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MetrostroiAddon/lua/metrostroi/systems/sys_81_71_upo.lua
kosmik641 a7170bb820 УПО.
Перенос Announcer Reset после проверки из функции OnUPOArrived
2025-05-30 12:57:28 +03:00

153 lines
5.7 KiB
Lua

--------------------------------------------------------------------------------
-- UPO annoncer system
--------------------------------------------------------------------------------
-- Copyright (C) 2013-2018 Metrostroi Team & FoxWorks Aerospace s.r.o.
-- Contains proprietary code. See license.txt for additional information.
--------------------------------------------------------------------------------
Metrostroi.DefineSystem("81_71_UPO")
TRAIN_SYSTEM.DontAccelerateSimulation = true
function TRAIN_SYSTEM:Initialize()
self.Line = 1
self.Path = false
self.Station = 1
self.Arrived = true
self.Selected = 0
self.LineEnabled = false
self.LineOut = 0
end
function TRAIN_SYSTEM:Outputs()
return {"LineOut"}
end
function TRAIN_SYSTEM:Inputs()
return {"ArriveRandom"}
end
if TURBOSTROI then return end
function TRAIN_SYSTEM:TriggerInput(name, value)
if name == "ArriveRandom" then self.ArriveRandom = value>0 end
end
function TRAIN_SYSTEM:AnnQueue(msg)
local Announcer = self.Train.Announcer
if msg and type(msg) ~= "table" then
Announcer:Queue{msg}
else
Announcer:Queue(msg)
end
end
function TRAIN_SYSTEM:Play(dep)
local tbl = Metrostroi.UPOSetup
if not tbl then return end
local stbl = tbl[self.Station]
if not stbl or dep and not stbl.dep or not dep and not stbl.arr and not stbl.arrlast then return end
local path = self.Path and 2 or 1
if dep and stbl.dep and stbl.dep[path] and (not self.Train.OnUPOArrived or self.Train:OnUPOArrived()) then
self.Train.Announcer:TriggerInput("Reset","AnnouncementsUPO")
self:AnnQueue(-2)
self:AnnQueue{"noise_end","buzz_end_upo"}
if self.Buzz then self:AnnQueue{"buzz_start_upo",self.Buzz} else self:AnnQueue("buzz_end_upo") end
if self.Clicks then self:AnnQueue("click1") end
self:AnnQueue(math.Rand(0.0,0.2))
if self.Noise then self:AnnQueue{"noise_start",self.Noise} else self:AnnQueue("noise_end") end
self:AnnQueue{math.Rand(0.0,0.2), stbl.tone or "tone"}
self:AnnQueue(stbl.dep[path])
self:AnnQueue{math.Rand(0.1,0.4),"noise_end","buzz_end_upo"}
if self.Clicks then self:AnnQueue("click2") end
elseif not dep then
local msg,lastst
if stbl.arr then msg = stbl.arr[path] end
if not msg and stbl.arrlast then
msg = stbl.arrlast[path]
lastst = true
end
if msg and (not self.Train.OnUPOArrived or self.Train:OnUPOArrived()) then
self.Train.Announcer:TriggerInput("Reset","AnnouncementsUPO")
self:AnnQueue(-2)
self:AnnQueue{"noise_end","buzz_end_upo"}
if self.Buzz then self:AnnQueue{"buzz_start_upo",self.Buzz} else self:AnnQueue("buzz_end_upo") end
if self.Clicks then self:AnnQueue("click1") end
self:AnnQueue(math.Rand(0.0,0.2))
if self.Noise then self:AnnQueue{"noise_start",self.Noise} else self:AnnQueue("noise_end") end
self:AnnQueue{math.Rand(0.0,0.2), stbl.tone or "tone"}
if lastst and not stbl.ignorelast then self:AnnQueue{-1} end
self:AnnQueue(msg)
self:AnnQueue{math.Rand(0.1,0.4),"noise_end","buzz_end_upo"}
if self.Clicks then self:AnnQueue("click2") end
end
end
end
function TRAIN_SYSTEM:Think(dT)
local Train = self.Train
local tbl = Metrostroi.UPOSetup
if not tbl then
self.State = false
return
end
--local KRUEnabled = Train.KRU and Train.KRU["14/1-B3"] > 0
--local RVForward = (Train.KV["D4-15"] > 0 or KRUEnabled)
local UPOWork = Train.Panel.UPOPower>0
--self.LastStationName = stbl[self.Line][self.Path and self.StartStation or self.EndStation][2]
if UPOWork then
local path = Train:ReadCell(49170) --Metrostroi.PathConverter[self.Train:ReadCell(65510)] or 0
self.Path = path == 2
local station = Train:ReadCell(49169)
local stbl
local distance = math.min(3072, self.Train:ReadCell(49165))
--Find my station
self.Station = nil
for i2, v in ipairs(tbl) do
if v[1] == station then
stbl = v
self.Station = i2
break
end
end
--local stbl = tbl[self.Line] and tbl[self.Line][self.Station]
local dist = stbl and stbl.dist or 75
--print(self.Path,stbl.arr[self.Path and 2 or 1][3],self.Path and 2 or 1)
if station ~= self.CurrentStation and distance < dist and self.UPOArrived == nil then
self.UPOArrived = true
self.CurrentStation = station
self.Noise = stbl and stbl.noise or 0
if not self.AnnouncerPlay and stbl then
self.Clicks = math.random() > 0.4
self:Play(false)
end
end
if self.UPOArrived and self.AnnouncerPlay then
self.UPOArrived = false
if stbl then
self.Clicks = math.random() > 0.4
self:Play(true)
end
end
if self.UPOArrived == false and Train.Speed > 0.1 then
self.UPOArrived = nil
end
if distance < 0 or distance > dist and self.CurrentStation then
if #Train.Announcer.Schedule > 0 then
Train.Announcer:Reset()
--Train.Announcer:Queue{"click2"}
--Train:WriteTrainWire(47, 0)
end
self.UPOArrived = nil
self.CurrentStation = nil
end
else
--self.UPOArrived = nil
--self.CurrentStation = nil
end
local Ann = Train.Announcer
self.LineOut = (Ann.AnnTable=="AnnouncementsUPO" and Ann.AnnounceTimer) and Train.Panel.UPOPower or 0
end