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MetrostroiAddon/lua/entities/gmod_subway_81-702_int/cl_init.lua
2022-07-25 13:03:55 +03:00

1388 lines
55 KiB
Lua

--------------------------------------------------------------------------------
-- All the models, materials, sounds belong to their corresponding authors. Permission is granted to only distribute these models through Garry's Mod Steam Workshop and the official Metrostroi GitHub accounts for use with Garry's Mod and Metrostroi Subway Simulator.
--
-- It is forbidden to use any of these models, materials, sounds and other content for any commercial purposes without an explicit permission from the authors. It is forbidden to make any changes in these files in any derivative projects without an explicit permission from the author.
--
-- The following models are (C) 2015-2018 oldy (Aleksandr Kravchenko). All rights reserved.
-- models\metrostroi_train\81-502:
-- - 81-502 (Ema-502 head)
-- - 81-501 (Em-501 intermediate)
-- models\metrostroi_train\81-702:
-- - 81-702 (D head)
-- - 81-702 (D intermediate)
-- models\metrostroi_train\81-703:
-- - 81-703 (E head)
-- - 81-508 (E intermediate)
-- models\metrostroi_train\81-707:
-- - 81-707 (Ezh head)
-- - 81-708 (Ezh1 intermediate)
-- models\metrostroi_train\81-710:
-- - 81-710 (Ezh3 head)
-- - 81-508T (Em-508T intermediate)
-- models\metrostroi_train\81-717:
-- - 81-717 (Moscow head)
-- - 81-714 (Moscow intermediate)
-- - 81-717 (St. Petersburg head)
-- - 81-714 (St. Petersburg intermediate)
-- models\metrostroi_train\81-718:
-- - 81-718 (TISU head)
-- - 81-719 (TISU intermediate)
-- models\metrostroi_train\81-720:
-- - 81-720 (Yauza head)
-- - 81-721 (Yauza intermediate)
-- - 81-722 (Yubileyniy head)
-- models\metrostroi_train\81-722:
-- - 81-723 (Yubileyniy intermediate motor)
-- - 81-724 (Yubileyniy intermediate trailer)
--------------------------------------------------------------------------------
include("shared.lua")
--------------------------------------------------------------------------------
ENT.ClientProps = {}
ENT.ButtonMap = {}
ENT.AutoAnims = {}
ENT.AutoAnimNames = {}
ENT.ClientSounds = {}
ENT.ButtonMap["PanelLamp"] = {
pos = Vector(456,-53,30),
ang = Angle(186,-37,6),
width = 100,
height = 200,
scale = 0.0588,
buttons = {
{ID = "PanelLampToggle", x=0, y=0, w=100, h=200, tooltip="",var="PanelLights"},
}
}
-- Main panel
ENT.ButtonMap["MainL"] = {
pos = Vector(460.4,-37.98,-11.15),
ang = Angle(0.5,-98,70),
width = 83.5,
height = 20,
scale = 0.0588,
hideseat=0.2,
buttons = {
----Лампы
{ID = "!RedRP", x=10,y=10, radius=10, tooltip="", model = {
lamp = {model = "models/metrostroi_train/81-703/cabin_lamp_red3.mdl",z=1,color = Color(178,112,112), var="RRP", getfunc = function(ent,min,max) return ent:GetPackedRatio("RRP") end},
sprite = {bright=0.1,size=0.25,scale=0.07,color=Color(255,60,60),z=3,}
}},
{ID = "!GreenRP", x=40.71,y=10, radius=10, tooltip="", model = {
lamp = {model = "models/metrostroi_train/81-703/cabin_lamp_green.mdl",z=1,color = Color(98,178,178), var="GRP"},
sprite = {bright=0.1,size=0.25,scale=0.07,color=Color(40,255,100),z=3,}
}},
{ID = "!Blue", x=73.50,y=10, radius=10, tooltip="", model = {
lamp = {model = "models/metrostroi_train/81-703/cabin_lamp_white.mdl",z=1,color = Color(112,140,178), var="SD",},
sprite = {bright=0.1,size=0.25,scale=0.07,color=Color(60,200,255),z=3,}
}},
}
}
ENT.ButtonMap["MainB"] = {
pos = Vector(460.8,-34.9,-15.3),
ang = Angle(0,-96,65),
width = 218,
height = 90,
scale = 0.0588,
hideseat=0.2,
buttons = {
----Кнопки
{ ID = "KU7Toggle", x=0+56*0,y=0,w=50,h=90, tooltip="", model = {
model = "models/metrostroi_train/81-702/buttons/vu_13b.mdl", ang=Angle(-90,0,0),
labels={{model="models/metrostroi_train/81-702/labels/vu_labels.mdl",skin=3,ang=90,z=10,x=0,y=-13.5}},
var="KU7",speed=6,
sndvol = 1, snd = function(val) return val and "vu13a_on" or "vu13a_off" end,
sndmin = 90, sndmax = 1e3, sndang = Angle(-90,0,0),
states={"Train.Buttons.Unlocked","Train.Buttons.Locked"},
}},
{ ID = "KU6Set", x=0+56*1, y=0, w=50,h=90, tooltip="", model = {
model = "models/metrostroi_train/81-702/buttons/vu_13b.mdl", ang=Angle(-90,0,0),
labels={{model="models/metrostroi_train/81-702/labels/vu_labels.mdl",skin=4,ang=90,z=10,x=0,y=-13.5}},
var="KU6",speed=6,
sndvol = 1, snd = function(val) return val and "vu13a_on" or "vu13a_off" end,
sndmin = 90, sndmax = 1e3, sndang = Angle(-90,0,0),
}},
{ ID = "VRPSet", x=0+56*2, y=0, w=50,h=90, tooltip="", model = {
model = "models/metrostroi_train/81-702/buttons/vu_13b.mdl", ang=Angle(-90,0,0),
labels={{model="models/metrostroi_train/81-702/labels/vu_labels.mdl",skin=5,ang=90,z=10,x=0,y=-13.5}},
var="VRP",speed=6,
sndvol = 1, snd = function(val) return val and "vu13a_on" or "vu13a_off" end,
sndmin = 90, sndmax = 1e3, sndang = Angle(-90,0,0),
}},
{ ID = "KU3Toggle", x=0+56*3,y=0,w=50,h=90, tooltip="", model = {
model = "models/metrostroi_train/81-702/buttons/vu_13b.mdl", ang=Angle(-90,0,0),
labels={{model="models/metrostroi_train/81-702/labels/vu_labels.mdl",skin=6,ang=90,z=10,x=0,y=-13.5}},
var="KU3",speed=6,
sndvol = 1, snd = function(val) return val and "vu13a_on" or "vu13a_off" end,
sndmin = 90, sndmax = 1e3, sndang = Angle(-90,0,0),
}},
}
}
--VU Panel
ENT.ButtonMap["VU"] = {
pos = Vector(462,-17.1,22.5),
ang = Angle(0,270,90),
width = 103,
height = 390,
scale = 0.0625,
hideseat=0.2,
buttons = {
{ ID = "VUToggle", x=0, y=0, w=88, h=80, tooltip="", model = {
model = "models/metrostroi_train/Equipment/vu22_brown.mdl", z=0, ang = 180,
labels={{model="models/metrostroi_train/81-707/labels/vu_labels.mdl",skin=0,ang=90,z=20.9,x=0,y=-12.5}},
plomb = {model = "models/metrostroi_train/equipment/vu_plomb_right.mdl",ang=Angle(-90,90,0),x=25,y=33.2,z=9.3,var="VUPl", ID="VUPl",},
var="VU",speed=6,
sndvol = 0.5, snd = function(val) return val and "vu220b1_on" or "vu220b1_off" end,
sndmin = 50, sndmax = 1e3, sndang = Angle(0,0,0),
}},
{ ID = "KU1Set", x=33, y=120+90*0,w=70,h=90, tooltip="", model = {
model = "models/metrostroi_train/81-702/buttons/vu_13b.mdl", z=8, ang=Angle(-90,0,0),
labels={{model="models/metrostroi_train/81-702/labels/vu_labels.mdl",skin=0,ang=90,z=10,x=0,y=-13.5}},
var="KU1",speed=6,
sndvol = 1, snd = function(val) return val and "vu13a_on" or "vu13a_off" end,
sndmin = 90, sndmax = 1e3, sndang = Angle(-90,0,0),
}},
{ ID = "KU2Set", x=33, y=120+90*1,w=70,h=90, tooltip="", model = {
model = "models/metrostroi_train/81-702/buttons/vu_13b.mdl", z=8, ang=Angle(-90,0,0),
labels={{model="models/metrostroi_train/81-702/labels/vu_labels.mdl",skin=1,ang=90,z=10,x=0,y=-13.5}},
var="KU2",speed=6,
sndvol = 1, snd = function(val) return val and "vu13a_on" or "vu13a_off" end,
sndmin = 90, sndmax = 1e3, sndang = Angle(-90,0,0),
}},
{ ID = "SNSet", x=33, y=120+90*2,w=70,h=90, tooltip="", model = {
model = "models/metrostroi_train/81-702/buttons/vu_13b.mdl", z=8, ang=Angle(-90,0,0),
labels={{model="models/metrostroi_train/81-702/labels/vu_labels.mdl",skin=2,ang=90,z=10,x=0,y=-13.5}},
var="SN",speed=6,
sndvol = 1, snd = function(val) return val and "vu13a_on" or "vu13a_off" end,
sndmin = 90, sndmax = 1e3, sndang = Angle(-90,0,0),
}},
}
}
--VU Panel
ENT.ButtonMap["KU5"] = {
pos = Vector(461.2,-17.8,-2),
ang = Angle(0,270,90),
width = 140,
height = 80,
scale = 0.0625,
hideseat=0.2,
buttons = {
{ ID = "KU5Set", x=0, y=0, w=140,h=80, tooltip="", model = {
model = "models/metrostroi_train/81-702/buttons/emer_doors.mdl", z=0, ang=Angle(-90,0,0),
var="KU5",speed=12,
sndvol = 0.1, snd = function(val) return val and "vu220b1_on" or "vu220b1_off" end,
sndmin = 90, sndmax = 1e3, sndang = Angle(-90,0,0),
}},
}
}
ENT.ButtonMap["Stopkran"] = {
pos = Vector(464,27,10),
ang = Angle(0,-90,90),
width = 200,
height = 1300,
scale = 0.1/2,
buttons = {
{ID = "EmergencyBrakeValveToggle",x=0, y=0, w=200, h=1300, tooltip="", tooltip="",tooltip="",states={"Train.Buttons.Closed","Train.Buttons.Opened"},var="EmergencyBrakeValve"},
}
}
ENT.ButtonMap["AVMain"] = {
pos = Vector(409,-38.5,31.5),
ang = Angle(0,90,90),
width = 335,
height = 380,
scale = 0.0625,
hide=0.8,
buttons = {
{ID = "AVToggle", x=0, y=0, w=300, h=380, tooltip="", model = {
model = "models/metrostroi_train/81-710/ezh3_av8r.mdl", z=80, ang = Angle(90,0,0),
var="AV",speed=0.85, vmin=0.73,vmax=0.80,
sndvol = 1, snd = function(val) return val and "av1a_on" or "av1a_off" end,
}},
}
}
---AV1 Panel
ENT.ButtonMap["AV1"] = {
pos = Vector(409.63,41,34.3),
ang = Angle(0,90,90),
width = 320,
height = 500,
scale = 0.0625,
hide=0.8,
buttons = {
{ID = "VU3Toggle", x=220, y=294, w=100, h=140, tooltip="", model = {
model = "models/metrostroi_train/Equipment/vu22_brown.mdl", z=20, ang = 180,
labels={{model="models/metrostroi_train/81-707/labels/vu_labels.mdl",skin=0,ang=90,z=20.9,x=0,y=-12.5}},
var="VU3",speed=6,
sndvol = 0.5, snd = function(val) return val and "vu220b1_on" or "vu220b1_off" end,
sndmin = 50, sndmax = 1e3, sndang = Angle(0,0,0),
}},
{ID = "VU2Toggle", x=20, y=0, w=100, h=140, tooltip="", model = {
model = "models/metrostroi_train/Equipment/vu22_brown.mdl", z=20, ang = 180,
labels={{model="models/metrostroi_train/81-707/labels/vu_labels.mdl",skin=0,ang=90,z=20.9,x=0,y=-12.5}},
var="VU2",speed=6,
sndvol = 0.5, snd = function(val) return val and "vu220b1_on" or "vu220b1_off" end,
sndmin = 50, sndmax = 1e3, sndang = Angle(0,0,0),
}},
{ID = "VU1Toggle", x=120, y=110, w=100, h=140, tooltip="", model = {
model = "models/metrostroi_train/Equipment/vu22_brown.mdl", z=20, ang = 180,
labels={{model="models/metrostroi_train/81-707/labels/vu_labels.mdl",skin=0,ang=90,z=20.9,x=0,y=-12.5}},
var="VU1",speed=6,
sndvol = 0.5, snd = function(val) return val and "vu220b1_on" or "vu220b1_off" end,
sndmin = 50, sndmax = 1e3, sndang = Angle(0,0,0),
}},
}
}
ENT.ClientProps["tab"] = {
model = "models/metrostroi_train/Equipment/tab.mdl",
pos = Vector(23.8,0,-3),
ang = Angle(0,0,0),
skin = 5,
hide = 2,
}
-- Battery panel
ENT.ButtonMap["Battery"] = {
pos = Vector(410.1,16.5,34.5),
ang = Angle(0,90,90),
width = 250,
height = 140,
scale = 0.0625,
hide = 0.8,
buttons = {
{ID = "VBToggle", x=0, y=0, w=250, h=140, tooltip="", model = {
model = "models/metrostroi_train/81-702/buttons/vb_1.mdl", color=Color(255,255,255), z=18, ang = Angle(-90,180,0),
var="VB",speed=6,vmin=1,vmax=0,
sndvol = 0.8, snd = function(val) return val and "vb1a_on" or "vb1a_off" end,
sndmin = 50, sndmax = 1e3, sndang = Angle(0,0,0),
}},
}
}
ENT.ButtonMap["KU9"] = {
pos = Vector(410.1,33.9,23.5),
ang = Angle(0,90,90),
width = 50,
height = 70,
scale = 0.0625,
hide = 0.8,
buttons = {
{ID = "KU9Set", x=0, y=0, w=50, h=70, tooltip="", model = {
model = "models/metrostroi_train/81-702/buttons/ku122.mdl", z=5, ang = Angle(-90,180,0),
var="KU9",speed=12,vmin=0,vmax=1,
sndvol = 0.1, snd = function(val) return val and "prk1" or "button1_off" end,
sndmin = 50, sndmax = 1e3, sndang = Angle(0,0,0),
}},
}
}
-- Parking brake panel
ENT.ButtonMap["ParkingBrake"] = {
pos = Vector(455,47.8,-2.0),
ang = Angle(0,-83,90),
width = 340,
height = 400,
scale = 0.0625,
buttons = {
{ID = "ParkingBrakeLeft",x=0, y=0, w=170, h=400, tooltip="",tooltipFunc = function(ent) return Format(Metrostroi.GetPhrase("Train.Buttons.ParkingBrake"),ent:GetPackedRatio("ManualBrake")*100) end},
{ID = "ParkingBrakeRight",x=170, y=0, w=170, h=400, tooltip="",tooltipFunc = function(ent) return Format(Metrostroi.GetPhrase("Train.Buttons.ParkingBrake"),ent:GetPackedRatio("ManualBrake")*100) end},
}
}
-- Train driver helpers panel
ENT.ButtonMap["HelperPanel"] = {
pos = Vector(449.45,59.99,24.64),
ang = Angle(0,0,90),
width = 60,
height = 200,
scale = 0.0625,
hideseat = 0.2,
buttons = {
{ID = "KU10Set",x=0, y=0, w=60,h=100, tooltip="", model = {
model = "models/metrostroi_train/81-702/buttons/vu_13b.mdl", z=-3, ang=Angle(-90,0,0),
labels={{model="models/metrostroi_train/81-707/labels/vu_labels.mdl",skin=9,ang=90,z=10,x=0,y=-13.5}},
var="KU10",speed=6,
sndvol = 1, snd = function(val) return val and "vu13a_on" or "vu13a_off" end,
sndmin = 90, sndmax = 1e3, sndang = Angle(-90,0,0),
}},
{ID = "KU8Toggle",x=0, y=100, w=60,h=100, tooltip="", model = {
model = "models/metrostroi_train/81-702/buttons/vu_13b.mdl", z=-3, ang=Angle(-90,0,0),
labels={{model="models/metrostroi_train/81-707/labels/vu_labels.mdl",skin=10,ang=90,z=10,x=0,y=-13.5}},
var="KU8",speed=6,
sndvol = 1, snd = function(val) return val and "vu13a_on" or "vu13a_off" end,
sndmin = 90, sndmax = 1e3, sndang = Angle(-90,0,0),
states={"Train.Buttons.Unlocked","Train.Buttons.Locked"},
}},
}
}
ENT.ButtonMap["HVMeters"] = {
pos = Vector(454.1,-55.7,23.4),
ang = Angle(0,-145,90),
width = 55,
height = 55,
scale = 0.0625,
buttons = {
{ID = "!EnginesVoltage", x=0, y=0, w=55, h=55, tooltip="",tooltipFunc = function(ent) return Format(Metrostroi.GetPhrase("Train.Buttons.EnginesVoltage"),ent:GetPackedRatio("EnginesVoltage")*1000) end},
}
}
ENT.ButtonMap["Speedometer"] = {
pos = Vector(456.2,-53.6,18.5),
ang = Angle(0,-148,89),
width = 135,
height = 135,
scale = 0.0625,
buttons = {
{ID = "!Speedometer", x=0, y=0, w=135, h=135, tooltip="",tooltipFunc = function(ent) return Format(Metrostroi.GetPhrase("Train.Buttons.Speed"),ent:GetPackedRatio("Speed")*100) end},
}
}
ENT.ButtonMap["BLTLPressure"] = {
pos = Vector(456.5,-55,8.8),
ang = Angle(0,-138,90),
width = 120,
height = 120,
scale = 0.0625,
buttons = {
{ID = "!BLTLPressure", x=60,y=60,radius=60,tooltip="",tooltipFunc = function(ent) return Format(Metrostroi.GetPhrase("Train.Buttons.BLTLPressure"),ent:GetPackedRatio("TLPressure")*16,ent:GetPackedRatio("BLPressure")*16) end},
}
}
ENT.ButtonMap["BCPressure"] = {
pos = Vector(454.3,-55.5,0.7),
ang = Angle(0,-143,90),
width = 68,
height = 68,
scale = 0.0625,
buttons = {
{ID = "!BCPressure", x=34,y=34,radius=34,tooltip="",tooltipFunc = function(ent) return Format(Metrostroi.GetPhrase("Train.Buttons.BCPressure"),ent:GetPackedRatio("BCPressure")*6) end},
}
}
ENT.ButtonMap["BatteryVoltage"] = {
pos = Vector(410.1,22.5,15.5),
ang = Angle(0,90,90),
width = 60,
height = 60,
scale = 0.0625,
buttons = {
{ID = "!BatteryVoltage", x=0,y=0,w=60,h=60,tooltip="",tooltipFunc = function(ent) return Format(Metrostroi.GetPhrase("Train.Buttons.BatteryVoltage"),ent:GetPackedRatio("BatteryVoltage")*150) end},
}
}
ENT.ButtonMap["DriverValveBLDisconnect"] = {
pos = Vector(449,-54,-37.61),
ang = Angle(-90,-10,0),
width = 200,
height = 90,
scale = 0.0625,
buttons = {
{ID = "DriverValveBLDisconnectToggle", x=0, y=0, w=200, h=90, tooltip="", model = {
var="DriverValveBLDisconnect",sndid="brake_disconnect",
sndvol = 1, snd = function(val) return "disconnect_valve" end,
sndmin = 90, sndmax = 1e3, sndang = Angle(-90,0,0),
states={"Train.Buttons.Closed","Train.Buttons.Opened"},
}},
}
}
ENT.ButtonMap["DriverValveTLDisconnect"] = {
pos = Vector(452,-50,-30),
ang = Angle(-90,-10,0),
width = 200,
height = 90,
scale = 0.0625,
buttons = {
{ID = "DriverValveTLDisconnectToggle", x=0, y=0, w=200, h=90, tooltip="", model = {
var="DriverValveTLDisconnect",sndid="train_disconnect",
sndvol = 1, snd = function(val) return val and "pneumo_TL_open" or "pneumo_TL_disconnect" end,
sndmin = 90, sndmax = 1e3, sndang = Angle(-90,0,0),
states={"Train.Buttons.Closed","Train.Buttons.Opened"},
}},
}
}
--[[
ENT.ButtonMap["Meters"] = {
pos = Vector(454.95213,-55.696617,27.528275),
ang = Angle(0,-180+38,90),
width = 73,
height = 73,
scale = 0.0625,
buttons = {
{ID = "!TotalVoltmeter", x=13, y=22, w=60, h=50, tooltip=""},
--{ID = "!TotalAmpermeter", x=13, y=81, w=60, h=50, tooltip=""},
}
}
ENT.ButtonMap["Speedometer"] = {
pos = Vector(455,-55.25582,17.324441),
ang = Angle(0,-149,90),
width = 110,
height = 110,
scale = 0.0625,
buttons = {
{ID = "!Speedometer", x=0, y=0, w=110, h=110, tooltip=""},
}
}--]]
ENT.ButtonMap["FrontPneumatic"] = {
pos = Vector(470,-45.0,-58.0),
ang = Angle(0,90,90),
width = 900,
height = 100,
scale = 0.1,
buttons = {
{ID = "FrontBrakeLineIsolationToggle",x=000, y=0, w=400, h=100, tooltip="",var="FbI",states={"Train.Buttons.Opened","Train.Buttons.Closed"}},
{ID = "FrontTrainLineIsolationToggle",x=500, y=0, w=400, h=100, tooltip="",var="FtI",states={"Train.Buttons.Opened","Train.Buttons.Closed"}},
}
}
ENT.ClientProps["FrontBrake"] = {--
model = "models/metrostroi_train/bogey/disconnect_valve_red.mdl",
pos = Vector(450+19, -29, -68),
ang = Angle(0,-90,0),
hide = 0.5,
}
ENT.ClientProps["FrontTrain"] = {--
model = "models/metrostroi_train/bogey/disconnect_valve_blue.mdl",
pos = Vector(450+19, 30, -68),
ang = Angle(0,-90,0),
hide = 0.5,
}
ENT.ClientSounds["FrontBrakeLineIsolation"] = {{"FrontBrake",function() return "disconnect_valve" end,1,1,50,1e3,Angle(-90,0,0)}}
ENT.ClientSounds["FrontTrainLineIsolation"] = {{"FrontTrain",function() return "disconnect_valve" end,1,1,50,1e3,Angle(-90,0,0)}}
ENT.ButtonMap["RearPneumatic"] = {
pos = Vector(-473-1,45.0,-58.0),
ang = Angle(0,270,90),
width = 900,
height = 100,
scale = 0.1,
buttons = {
{ID = "RearBrakeLineIsolationToggle",x=000, y=0, w=400, h=100, tooltip="",var="RbI",states={"Train.Buttons.Opened","Train.Buttons.Closed"}},
{ID = "RearTrainLineIsolationToggle",x=500, y=0, w=400, h=100, tooltip="",var="RtI",states={"Train.Buttons.Opened","Train.Buttons.Closed"}},
}
}
ENT.ClientProps["RearTrain"] = {--
model = "models/metrostroi_train/bogey/disconnect_valve_blue.mdl",
pos = Vector(-450-22, -30, -68),
ang = Angle(0,90,0),
hide = 0.5,
}
ENT.ClientProps["RearBrake"] = {--
model = "models/metrostroi_train/bogey/disconnect_valve_red.mdl",
pos = Vector(-450-22, 29, -68),
ang = Angle(0,90,0),
hide = 0.5,
}
ENT.ClientSounds["RearBrakeLineIsolation"] = {{"RearBrake",function() return "disconnect_valve" end,1,1,50,1e3,Angle(-90,0,0)}}
ENT.ClientSounds["RearTrainLineIsolation"] = {{"RearTrain",function() return "disconnect_valve" end,1,1,50,1e3,Angle(-90,0,0)}}
ENT.ButtonMap["GV"] = {
pos = Vector(170,50,-60),
ang = Angle(0,225-15,90),
width = 260,
height = 260,
scale = 0.1,
buttons = {
{ID = "GVToggle",x=0, y=0, w= 260,h = 260, tooltip="", model = {
var="GV",sndid = "gv",
sndvol = 0.8,sndmin = 80, sndmax = 1e3/3, sndang = Angle(-90,0,0),
snd = function(val) return val and "gv_f" or "gv_b" end,
states={"Train.Buttons.Disconnected","Train.Buttons.On"}
}},
}
}
ENT.ClientProps["gv"] = {
model = "models/metrostroi/81-717/gv.mdl",
pos = Vector(153.5,36,-78),
ang = Angle(-90,90,-90),
color = Color(150,255,255),
hide = 0.5,
}
ENT.ClientProps["gv_wrench"] = {
model = "models/metrostroi_train/reversor/reversor_classic.mdl",
pos = ENT.ClientProps["gv"].pos,
ang = Angle(-90,0,0),
hide = 0.5,
}
ENT.ButtonMap["AirDistributor"] = {
pos = Vector(-215,69,-60),
ang = Angle(0,180,90),
width = 170,
height = 260,
scale = 0.1,
hideseat=0.1,
hide=true,
screenHide = true,
buttons = {
{ID = "AirDistributorDisconnectToggle",x=0, y=0, w= 170,h = 260, tooltip="",var="AD",states={"Train.Buttons.On","Train.Buttons.Off"}},
}
}
-- UAVA
ENT.ButtonMap["UAVAPanel"] = {
pos = Vector(453,60,-7),
ang = Angle(0,-70,90),
width = 180,
height = 170,
scale = 0.0625,
buttons = {
{ID = "UAVAToggle",x=0, y=0, w=60, h=170, tooltip="", model = {
plomb = {var="UAVAPl", ID="UAVAPl"},
var="UAVA",
sndid="UAVALever",sndvol = 1, snd = function(val) return val and "uava_on" or "uava_off" end,
sndmin = 90, sndmax = 1e3, sndang = Angle(-90,0,0),
}},
{ID = "UAVACToggle",x=60, y=0, w=120, h=170, tooltip="",var="UAVAC",states={"Train.Buttons.UAVAOff","Train.Buttons.UAVAOn"}},
}
}
for i=0,3 do
ENT.ClientProps["TrainNumberL"..i] = {
model = "models/metrostroi_train/common/bort_numbers.mdl",
pos = Vector(400+i*6.6-4*6.6/2,67.5,-26),
ang = Angle(180,0,180),
skin=0,
hide = 1.5,
callback = function(ent)
ent.WagonNumber = false
end,
}
end
for i=0,3 do
ENT.ClientProps["TrainNumberR"..i] = {
model = "models/metrostroi_train/common/bort_numbers.mdl",
pos = Vector(-405-i*6.6-4*6.6/2,-67.4,-26),
ang = Angle(0,0,0),
skin=0,
hide = 1.5,
callback = function(ent)
ent.WagonNumber = false
end,
}
end
ENT.ButtonMap["FrontDoor"] = {
pos = Vector(468,16,37),
ang = Angle(0,-90,90),
width = 650,
height = 1780,
scale = 0.1/2,
buttons = {
{ID = "FrontDoor",x=0,y=0,w=650,h=1780, tooltip="", model = {
var="door1",sndid="door1",
sndvol = 1, snd = function(val) return val and "cab_door_open" or "cab_door_close" end,
sndmin = 90, sndmax = 1e3, sndang = Angle(-90,0,0),
noTooltip = true,
}},
}
}
ENT.ButtonMap["CabinDoor"] = {
pos = Vector(415,64,37),
ang = Angle(0,0,90),
width = 642,
height = 1780,
scale = 0.1/2,
buttons = {
{ID = "CabinDoor",x=0,y=0,w=642,h=1780, tooltip="", model = {
var="door4",sndid="door4",
sndvol = 1, snd = function(val) return val and "cab_door_open" or "cab_door_close" end,
sndmin = 90, sndmax = 1e3, sndang = Angle(-90,0,0),
noTooltip = true,
}},
}
}
ENT.ButtonMap["PassengerDoor"] = {
pos = Vector(400+7.6,-16,37),
ang = Angle(0,90,90),
width = 642,
height = 1900,
scale = 0.1/2,
buttons = {
{ID = "PassengerDoor",x=0,y=0,w=642,h=1900, tooltip="", model = {
var="door3",sndid="door3",
sndvol = 1, snd = function(val) return val and "cab_door_open" or "cab_door_close" end,
sndmin = 90, sndmax = 1e3, sndang = Angle(-90,0,0),
noTooltip = true,
}},
}
}
ENT.ButtonMap["PassengerDoor1"] = {
pos = Vector(400+7,16,37),
ang = Angle(0,-90,90),
width = 642,
height = 1900,
scale = 0.1/2,
buttons = {
{ID = "PassengerDoor",x=0,y=0,w=642,h=1900, tooltip=""},
}
}
ENT.ButtonMap["RearDoor"] = {
pos = Vector(-472,-16,37),
ang = Angle(0,90,90),
width = 650,
height = 1780,
scale = 0.1/2,
buttons = {
{ID = "RearDoor",x=0,y=0,w=650,h=1780, tooltip="", model = {
var="door2",sndid="door2",
sndvol = 1, snd = function(val) return val and "cab_door_open" or "cab_door_close" end,
sndmin = 90, sndmax = 1e3, sndang = Angle(-90,0,0),
noTooltip = true,
}},
}
}
--------------------------------------------------------------------------------
ENT.ClientPropsInitialized = false
if not ENT.ClientSounds["br_334"] then ENT.ClientSounds["br_334"] = {} end
table.insert(ENT.ClientSounds["br_334"],{"brake",function(ent,_,var) return "br_334_"..var end,1,1,50,1e3,Angle(-90,0,0)})
ENT.ClientProps["brake"] = {
model = "models/metrostroi_train/81-703/cabin_cran_334.mdl",
pos = Vector(453.213806,-54.919998,-8.500000),
ang = Angle(0.000000,-133.000000,0.000000),
hideseat = 0.2,
}
ENT.ClientProps["controller"] = {
model = "models/metrostroi_train/81-702/kv_d.mdl",
pos = Vector(453.813934,-20.614157,-9.466090),
ang = Angle(0,195.000000,0),
hideseat = 0.2,
}
ENT.ClientProps["reverser"] = {
model = "models/metrostroi_train/reversor/reversor_classic.mdl",
pos = Vector(453.8,-21,-15),
ang = Angle(180,90,180),
hideseat = 0.2,
modelcallback = function(ent)
return ent.HasGoldenReverser and "models/metrostroi_train/reversor/reversor_gold.mdl" or "models/metrostroi_train/reversor/reversor_classic.mdl"
end,
}
ENT.ClientProps["rcureverser"] = {
model = "models/metrostroi_train/reversor/reversor_classic.mdl",
pos = Vector(411.9+0.3,-26.15,-11.3),
ang = Angle(90+45,0,-90),
hideseat = 0.2,
modelcallback = function(ent)
return ent.HasGoldenReverser and "models/metrostroi_train/reversor/reversor_gold.mdl" or "models/metrostroi_train/reversor/reversor_classic.mdl"
end,
}
ENT.ClientProps["brake_disconnect"] = {
model = "models/metrostroi_train/81-707/cran1.mdl",
pos = Vector(447.2,-58.5,-32.05),
ang = Angle(0,88,-90),
hideseat = 0.2,
}
ENT.ClientProps["train_disconnect"] = {
model = "models/metrostroi_train/81-707/cran3.mdl",
pos = Vector(450.4,-54.35,-26.25),
ang = Angle(90,-100,90),
hideseat = 0.2,
}
ENT.ClientProps["parking_brake"] = {
model = "models/metrostroi_train/81-703/cabin_parking.mdl",
pos = Vector(456.591827,37.367580,-16.614565),
ang = Angle(-90.000000,8.000000,0.000000),
hideseat = 0.2,
}
--------------------------------------------------------------------------------
ENT.ClientProps["train_line"] = {
model = "models/metrostroi_train/Equipment/arrow_e_nm.mdl",
pos = Vector(453.808746,-57.777153,3.555025),
ang = Angle(170.000000,-143.000000,90.000000),
hideseat = 0.2,
}
ENT.ClientProps["brake_line"] = {
model = "models/metrostroi_train/Equipment/arrow_e_tm.mdl",
pos = Vector(453.851135,-57.825100,3.558732),
ang = Angle(170.000000,-143.000000,90.000000),
hideseat = 0.2,
}
ENT.ClientProps["brake_cylinder"] = {
model = "models/metrostroi_train/Equipment/arrow_nm.mdl",
pos = Vector(452.788696,-57.193684,-1.326352),
ang = Angle(-124.500000,37.000000,-90.000000),
hideseat = 0.2,
}
----------------------------------------------------------------
ENT.ClientProps["voltmeter"] = {
model = "models/metrostroi_train/81-710/ezh3_voltages.mdl",
pos = Vector(452.729889,-56.791126,21.017803),
ang = Angle(-90.000000,0.000000,-55.130001),
hideseat = 0.2,
}
--[[
ENT.ClientProps["ampermeter"] = {
model = "models/metrostroi_train/81-710/ezh3_voltages.mdl",
pos = Vector(450.284607-1.0,-56.987834,30.5+1.0),
ang = Angle(-90,0,-60)
}
]]
ENT.ClientProps["volt1"] = {
model = "models/metrostroi_train/81-710/ezh3_voltages.mdl",
pos = Vector(410.788452,24.423306,12.815310),
ang = Angle(-90.000000,89.500000,90.000000),
hideseat = 0.2,
}
ENT.ClientProps["speed1"] = {
model = "models/metrostroi_train/Equipment/arrow_voltmeter_old.mdl",
pos = Vector(450.787781,-57.760075,11.812588),
ang = Angle(-90,-16.708426,-39.648327),
hideseat = 0.2,
}
--------------------------------------------------------------------------------
ENT.ClientProps["salon"] = {
model = "models/metrostroi_train/81-702/81-702_salon.mdl",
pos = Vector(0.0,0,0),
ang = Angle(0,0,0),
hide = 2.0,
}
ENT.ClientProps["salon2"] = {
model = "models/metrostroi_train/81-702/81-702_cabine.mdl",
pos = Vector(0,0,0),
ang = Angle(0,0,0),
hide = 2,
}
ENT.ClientProps["Lamps_pult"] = {
model = "models/metrostroi_train/equipment/lamp_gauges_d.mdl",
pos = Vector(0,0,0),
ang = Angle(0,0,0),
hideseat=2,
}
ENT.ClientProps["Lamps_emer1"] = {
model = "models/metrostroi_train/81-702/light_emer2.mdl",
pos = Vector(0,0,0),
ang = Angle(0,0,0),
--color=Color(255,150,150),
hide = 1.5,
}
ENT.ClientProps["Lamps_emer2"] = {
model = "models/metrostroi_train/81-702/light_emer.mdl",
pos = Vector(0,0,0),
ang = Angle(0,0,0),
--color=Color(255,150,150),
hide = 1.5,
}
ENT.ClientProps["Lamps_cab1"] = {
model = "models/metrostroi_train/81-702/light_cabine.mdl",
pos = Vector(411.975,0,42.535),
ang = Angle(0,0,0),
hide = 0.8,
}
ENT.ClientProps["Lamps_half1"] = {
model = "models/metrostroi_train/81-702/light_group1.mdl",
pos = Vector(0,0,0),
ang = Angle(0,0,0),
hide = 1.5,
}
ENT.ClientProps["Lamps_half2"] = {
model = "models/metrostroi_train/81-702/light_group2.mdl",
pos = Vector(0,0,0),
ang = Angle(0,0,0),
hide = 1.5,
}
local function addTW10Cosume(panelName,ignores)
for _,button in pairs(ENT.ButtonMap[panelName].buttons) do
if not button.model or not button.model.lamp then continue end
if not table.HasValue(ignores or {},button.ID) then
local rand1 = 0.1
local rand2 = math.Rand(0.6,3.5)
if button.model.lamp.getfunc then
local oldgetfunc = button.model.lamp.getfunc
button.model.lamp.getfunc = function(ent,vmin,vmax,var)
return (rand1+ent:GetPackedRatio("LampsCount")^rand2)*oldgetfunc(ent,vmin,vmax,var)
end
else
button.model.lamp.getfunc = function(ent,_,_,var) return ent:GetPackedBool(var) and rand1+ent:GetPackedRatio("LampsCount")^rand2 or 0 end
end
end
end
end
addTW10Cosume("MainL")
--------------------------------------------------------------------------------
-- Add doors
--[[ local function GetDoorPosition(i,k,j)
if j == 0
then return Vector(349.45 - 1*k - 232.202*i,-64.6*(1-2*k),-8.728)
else return Vector(349.45 - 1*(1-k) - 232.202*i,-64.6*(1-2*k),-8.728)
end
end
for i=0,3 do
for k=0,1 do
ENT.ClientProps["door"..i.."x"..k.."a"] = {
model = "models/metrostroi_train/81-702/81-702_door_right.mdl",
pos = GetDoorPosition(i,k,0),
ang = Angle(0,90 + 180*k,0),
hide = 2,
}
ENT.ClientProps["door"..i.."x"..k.."b"] = {
model = "models/metrostroi_train/81-702/81-702_door_left.mdl",
pos = GetDoorPosition(i,k,1),
ang = Angle(0,90 + 180*k,0),
hide = 2,
}
end
end--]]
ENT.ClientProps["door0x1"] = {
model = "models/metrostroi_train/81-702/81-702_doors_pos1.mdl",
pos = Vector(349.5,64.8,-8.85),
ang = Angle(0,-90,0),
hide = 2.0,
}
ENT.ClientProps["door1x1"] = {
model = "models/metrostroi_train/81-702/81-702_doors_pos2.mdl",
pos = Vector(117.12,64.8,-8.85),
ang = Angle(0,-90,0),
hide = 2.0,
}
ENT.ClientProps["door2x1"] = {
model = "models/metrostroi_train/81-702/81-702_doors_pos3.mdl",
pos = Vector(-115.12,64.8,-8.85),
ang = Angle(0,-90,0),
hide = 2.0,
}
ENT.ClientProps["door3x1"] = {
model = "models/metrostroi_train/81-702/81-702_doors_pos4.mdl",
pos = Vector(-347.698,64.8,-8.85),
ang = Angle(0,-90,0),
hide = 2.0,
}
ENT.ClientProps["door0x0"] = {
model = "models/metrostroi_train/81-702/81-702_doors_pos4.mdl",
pos = Vector(349.5,-64.8,-8.85),
ang = Angle(0,90,0),
hide = 2.0,
}
ENT.ClientProps["door1x0"] = {
model = "models/metrostroi_train/81-702/81-702_doors_pos3.mdl",
pos = Vector(117.12,-64.8,-8.85),
ang = Angle(0,90,0),
hide = 2.0,
}
ENT.ClientProps["door2x0"] = {
model = "models/metrostroi_train/81-702/81-702_doors_pos2.mdl",
pos = Vector(-115.12,-64.8,-8.85),
ang = Angle(0,90,0),
hide = 2.0,
}
ENT.ClientProps["door3x0"] = {
model = "models/metrostroi_train/81-702/81-702_doors_pos1.mdl",
pos = Vector(-347.698,-64.8,-8.85),
ang = Angle(0,90,0),
hide = 2.0,
}
ENT.ClientProps["door1"] = {
model = "models/metrostroi_train/81-702/81-702_door_torec.mdl",
pos = Vector(466.422,-16.306,-9.987),
ang = Angle(0,-90,0),
hide = 2,
}
ENT.ClientProps["door2"] = {
model = "models/metrostroi_train/81-702/81-702_door_torec.mdl",
pos = Vector(-471.062,16.047,-9.987),
ang = Angle(0,90,0),
hide = 2,
}
ENT.ClientProps["door3"] = {
model = "models/metrostroi_train/81-702/81-702_door_salon.mdl",
pos = Vector(409.613,-15.765,-10.239),
ang = Angle(0,-90,0),
hide = 2,
}
ENT.ClientProps["door4"] = {
model = "models/metrostroi_train/81-702/81-702_door_cab.mdl",
pos = Vector(416.706,63.461,-8.38),
ang = Angle(0,-90,0),
hide = 2,
}
ENT.ClientProps["UAVALever"] = {
model = "models/metrostroi_train/81-703/cabin_uava.mdl",
pos = Vector(456.04598,60.4,-13),
ang = Angle(0,-90+10,0),
hideseat = 0.8,
}
ENT.ClientProps["EmergencyBrakeValve"] = {
model = "models/metrostroi_train/81-710/ezh3_stopkran.mdl",
pos = Vector(463.8,20.7,3.6),
ang = Angle(0,180,0),
hide = 0.8,
}
ENT.ClientProps["WhiteLights"] = {
model = "models/metrostroi_train/81-702/81-702_front_light.mdl",
pos = Vector(470,0.5,-42),
ang = Angle(0,0,0),
nohide=true
}
ENT.Lights = {
[1] = { "headlight", Vector(475,0,-20), Angle(0,0,0), Color(188,130,88), brightness = 5 ,fov = 90, texture = "models/metrostroi_train/equipment/headlight",shadows = 1,headlight=true},
[22] = { "headlight", Vector(450,-40.5,40.2), Angle(90,0,0), Color(255,130,88), fov=125,farz=80,brightness = 2,shadows = 1, texture = "models/metrostroi_train/equipment/headlight", hidden = "Lamps_pult"},
[9] = { "dynamiclight", Vector(200, 0, -5), Angle(0,0,0), Color(255, 176, 59), brightness = 2, distance = 200},
[10] = { "dynamiclight", Vector(-150, 0, -5), Angle(0,0,0), Color(255, 176, 59), brightness = 2, distance = 200},
[11] = { "dynamiclight", Vector( 200, 0, -5), Angle(0,0,0), Color(255, 176, 59), brightness = 4, distance = 260},
[12] = { "dynamiclight", Vector( 0, 0, -5), Angle(0,0,0), Color(255, 176, 59), brightness = 4, distance = 260},
[13] = { "dynamiclight", Vector(-260, 0, -5), Angle(0,0,0), Color(255, 176, 59), brightness = 4, distance = 260},
[23] = { "dynamiclight", Vector(425,0,35), Angle(0,0,0), Color(252, 157, 77), brightness = 0.0005, distance = 600, hidden = "salon2"},
-- Interior
[30] = { "light", Vector(465+5 , -47, -41), Angle(0,0,0), Color(255,220,180), brightness = 0.2, scale = 1.5, texture = "sprites/light_glow02", size = 2 },
[31] = { "light", Vector(465+5 , 47, -41), Angle(0,0,0), Color(255,220,180), brightness = 0.2, scale = 1.5, texture = "sprites/light_glow02", size = 2 },
[32] = { "light", Vector(465+5 , 0, 46), Angle(0,0,0), Color(255,220,180), brightness = 0.2, scale = 2, texture = "sprites/light_glow02", size = 2 },
Lamps_pult = {"light", Vector(450,-55,31), Angle(0,0,0),Color(255,220,180),brightness = 0.35,scale = 0.4, texture = "sprites/light_glow02", hidden = "Lamps_pult"},
Lamps_cab = {"light", Vector(412,0,42.5), Angle(0,0,0),Color(255,220,180),brightness = 0.25,scale = 0.3, texture = "sprites/light_glow02", hidden = "Lamps_cab1"},
}
function ENT:Initialize()
self.BaseClass.Initialize(self)
self.FrontLeak = 0
self.RearLeak = 0
self.CraneRamp = 0
self.ReleasedPdT = 0
self.EmergencyValveRamp = 0
self.EmergencyValveEPKRamp = 0
self.EmergencyBrakeValveRamp = 0
end
function ENT:UpdateWagonNumber()
local count = math.max(3,math.ceil(math.log10(self.WagonNumber+1)))
for i=0,3 do
self:ShowHide("TrainNumberL"..i,i<count)
self:ShowHide("TrainNumberR"..i,i<count)
local leftNum,rightNum = self.ClientEnts["TrainNumberL"..i],self.ClientEnts["TrainNumberR"..i]
if i<count and self.WagonNumber then
local num = math.floor(self.WagonNumber%(10^(i+1))/10^i)
if IsValid(leftNum) then
leftNum:SetPos(self:LocalToWorld(Vector(400+i*6.6-4*6.6/2,67.5,-26)))
leftNum:SetSkin(num)
end
if IsValid(rightNum) then
rightNum:SetPos(self:LocalToWorld(Vector(-405-i*6.6-4*6.6/2,-67.4,-26)))
rightNum:SetSkin(num)
end
end
end
end
local controller = {
0,0.1,0.2,0.44,0.665,0.76,0.855
}
--------------------------------------------------------------------------------
function ENT:Think()
self.BaseClass.Think(self)
if not self.RenderClientEnts then
return
end
-- Parking brake animation
self.TrueBrakeAngle = self.TrueBrakeAngle or 0
self.TrueBrakeAngle = self.TrueBrakeAngle + (self:GetPackedRatio("ManualBrake")*360*3.2 - self.TrueBrakeAngle)*2.0*(self.DeltaTime or 0)
if self.ClientEnts and self.ClientEnts["parking_brake"] then
self.ClientEnts["parking_brake"]:SetPoseParameter("position",1.0-((self.TrueBrakeAngle % 360)/360))
end
local BAsnd = math.floor(self.TrueBrakeAngle/10)
if self.BrakeAngleSND ~= BAsnd then
if not IsValid(self.Sounds["parking_brake_rolling"]) or self.Sounds["parking_brake_rolling"]:GetState() ~= GMOD_CHANNEL_PLAYING then
self:PlayOnce("parking_brake_rolling","bass",1,1)
end
self.BrakeAngleSND = BAsnd
end
local Lamps = self:GetPackedRatio("LampsStrength")
local half1 = self:GetPackedBool("Lamps_half1")
local half2 = self:GetPackedBool("Lamps_half2")
local emer1 = self:GetPackedBool("lamps_emer1")
local emer2 = self:GetPackedBool("Lamps_emer2")
local emer1S = self:Animate("lamps_emer1",(not half2 and emer1) and 1 or 0,0,1,5,false)
local cab1S = self:Animate("lamps_cab1",emer1 and 1 or 0,0,1,5,false)
local emer2S = self:Animate("lamps_emer2",(not half2 and not half1 and emer2) and 1 or 0,0,1,5,false)
local half1S = self:Animate("lamps_half1",half1 and 0.4+Lamps*0.6 or 0,0,1,5,false)
local half2S = self:Animate("lamps_half2",half2 and 0.4+Lamps*0.6 or 0,0,1,5,false)
self:ShowHideSmooth("Lamps_emer1",emer1S)
self:ShowHideSmooth("Lamps_cab1",cab1S)
self:ShowHideSmooth("Lamps_emer2",emer2S)
self:ShowHideSmooth("Lamps_half1",half1S,Color(255,105+half1S*150,105+half1S*150))
self:ShowHideSmooth("Lamps_half2",half2S,Color(255,105+half2S*150,105+half2S*150))
self:SetLightPower(23, cab1S > 0,cab1S)
self:SetLightPower("Lamps_cab", cab1S > 0,cab1S)
if not half1 then
self:SetLightPower(9,emer1S > 0,emer1S*0.2+emer2S*0.8)
self:SetLightPower(10,emer2S > 0,emer2S)
self:SetLightPower(11, false)
self:SetLightPower(12, false)
self:SetLightPower(13, false)
else
self:SetLightPower(9,false)
self:SetLightPower(10,false)
self:SetLightPower(11, half1S > 0, half1S*0.3+half2S*0.7)
self:SetLightPower(12, half1S > 0, half1S*0.3+half2S*0.7)
self:SetLightPower(13, half1S > 0, half1S*0.3+half2S*0.7)
end
self:Animate("UAVALever", self:GetPackedBool("UAVA") and 1 or 0, 0,0.6, 128, 3,false)
self:Animate("EmergencyBrakeValve", self:GetPackedBool("EmergencyBrakeValve") and 1 or 0, 0.5,0, 64, 3,false)
self:Animate("brake_disconnect",self:GetPackedBool("DriverValveBLDisconnect") and 0 or 1,0.25,0.5, 4,false)
self:Animate("train_disconnect",self:GetPackedBool("DriverValveTLDisconnect") and 1 or 0,0.25,0, 4,false)
local HL1 = self:Animate("whitelights",self:GetPackedBool("HeadLights1") and 1 or 0,0,1,5,false)
local HL2 = self:Animate("distantlights",self:GetPackedBool("HeadLights2") and 1 or 0,0,1,5,false)
self:ShowHideSmooth("WhiteLights",HL1)
self:ShowHideSmooth("DistantLights",HL2)
self:SetLightPower(30,HL1 > 0,HL1)
self:SetLightPower(31,HL1 > 0,HL1)
self:SetLightPower(32,HL2 > 0,HL2)
local PL = HL1*self:Animate("lamps_pult",self:GetPackedBool("PanelLights") and 1 or 0,0,1,12,false)
self:ShowHideSmooth("Lamps_pult",PL)
self:SetLightPower(22,PL>0,PL)
self:SetLightPower("Lamps_pult",PL>0,PL)
local bright = HL1*0.3+HL2*0.7
self:SetLightPower(1,bright>0,bright)
if IsValid(self.GlowingLights[1]) then
if not self:GetPackedBool("HeadLights1") and self.GlowingLights[1]:GetFarZ() ~= 3144 then
self.GlowingLights[1]:SetFarZ(3144)
end
if self:GetPackedBool("HeadLights1") and self.GlowingLights[1]:GetFarZ() ~= 5144 then
self.GlowingLights[1]:SetFarZ(5144)
end
end
-- Simulate pressure gauges getting stuck a little
self:Animate("brake",1-self:GetPackedRatio("CranePosition"),0.00, 0.48, 256,24)
self:Animate("controller",controller[self:GetNW2Int("ControllerPosition",0)+1],0.148, 0.333, 2,false)
self:Animate("reverser",self:GetPackedRatio("ReverserPosition"),0.6, 0.4, 4,false)
self:Animate("volt1",self:GetPackedRatio("BatteryVoltage"),0.63,0.39,45,3)
self:Animate("rcureverser",self:GetPackedBool("RCUPosition") and 1 or 0,0,0.5,3,false)
self:ShowHide("reverser",self:GetNW2Int("WrenchMode",0)==1)
self:ShowHide("rcureverser",self:GetNW2Int("WrenchMode",0)==3)
self:Animate("brake_line",self:GetPackedRatio("BLPressure"),0.625, 0.839, 256,2)--,,0.01)
self:Animate("train_line",self:GetPackedRatio("TLPressure"),0.625, 0.839, 256,2)--,,0.01)
self:Animate("brake_cylinder",self:GetPackedRatio("BCPressure"),0.04, 0.808, 256,2)--,,0.03)
self:Animate("voltmeter",self:GetPackedRatio("EnginesVoltage"),0.64,0.355,92,2)
self:Animate("ampermeter",self:GetPackedRatio("EnginesCurrent"),0.617,0.383, nil, nil, 92,20,3)
local wheel_radius = 0.5*44.1 -- units
local speed = self:GetPackedRatio("Speed")*100
local ang_vel = speed/(2*math.pi*wheel_radius+math.random(0,40))
--self:Animate("speed1", self:GetPackedRatio("Speed") > 0.5 and self:GetPackedRatio("Speed")-(self:GetPackedRatio("Speed")/10*(self:GetPackedRatio("Speed")-0.4)) or self:GetPackedRatio("Speed"), 0.76, 0.9725, nil, nil, 256,2,0.01)
local speed1 = math.min(1,self:GetPackedRatio("Speed"))
-- Rotate wheel
self:Animate("speed1", speed1 > 0.41 and speed1-(speed1/12*(speed1-(speed1 > 0.95 and 0.634 or 0.3))) or speed1, 0.269, 0.55, nil, nil, 256,2,0.01)
----
local door2 = self:Animate("door2", self:GetPackedBool("RearDoor") and 0.99 or 0,0,0.25, 8, 1)
local door1 = self:Animate("door1", self:GetPackedBool("FrontDoor") and 0.99 or 0,0,0.22, 8, 1)
local door3 = self:Animate("door3", self:GetPackedBool("PassengerDoor") and 0.99 or 0,1,0.79, 8, 1)
local door4 = self:Animate("door4", self:GetPackedBool("CabinDoor") and 0.99 or 0,1,0.77, 8, 1)
if self.Door1 ~= (door1 > 0) then
self.Door1 = door1 > 0
self:PlayOnce("door1","bass",self.Door1 and 1 or 0)
end
if self.Door2 ~= (door2 > 0) then
self.Door2 = door2 > 0
self:PlayOnce("door2","bass",self.Door2 and 1 or 0)
end
if self.Door3 ~= (door3 < 1) then
self.Door3 = door3 < 1
self:PlayOnce("door3","bass",self.Door3 and 1 or 0)
end
if self.Door4 ~= (door4 < 1) then
self.Door4 = door4 < 1
self:PlayOnce("door4","bass",self.Door4 and 1 or 0)
end
self:Animate("FrontBrake", self:GetNW2Bool("FbI") and 0 or 1,0,1, 3, false)
self:Animate("FrontTrain", self:GetNW2Bool("FtI") and 1 or 0,0,1, 3, false)
self:Animate("RearBrake", self:GetNW2Bool("RbI") and 0 or 1,0,1, 3, false)
self:Animate("RearTrain", self:GetNW2Bool("RtI") and 1 or 0,0,1, 3, false)
-- Main switch
if self.LastGVValue ~= self:GetPackedBool("GV") then
self.ResetTime = CurTime()+1.5
self.LastGVValue = self:GetPackedBool("GV")
end
self:Animate("gv_wrench",self.LastGVValue and 1 or 0,0.5,0.9,128,1,false)
self:ShowHideSmooth("gv_wrench", CurTime() < self.ResetTime and 1 or 0.1)
-- Animate doors
if not self.DoorStates then self.DoorStates = {} end
if not self.DoorLoopStates then self.DoorLoopStates = {} end
for i=0,3 do
for k=0,1 do
local st = k==1 and "DoorL" or "DoorR"
local doorstate = self:GetPackedBool(st)
local id,sid = st..(i+1),"door"..i.."x"..k
local state = self:GetPackedRatio(id)
if (state ~= 1 and state ~= 0) ~= self.DoorStates[id] then
if doorstate and state < 1 or not doorstate and state > 0 then
if doorstate then
self:PlayOnce(sid.."so","",1,math.Rand(0.8,1.2))
else
self:PlayOnce(sid.."sc","",1,math.Rand(0.8,1.2))
end
else
if state > 0 then
self:PlayOnce(sid.."o","",1,math.Rand(0.8,1.2))
else
self:PlayOnce(sid.."c","",1,math.Rand(0.8,1.2))
end
end
self.DoorStates[id] = (state ~= 1 and state ~= 0)
end
if (state ~= 1 and state ~= 0) then
self.DoorLoopStates[id] = math.Clamp((self.DoorLoopStates[id] or 0) + 2*self.DeltaTime,0,1)
else
self.DoorLoopStates[id] = math.Clamp((self.DoorLoopStates[id] or 0) - 6*self.DeltaTime,0,1)
end
self:SetSoundState(sid.."r",self.DoorLoopStates[id],0.8+self.DoorLoopStates[id]*0.2)
local n_l = "door"..i.."x"..k--.."a"
--local n_r = "door"..i.."x"..k.."b"
local dlo = 1
--local dro = 1
if self.Anims[n_l] then
dlo = math.abs(state-(self.Anims[n_l] and self.Anims[n_l].oldival or 0))
if dlo <= 0 and self.Anims[n_l].oldspeed then
dlo = self.Anims[n_l].oldspeed/14
end
end
self:Animate(n_l,state,0,1, dlo*14,false)--0.8 + (-0.2+0.4*math.random()),0)
--self:Animate(n_r,state,0,1, dlo*14,false)--0.8 + (-0.2+0.4*math.random()),0)
end
end
-- Brake-related sounds
local dT = self.DeltaTime
--self.TunnelCoeff = 0.8
--self.StreetCoeff = 0
local rollingi = math.min(1,self.TunnelCoeff+math.Clamp((self.StreetCoeff-0.82)/0.3,0,1))
local rollings = math.max(self.TunnelCoeff*1,self.StreetCoeff)
-- Brake-related sounds
local dT = self.DeltaTime
local speed = self:GetPackedRatio("Speed")*100.0
local rol5 = math.Clamp(speed/1,0,1)*(1-math.Clamp((speed-3)/8,0,1))
local rol10 = math.Clamp(speed/12,0,1)*(1-math.Clamp((speed-25)/8,0,1))
local rol40p = Lerp((speed-25)/12,0.6,1)
local rol40 = math.Clamp((speed-23)/8,0,1)*(1-math.Clamp((speed-55)/8,0,1))
local rol40p = Lerp((speed-23)/50,0.6,1)
local rol70 = math.Clamp((speed-50)/8,0,1)*(1-math.Clamp((speed-72)/5,0,1))
local rol70p = Lerp(0.8+(speed-65)/25*0.2,0.8,1.2)
local rol80 = math.Clamp((speed-70)/5,0,1)
local rol80p = Lerp(0.8+(speed-72)/15*0.2,0.8,1.2)
self:SetSoundState("rolling_5",math.min(1,rollingi*(1-rollings)+rollings*0.8)*rol5,1)
self:SetSoundState("rolling_10",rollingi*rol10,1)
self:SetSoundState("rolling_40",rollingi*rol40,rol40p)
self:SetSoundState("rolling_70",rollingi*rol70,rol70p)
self:SetSoundState("rolling_80",rollingi*rol80,rol80p)
local rol_motors = math.Clamp((speed-15)/40,0,1)
self:SetSoundState("rolling_motors",math.max(rollingi,rollings*0.3)*rol_motors,speed/56)
local rol10 = math.Clamp(speed/15,0,1)*(1-math.Clamp((speed-18)/35,0,1))
local rol10p = Lerp((speed-15)/14,0.6,0.78)
local rol40 = math.Clamp((speed-18)/35,0,1)*(1-math.Clamp((speed-55)/40,0,1))
local rol40p = Lerp((speed-15)/66,0.6,1.3)
local rol70 = math.Clamp((speed-55)/20,0,1)--*(1-math.Clamp((speed-72)/5,0,1))
local rol70p = Lerp((speed-55)/27,0.78,1.15)
--local rol80 = math.Clamp((speed-70)/5,0,1)
--local rol80p = Lerp(0.8+(speed-72)/15*0.2,0.8,1.2)
self:SetSoundState("rolling_low" ,rol10*rollings,rol10p) --15
self:SetSoundState("rolling_medium1",rol40*rollings,rol40p) --57
--self:SetSoundState("rolling_medium1",0 or rol40*rollings,rol40p) --57
self:SetSoundState("rolling_high2" ,rol70*rollings,rol70p) --70
self.ReleasedPdT = math.Clamp(self.ReleasedPdT + 2*(-self:GetPackedRatio("BrakeCylinderPressure_dPdT",0)-self.ReleasedPdT)*dT,0,1)
local release1 = math.Clamp((self.ReleasedPdT-0.1)/0.8,0,1)^2
self:SetSoundState("release1",release1,1)
self:SetSoundState("release2",(math.Clamp(0.3-release1,0,0.3)/0.3)*(release1/0.3),1.0)
self.FrontLeak = math.Clamp(self.FrontLeak + 10*(-self:GetPackedRatio("FrontLeak")-self.FrontLeak)*dT,0,1)
self.RearLeak = math.Clamp(self.RearLeak + 10*(-self:GetPackedRatio("RearLeak")-self.RearLeak)*dT,0,1)
self:SetSoundState("front_isolation",self.FrontLeak,0.9+0.2*self.FrontLeak)
self:SetSoundState("rear_isolation",self.RearLeak,0.9+0.2*self.RearLeak)
self.CraneRamp = math.Clamp(self.CraneRamp + 8.0*((1*self:GetPackedRatio("Crane_dPdT",0))-self.CraneRamp)*dT,-1,1)
self:SetSoundState("crane334_brake_low",math.Clamp((-self.CraneRamp)*2,0,1)^2,1)
local high = math.Clamp(((-self.CraneRamp)-0.5)/0.5,0,1)^1
self:SetSoundState("crane334_brake_high",high,1.0)
self:SetSoundState("crane013_brake2",high*2,1.0)
self:SetSoundState("crane334_brake_eq_high",--[[ math.Clamp(-self.CraneRamp*0,0,1)---]] math.Clamp(-self:GetPackedRatio("ReservoirPressure_dPdT")-0.2,0,1)^0.8*1,1)
self:SetSoundState("crane334_brake_eq_low",--[[ math.Clamp(-self.CraneRamp*0,0,1)---]] math.Clamp(-self:GetPackedRatio("ReservoirPressure_dPdT")-0.4,0,1)^0.8*1.3,1)
self:SetSoundState("crane334_release",math.Clamp(self.CraneRamp,0,1)^2,1.0)
local emergencyBrakeValve = self:GetPackedRatio("EmergencyBrakeValve_dPdT", 0)
self.EmergencyBrakeValveRamp = math.Clamp(self.EmergencyBrakeValveRamp + (emergencyBrakeValve-self.EmergencyBrakeValveRamp)*dT*8,0,1)
self:SetSoundState("valve_brake",self.EmergencyBrakeValveRamp,0.8+math.min(0.4,self.EmergencyBrakeValveRamp*0.8))
local emergencyValve = self:GetPackedRatio("EmergencyValve_dPdT", 0)^0.4*1.2
self.EmergencyValveRamp = math.Clamp(self.EmergencyValveRamp + (emergencyValve-self.EmergencyValveRamp)*dT*16,0,1)
local emer_brake = math.Clamp((self.EmergencyValveRamp-0.9)/0.05,0,1)
local emer_brake2 = math.Clamp((self.EmergencyValveRamp-0.2)/0.4,0,1)*(1-math.Clamp((self.EmergencyValveRamp-0.9)/0.1,0,1))
self:SetSoundState("emer_brake",emer_brake,1)
self:SetSoundState("emer_brake2",emer_brake2,math.min(1,0.8+0.2*emer_brake2))
-- Compressor
local compressorvoltage = Lerp(self:GetPackedRatio("LampsStrength"),0.75,1.05)
local compressorb = self:GetPackedBool("AV") and compressorvoltage or 1
local compressorspeed = self:GetPackedBool("VB") and compressorb or 0
local state = self:GetPackedBool("Compressor")
self:SetSoundState("compressor",state and 0.6 or 0,compressorspeed or 0)
-- RK rotation
if self:GetPackedBool("RK") then self.RKTimer = CurTime() end
self:SetSoundState("rk",(CurTime() - (self.RKTimer or 0)) < 0.2 and 0.7 or 0,1)
local work = self:GetPackedBool("AnnPlay")
local noise = self:GetNW2Int("AnnouncerBuzz",-1) > 0
self.NoiseVolume = self.NoiseVolume or 0
local noisevolume = 1
if self.Sounds["announcer1"] and IsValid(self.Sounds["announcer1"]) then noisevolume = (1-(self.Sounds["announcer1"]:GetLevel())*math.Rand(0.9,3))*1 end
if self.NoiseVolume > noisevolume then
self.NoiseVolume = math.Clamp(self.NoiseVolume + 8*(noisevolume-self.NoiseVolume)*dT,0.1,1)
else
self.NoiseVolume = math.Clamp(self.NoiseVolume + 0.5*(noisevolume-self.NoiseVolume)*dT,0.1,1)
end
for k,v in ipairs(self.AnnouncerPositions) do
for i=1,2 do
self:SetSoundState(Format("announcer_noise%d_%d",i,k),noise and self.NoiseVolume*(v[3] or 1) or 0,1)
end
if IsValid(self.Sounds["announcer"..k]) then self.Sounds["announcer"..k]:SetVolume(work and (v[3] or 1) or 0) end
end
end
function ENT:OnAnnouncer(volume)
return self:GetPackedBool("AnnPlay") and volume or 0
end
function ENT:Draw()
self.BaseClass.Draw(self)
end
function ENT:DrawPost()
self:DrawOnPanel("AirDistributor",function()
draw.DrawText(self:GetNW2Bool("AD") and "Air Distributor ON" or "Air Distributor OFF","Trebuchet24",0,0,Color(0,0,0,255))
end)
end
function ENT:OnPlay(soundid,location,range,pitch)
if location == "stop" then
if IsValid(self.Sounds[soundid]) then
self.Sounds[soundid]:Pause()
self.Sounds[soundid]:SetTime(0)
end
return
end
if location == "bass" then
if soundid == "VDOL" then
return range > 0 and "vdol_on" or "vdol_off",location,1,pitch
end
if soundid == "VDOP" then
return range > 0 and "vdor_on" or "vdor_off",location,1,pitch
end
if soundid == "VDZ" then
return range > 0 and "vdz_on" or "vdz_off",location,1,pitch
end
if soundid == "LK1" then
local speed = self:GetPackedRatio("Speed")
local id = range > 0 and "lk4_on" or "lk4_off"
self.SoundPositions[id][1] = 350-Lerp(speed/0.1,0,250)
return id,location,1-Lerp(speed/10,0.2,0.8),pitch
end
if soundid == "LK2" then
local speed = self:GetPackedRatio("Speed")
local id = range > 0 and "lk2_on" or "lk2_off"
self.SoundPositions[id][1] = 350-Lerp(speed/0.1,0,250)
return id,location,1-Lerp(speed/10,0.2,0.8),pitch
end
if soundid == "LK3" then
local speed = self:GetPackedRatio("Speed")
local id = range > 0 and "lk3_on" or "lk3_off"
self.SoundPositions[id][1] = 350-Lerp(speed/0.1,0,250)
return id,location,1-Lerp(speed/10,0.2,0.8),pitch
end
if soundid == "M" then
local speed = self:GetPackedRatio("Speed")
local id = range > 0 and "lk4_on" or "lk4_off"
self.SoundPositions[id][1] = 350-Lerp(speed/0.1,0,250)
return id,location,1-Lerp(speed/10,0.2,0.8),pitch
end
if soundid == "RKR" then
local speed = self:GetPackedRatio("Speed")
self.SoundPositions[soundid][1] = 440-Lerp(speed/0.1,0,330)
return soundid,location,1-Lerp(speed/10,0.2,0.8),pitch
end
if soundid == "brake" then
self:PlayOnce("brake_f",location,range,pitch)
self:PlayOnce("brake_b",location,range,pitch)
return
end
if soundid == "UAVAC" then
return "uava_reset",location,range,pitch
end
end
return soundid,location,range,pitch
end
Metrostroi.GenerateClientProps()