mirror of
https://github.com/metrostroi-repo/MetrostroiAddon.git
synced 2026-05-02 00:42:29 +00:00
* optimizations * syntax fix * models info moved to shared file * moved positions to shared file * fixed arrow bug, swaped L and R routenumbers * fixed bug when lamp didnt respawn on spawner left click * removed local vectors, angles, colors; tickrate set to 30 * fixed switches debug
26 lines
974 B
Lua
26 lines
974 B
Lua
include("shared.lua")
|
|
|
|
local debug = GetConVar("metrostroi_drawsignaldebug")
|
|
local function enableDebug()
|
|
if debug:GetBool() then
|
|
hook.Add("PreDrawEffects","MetrostroiSwitchDebug",function()
|
|
for _,ent in pairs(ents.FindByClass("gmod_track_switch")) do
|
|
if IsValid(ent) and LocalPlayer():GetPos():Distance(ent:GetPos()) < 512 then
|
|
local pos = ent:LocalToWorld(Vector(30,0,75))
|
|
local ang = ent:LocalToWorldAngles(Angle(0,180,90))
|
|
cam.Start3D2D(pos, ang, 0.25)
|
|
surface.SetDrawColor(125, 125, 0, 255)
|
|
surface.DrawRect(0, 0, 160, 24)
|
|
|
|
draw.DrawText("SwitchID:"..ent:GetNW2String("ID"),"Trebuchet24",5,0,Color(0,0,0,255))
|
|
cam.End3D2D()
|
|
end
|
|
end
|
|
end)
|
|
else
|
|
hook.Remove("PreDrawEffects","MetrostroiSwitchDebug")
|
|
end
|
|
end
|
|
hook.Remove("PreDrawEffects","MetrostroiSwitchDebug")
|
|
cvars.AddChangeCallback( "metrostroi_drawsignaldebug", enableDebug)
|
|
enableDebug() |