostroi_train/81-722/723_lamps_full.mdl",
pos = Vector(0,0,0),
ang = Angle(0,0,0),
hide = 1.5,
}
ENT.ClientProps["otsek1"] = {
model = "models/metrostroi_train/81-722/81-722_otsek1.mdl",
pos = Vector(-454,-54.6,-29.2),
ang = Angle(0,-90,0),
hideseat=1.7,
}
ENT.ClientProps["otsek2"] = {
model = "models/metrostroi_train/81-722/81-722_otsek2.mdl",
pos = Vector(-454,54.4,-29.2),
ang = Angle(0,-90,0),
hideseat=1.7,
}
ENT.ClientProps["otsek3"] = {
model = "models/metrostroi_train/81-722/81-722_otsek1.mdl",
pos = Vector(448,54.6,-29.2),
ang = Angle(0,90,0),
hideseat=1.7,
}
ENT.ClientProps["otsek4"] = {
model = "models/metrostroi_train/81-722/81-722_otsek2.mdl",
pos = Vector(448,-54.4,-29.2),
ang = Angle(0,90,0),
hideseat=1.7,
}
ENT.Lights = {
[10] = { "dynamiclight", Vector( 430, 0, 40), Angle(0,0,0), Color(255,255,255), brightness = 0.05, distance = 550 },
-- Interior
[11] = { "dynamiclight", Vector( 180+30, 0, -5), Angle(0,0,0), Color(230,230,255), brightness = 3, distance = 260},
[12] = { "dynamiclight", Vector( -50+30, 0, -5), Angle(0,0,0), Color(230,230,255), brightness = 3, distance = 260},
[13] = { "dynamiclight", Vector(-280+30, 0, -5), Angle(0,0,0), Color(230,230,255), brightness = 3, distance = 260},
[15] = { "light",Vector(-46.4, 66,28.1)+Vector(0, 0,4.1), Angle(0,0,0), Color(254,254,254), brightness = 0.4, scale = 0.1, texture = "sprites/light_glow02.vmt" },
[16] = { "light",Vector(-46.4, 66,28.1)+Vector(0, 0.4,-0), Angle(0,0,0), Color(254,210,18), brightness = 0.3, scale = 0.1, texture = "sprites/light_glow02.vmt" },
[18] = { "light",Vector(-46.4,-66,28.1)+Vector(0,-0,4.1), Angle(0,0,0), Color(254,254,254), brightness = 0.4, scale = 0.1, texture = "sprites/light_glow02.vmt" },
[19] = { "light",Vector(-46.4,-66,28.1)+Vector(0,-0.4,-0), Angle(0,0,0), Color(254,210,18), brightness = 0.3, scale = 0.1, texture = "sprites/light_glow02.vmt" },
}
ENT.ButtonMap["BIT1"] = {
pos = Vector(-455.75,-10.92504,52.35969),
ang = Angle(0,90,90),
width = 1024,
height = 192,
scale = 0.026947,
hideseat = 1.5
}
ENT.ButtonMap["BIT2"] = {
pos = Vector(1.55365,-10.92493,51.99417),
ang = Angle(0,90,97),
width = 1024,
height = 192,
scale = 0.026947,
hideseat = 1.5
}
ENT.ButtonMap["BIT3"] = {
pos = Vector(-4.83291,10.92509,51.99417),
ang = Angle(0,-90,97),
width = 1024,
height = 192,
scale = 0.026947,
hideseat = 1.5
}
ENT.ButtonMap["BIT4"] = {
pos = Vector(449.44,10.92504,52.35969),
ang = Angle(0,-90,90),
width = 1024,
height = 192,
scale = 0.026947,
hideseat = 1.5
}
function ENT:Initialize()
self.BaseClass.Initialize(self)
self.BITScr = self:CreateRT("722BIT",1024,256)
self.ReleasedPdT = 0
self.FrontLeak = 0
self.RearLeak = 0
self.ParkingBrake = 0
end
function ENT:UpdateWagonNumber()
self.TrainNumberR = false
self.TrainNumberL = false
for i=0,4 do
local cent = self.ClientEnts["TrainNumberR"..i]
if IsValid(cent) then cent:Remove() end
cent = self.ClientEnts["TrainNumberL"..i]
if IsValid(cent) then cent:Remove() end
end
end
local function getBitValue(value, offset, bitCount)
local mask = bit.lshift(bit.lshift(1,bitCount)-1,offset)
return bit.rshift(bit.band(value,mask),offset)
end
function ENT:Think()
self.BaseClass.Think(self)
if not self.RenderClientEnts or self.CreatingCSEnts then
return
end
local sarmatInvert = self:GetNW2Bool("SarmatInvert")
if not self.PassSchemesDone then
local sarmat,sarmatr = self.ClientEnts.sarmat,self.ClientEnts.sarmatr
local scheme = Metrostroi.Skins["722_schemes"] and Metrostroi.Skins["722_schemes"][self.Scheme]
if IsValid(sarmat) and IsValid(sarmatr) and scheme then
if sarmatInvert then
sarmat:SetSubMaterial(0,scheme[2])
sarmatr:SetSubMaterial(0,scheme[1])
else
sarmat:SetSubMaterial(0,scheme[1])
sarmatr:SetSubMaterial(0,scheme[2])
end
self.PassSchemesDone = true
end
end
if self.Scheme ~= self:GetNW2Int("Scheme",1) then
self.PassSchemesDone = false
self.Scheme = self:GetNW2Int("Scheme",1)
end
if self.InvertSchemes ~= sarmatInvert then
self.PassSchemesDone=false
self.InvertSchemes = sarmatInvert
end
local passlight = self:GetPackedRatio("SalonLighting")
self:ShowHideSmooth("lamps_salon",passlight)
self:SetLightPower(11,passlight > 0, passlight)
self:SetLightPower(12,passlight > 0, passlight)
self:SetLightPower(13,passlight > 0, passlight)
local BortLSD,BortPneumo,BortBV = self:GetPackedBool("BortLSD"),self:GetPackedBool("BortPneumo"),self:GetPackedBool("BortBV")
self:ShowHide("bortlamp_lsd",BortLSD)
self:ShowHide("bortlamp_pneumo",BortPneumo)
self:SetLightPower(15,BortLSD,1)
self:SetLightPower(18,BortLSD,1)
self:SetLightPower(16,BortPneumo,1)
self:SetLightPower(19,BortPneumo,1)
self:ShowHide("bortlamp_pneumo",self:GetPackedBool("BortPneumo"))
self:ShowHide("bortlamp_lsd",self:GetPackedBool("BortLSD"))
local doorAlarm = self:GetNW2Int("BNT:DoorAlarm")
self:SetSoundState("door_alarm",getBitValue(doorAlarm,0,1),1)
self:ShowHide("doorl_l",getBitValue(doorAlarm,1,1) > 0)
self:ShowHide("doorl_r",getBitValue(doorAlarm,2,1) > 0)
self:Animate("FrontBrake", self:GetNW2Bool("FbI") and 0 or 1,0,1, 3, false)
self:Animate("FrontTrain", self:GetNW2Bool("FtI") and 1 or 0,0,1, 3, false)
self:Animate("RearBrake", self:GetNW2Bool("RbI") and 0 or 1,0,1, 3, false)
self:Animate("RearTrain", self:GetNW2Bool("RtI") and 1 or 0,0,1, 3, false)
local bntL = self:GetNW2Int("BNT:Left")
local bntR = self:GetNW2Int("BNT:Right")
local bntPowerL = getBitValue(bntL,0,1)
local bntPowerR = getBitValue(bntR,0,1)
local initL,initR = getBitValue(bntL,1,1) > 0, getBitValue(bntR,1,1) > 0
local currL,currR = getBitValue(bntL,9,6),getBitValue(bntR,9,6)
local invL,invR = getBitValue(bntL,2,1) > 0, getBitValue(bntR,2,1) > 0
if sarmatInvert then
invL = not invL
invR = not invR
end
if initL then
local nextL = getBitValue(bntL,3,6)
if nextL == 0 then nextL = -1 end
if CurTime()%2>1 then
currL = currL + nextL
end
end
if initR then
local nextR = getBitValue(bntR,3,6)
if nextR == 0 then nextR = -1 end
if CurTime()%2>1 then
currR = currR + nextR
end
end
for i=1,4 do
self:ShowHide("led_l_f"..i,not invL)
self:ShowHide("led_l_b"..i,invL)
self:ShowHide("led_r_f"..i,not invR)
self:ShowHide("led_r_b"..i,invR)
if IsValid(self.ClientEnts["led_l_f"..i]) then self.ClientEnts["led_l_f"..i]:SetSkin(math.Clamp(currL-((i-1)*8),0,8)) end
if IsValid(self.ClientEnts["led_l_b"..i]) then self.ClientEnts["led_l_b"..i]:SetSkin(math.Clamp(currL-((i-1)*8),0,8)) end
if IsValid(self.ClientEnts["led_r_f"..i]) then self.ClientEnts["led_r_f"..i]:SetSkin(math.Clamp(currR-((i-1)*8),0,8)) end
if IsValid(self.ClientEnts["led_r_b"..i]) then self.ClientEnts["led_r_b"..i]:SetSkin(math.Clamp(currR-((i-1)*8),0,8)) end
end
local playL = false
local playR = false
for i=0,3 do
for k=0,1 do
local st = k==1 and "DoorL" or "DoorR"
local doorstate = self:GetPackedBool(st)
local id,sid = st..(i+1),"door"..i.."x"..k
if not self.DoorStates then self.DoorStates = {} end
local state = self:GetPackedRatio(id)
if (state ~= 1 and state ~= 0) ~= self.DoorStates[id] then
if doorstate and state < 1 or not doorstate and state > 0 then
else
self:PlayOnce(sid.."c","",0.15,math.Rand(0.9,1.1))
end
self.DoorStates[id] = (state ~= 1 and state ~= 0)
end
if (state ~= 1 and state ~= 0) and k==1 then playL = true end
if (state ~= 1 and state ~= 0) and k==0 then playR = true end
local n_l = "door"..i.."x"..k--.."a"
--local n_r = "door"..i.."x"..k.."b"
self:Animate(n_l,state,0,1, 0.5,false)--0.8 + (-0.2+0.4*math.random()),0)
--self:Animate(n_r,state,0,1, 0.5,false)--0.8 + (-0.2+0.4*math.random()),0)
end
end
if playL ~= self.LeftDoorState then
if playL then self:PlayOnce("doors","",0.6,1) end
self.LeftDoorState = playL
end
if playR ~= self.RightDoorState then
if playR then self:PlayOnce("doors","",0.6,1) end
self.RightDoorState = playR
end
if playL or playR then
self.DoorSoundState = math.Clamp((self.DoorSoundState or 0) + 0.75*self.DeltaTime,0,0.5)
else
self.DoorSoundState = math.Clamp((self.DoorSoundState or 0) - 0.5*self.DeltaTime,0,0.5)
end
self:SetSoundState("doorl",self.DoorSoundState or 0,1)
local door_f = self:GetPackedBool("FrontDoor")
local door_b = self:GetPackedBool("RearDoor")
local door_cab_f = self:Animate("door_cab_f",door_f and 1 or -0.05,1,0.75, 8, 0.05)
local door_cab_b = self:Animate("door_cab_b",door_b and 1 or -0.05,1,0.75, 8, 0.05)
local door1s = (door_cab_f < 1 or door_f)
if self.Door1 ~= door1s then
self.Door1 = door1s
self:PlayOnce("FrontDoor","bass",door1s and 1 or 0)
end
local door2s = (door_cab_b < 1 or door_b)
if self.Door2 ~= door2s then
self.Door2 = door2s
self:PlayOnce("RearDoor","bass",door2s and 1 or 0)
end
local dT = self.DeltaTime
self.FrontLeak = math.Clamp(self.FrontLeak + 10*(-self:GetPackedRatio("FrontLeak")-self.FrontLeak)*dT,0,1)
self.RearLeak = math.Clamp(self.RearLeak + 10*(-self:GetPackedRatio("RearLeak")-self.RearLeak)*dT,0,1)
self:SetSoundState("front_isolation",self.FrontLeak,0.9+0.2*self.FrontLeak)
self:SetSoundState("rear_isolation",self.RearLeak,0.9+0.2*self.RearLeak)
local parking_brake = math.max(0,-self:GetPackedRatio("ParkingBrakePressure_dPdT",0))
self.ParkingBrake = self.ParkingBrake+(parking_brake-self.ParkingBrake)*dT*10
self:SetSoundState("parking_brake",self.ParkingBrake,1.4)
local dPdT = self:GetPackedRatio("BrakeCylinderPressure_dPdT")
self.ReleasedPdT = math.Clamp(self.ReleasedPdT + 4*(-self:GetPackedRatio("BrakeCylinderPressure_dPdT",0)-self.ReleasedPdT)*dT,0,1)
--print(dPdT)
self:SetSoundState("release",math.Clamp(self.ReleasedPdT,0,1)^1.65,1.0)
self.PreviousCompressorState = state
local rollingi = math.min(1,self.TunnelCoeff+math.Clamp((self.StreetCoeff-0.82)/0.5,0,1))
local rollings = math.max(self.TunnelCoeff*0.6,self.StreetCoeff)
local tunstreet = (rollingi+rollings*0.2)
local speed = self:GetPackedRatio("Speed", 0)
local rol10 = math.Clamp(speed/25,0,1)*(1-math.Clamp((speed-25)/8,0,1))
local rol45 = math.Clamp((speed-23)/8,0,1)*(1-math.Clamp((speed-50)/8,0,1))
local rol45p = Lerp((speed-25)/25,0.8,1)
local rol60 = math.Clamp((speed-50)/8,0,1)*(1-math.Clamp((speed-65)/5,0,1))
local rol60p = Lerp((speed-50)/15,0.8,1)
local rol70 = math.Clamp((speed-65)/5,0,1)
local rol70p = Lerp((speed-65)/25,0.8,1.2)
self:SetSoundState("rolling_10",rollingi*rol10,1)
self:SetSoundState("rolling_45",rollingi*rol45,1)
self:SetSoundState("rolling_60",rollingi*rol60,1)
self:SetSoundState("rolling_70",rollingi*rol70,1)
local rol10 = math.Clamp(speed/15,0,1)*(1-math.Clamp((speed-18)/35,0,1))
local rol10p = Lerp((speed-15)/14,0.6,0.78)
local rol40 = math.Clamp((speed-18)/35,0,1)*(1-math.Clamp((speed-55)/40,0,1))
local rol40p = Lerp((speed-15)/66,0.6,1.3)
local rol70 = math.Clamp((speed-55)/20,0,1)--*(1-math.Clamp((speed-72)/5,0,1))
local rol70p = Lerp((speed-55)/27,0.78,1.15)
--local rol80 = math.Clamp((speed-70)/5,0,1)
--local rol80p = Lerp(0.8+(speed-72)/15*0.2,0.8,1.2)
self:SetSoundState("rolling_low" ,rol10*rollings,rol10p) --15
self:SetSoundState("rolling_medium2",rol40*rollings,rol40p) --57
--self:SetSoundState("rolling_medium1",0 or rol40*rollings,rol40p) --57
self:SetSoundState("rolling_high2" ,rol70*rollings,rol70p) --70
self:SetSoundState("battery_off_loop", self:GetPackedBool("BattPressed") and 1 or 0,1)
local work = self:GetPackedBool("AnnPlay")
local UPO = work and self.Announcer.AnnTable == "AnnouncementsUPO"
local noise = self:GetNW2Int("AnnouncerNoise")
local volBNT = self:GetNW2Int("BNT:Volumes",0)
local volSalon = 0
local noisevolume = 0
if UPO then
noisevolume = self:GetNW2Float("UPONoiseVolume",1)
volSalon = getBitValue(volBNT,4,4)/10*self:GetNW2Float("UPOVolume",1)
else
volSalon = getBitValue(volBNT,0,4)/10
end
for k,v in ipairs(self.AnnouncerPositions) do
local targetVol = 0
if work then
if v[4] == 0x4C then -- [L]eft side
targetVol = v[3]*volSalon*bntPowerL
elseif v[4] == 0x52 then -- [R]ight side
targetVol = v[3]*volSalon*bntPowerR
end
end
self:SetSoundState("announcer_noiseW"..k,targetVol*noisevolume,1)
for i=1,3 do
self:SetSoundState(Format("announcer_noise%d_%d",i,k),(UPO and i==noise) and targetVol*noisevolume or 0,1)
end
if IsValid(self.Sounds["announcer"..k]) then self.Sounds["announcer"..k]:SetVolume(targetVol) end
end
end
-- function ENT:OnAnnouncer(volume)
-- local work = self:GetPackedBool("AnnPlay")
-- local UPO = work and self:GetPackedBool("AnnPlayUPO")
-- return work and volume*(UPO and self:GetNW2Float("UPOVolume",1) or 1) or 0
-- end
function ENT:Draw()
self.BaseClass.Draw(self)
end
function ENT:DrawPost()
self.RTMaterial:SetTexture("$basetexture", self.BITScr)
surface.SetMaterial(self.RTMaterial)
surface.SetDrawColor(255,255,255,200)
for i=1,4 do
self:DrawOnPanel("BIT"..i,function(...)
surface.DrawTexturedRectRotated(512,128,1024,256,0)
end)
end
end
function ENT:OnButtonPressed(button)
end
function ENT:OnPlay(soundid,location,range,pitch)
if location == "stop" then
if IsValid(self.Sounds[soundid]) then
self.Sounds[soundid]:Pause()
self.Sounds[soundid]:SetTime(0)
end
return
end
if soundid == "BatteryOn" and range > 0 then
return "battery_on_1",location,1,pitch
end
if soundid == "BatteryOff" then
return range > 0 and "battery_off_1" or "battery_off_2",location,1,pitch
end
return soundid,location,range,pitch
end
local dist = {}
for id,panel in pairs(ENT.ButtonMap) do
if not panel.buttons then continue end
for k,v in pairs(panel.buttons) do
if v.model then
local dist = dist[id] or 150
if v.model.model then
v.model.hideseat=dist
elseif v.model.lamp then
v.model.lamp.hideseat=dist
end
end
end
end
Metrostroi.GenerateClientProps()