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https://github.com/metrostroi-repo/MetrostroiAddon.git
synced 2026-05-02 00:42:29 +00:00
Добавлено наследование от базового класса "base_gmodentity" для корректной работы E2 (enitiy():owner()) Заменен self:GetOwner() на self:GetPlayer()/SetPlayer() там, где это необходимо
119 lines
3.1 KiB
Lua
119 lines
3.1 KiB
Lua
local Debugger = {}
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Debugger.Clients = {}
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Debugger.NameMap = {}
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Debugger.EntVarCounts = {}
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util.AddNetworkString("metrostroi-debugger-dataupdate")
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util.AddNetworkString("metrostroi-debugger-entremoved")
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util.AddNetworkString("metrostroi-debugger-entnamemap")
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if game.SinglePlayer() then
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RunConsoleCommand("metrostroi_debugger_update_interval",0)
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end --[[else --Lets not reset it every time on dedicated servers
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RunConsoleCommand("metrostroi_debugger_update_interval",0.5)
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end--]]
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local function SendNameMap(ply,ent)
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net.Start("metrostroi-debugger-entnamemap")
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net.WriteInt(ent:EntIndex(),16)
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net.WriteTable(ent:GetDebugVars())
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if ply then
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net.Send(ply)
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else
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net.Broadcast()
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end
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end
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--Add a new client to send an entities debugvars to
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local function AddClient(ply,ent)
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if not Debugger.Clients[ply] then
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Debugger.Clients[ply]={}
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end
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if table.HasValue(Debugger.Clients[ply],ent) then return end
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table.insert(Debugger.Clients[ply],ent)
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end
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local function RemoveEnt(ply,ent)
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if ply and Debugger.Clients[ply] then
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if ent then
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table.RemoveByValue(Debugger.Clients[ply],ent)
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else
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Debugger.Clients[ply]=nil
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end
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else
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for k,v in pairs(Debugger.Clients) do
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table.RemoveByValue(v,ent)
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end
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end
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end
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--Handler for adding new ents to listen to
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local function cmdinithandler(ply,cmd,args,fullstring)
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local ent = ply:GetEyeTrace().Entity
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if not IsValid(ent) or not ent.GetDebugVars then return end
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AddClient(ply,ent)
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end
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concommand.Add("metrostroi_debugtrainsystems", cmdinithandler, nil, "Add aimed at entity to debugger")
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-- Automatically engage debugger for train owner
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function Metrostroi.DebugTrain(train,ply)
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if not ply then ply = train:GetPlayer() end
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if (not IsValid(train)) or (not IsValid(ply)) then return end
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AddClient(ply,train)
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end
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local nextthink = 0
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local function think()
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if CurTime() < nextthink then return end
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nextthink = CurTime() + GetConVar("metrostroi_debugger_update_interval"):GetFloat()
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--Loop over clients and their ents and send the collected data
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--Check for new entity variables
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for ply,entlist in pairs(Debugger.Clients) do
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for k,ent in pairs(entlist) do
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local count = table.Count(ent:GetDebugVars())
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if Debugger.EntVarCounts[ent] ~= count then
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SendNameMap(nil,ent)
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Debugger.EntVarCounts[ent] = count
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end
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end
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end
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--Send the bulk, nameless data
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for ply,entlist in pairs(Debugger.Clients) do
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net.Start("metrostroi-debugger-dataupdate")
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local count = table.Count(entlist)
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net.WriteInt(count,8)
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for k,ent in pairs(entlist) do
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local entvars = ent:GetDebugVars()
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local newtable = {}
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for k,v in SortedPairs(entvars) do
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table.insert(newtable,v)
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end
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net.WriteTable({ent:EntIndex(),newtable})
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end
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net.Send(ply)
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end
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end
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hook.Add("Think","metrostroi-debugger-think",think)
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local function OnEntRemove(ent)
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RemoveEnt(nil,ent)
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--Client doesn't get all removed ents, broadcast it manually to all
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net.Start("metrostroi-debugger-entremoved")
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net.WriteInt(ent:EntIndex(),16)
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net.Broadcast()
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end
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hook.Add("EntityRemoved","metrostroi-debugger-cleanup",OnEntRemove)
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hook.Add("PlayerDisconnected","metrstroi-debugger-plycleanup",RemoveEnt)
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