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MetrostroiAddon/lua/metrostroi/systems/sys_horn.lua
g_brzhezinskiy 1d05caf866 init
2021-01-02 12:51:45 +03:00

52 lines
1.7 KiB
Lua

--------------------------------------------------------------------------------
-- Train horn
--------------------------------------------------------------------------------
-- Copyright (C) 2013-2018 Metrostroi Team & FoxWorks Aerospace s.r.o.
-- Contains proprietary code. See license.txt for additional information.
--------------------------------------------------------------------------------
Metrostroi.DefineSystem("Horn")
TRAIN_SYSTEM.DontAccelerateSimulation = true
function TRAIN_SYSTEM:Initialize()
self.Active = false
end
function TRAIN_SYSTEM:Outputs() --"21",
return { "Active" }
end
function TRAIN_SYSTEM:Inputs()
return { "Engage","NewType" }
end
function TRAIN_SYSTEM:TriggerInput(name,value)
if name == "Engage" then
self.Active = value > 0.5
self.Train:SetNW2Bool("HornState",self.Active)
end
end
function TRAIN_SYSTEM:Think()
end
function TRAIN_SYSTEM:ClientThink(dT)
local active = self.Train:GetNW2Bool("HornState",false)
self.Active = self.Active or false
-- Calculate pitch
local absolutePitch = 1 - math.exp(-10*self.Train:GetPackedRatio("TLPressure"))
local absoluteVolume = 1 - math.exp(-4*self.Train:GetPackedRatio("TLPressure"))
local pitch = 1
-- Play horn sound
self.Train:SetSoundState("horn",self.Active and absoluteVolume or 0,absolutePitch*pitch)
--[[
if (self.Active ~= active) and (not active) then
if absolutePitch > 0.2 then
self.Train:PlayOnce(self.Train:GetNW2Bool("HornType",false) and "horn3_end" or "horn3_end","cabin",1.09,101.5*absolutePitch*pitch) --0.85
end
end]]
if (self.Active ~= active) and (active) then
self.Train.Transient = -5.0
end
self.Active = active
end